Player Matchup

Olorun
Olorun
auRa o iGecko
Olorun
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 117L
1,356 Elo+
Party 2
Horus
Horus
auRa o iLucky
Horus
Level 121
God Stats
2W - 5L
1,224 SR
Queue Stats
67W - 69L
1,442 Elo+
Party 2
Medusa
Medusa
brocowlli
Medusa
Level 24
God Stats
11W - 9L
1,297 SR
Queue Stats
15W - 14L
998 Elo+
Party 2
Team Averages
Level 93
1,340 SR
1,265 Elo+

VS

Team Averages
Level 67
1,585 SR
1,411 Elo+
Janus
Janus
AaronWileman
Janus
Level 29
God Stats
4W - 1L
1,514 SR
Queue Stats
11W - 10L
1,431 Elo+
Party 1
Cupid
Cupid
DrumWolfie3600
Cupid
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,402 Elo+
Solo
Ymir
Ymir
Mad Wileman
Ymir
Level 83
God Stats
1W - 0L
1,740 SR
Queue Stats
21W - 25L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,932
630
7,258
7,650
2,475
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 1
6,601
600
3,789
11,967
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
brocowlli
Medusa
11
0 / 3 / 1
6,635
603
4,557
7,689
2,242
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
9,059
824
12,206
3,559
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 6
8,251
750
5,653
5,555
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 1 / 7
8,613
783
4,491
12,711
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
3
0
6
6
W
2
1
7
5.5
L
1
2
0
0.5
L
0
5
1
0.1
L
Medusa
brocowlli
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,604
Damage
22,350
27,306
Taken
21,825
10,932
Mitigated
14,710
6,420
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,206
269
0
1,000
3,559
1,133
112
1,727
1,772
42,843
0
W
5,653
3,068
927
1,418
5,555
1,575
2,266
2,448
3,074
0
19,425
W
4,491
332
0
2,748
12,711
12,002
155
3,605
8,881
18,585
0
L
7,258
2,597
395
2,765
7,650
2,475
0
5,059
2,591
24,217
0
L
3,789
1,289
531
2,081
11,967
6,215
0
6,466
5,501
0
13,887
L
Medusa
brocowlli
Medusa
4,557
2,363
0
648
7,689
2,242
0
5,172
2,517
0
19,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,168
Gold Earned
25,923
98
Minions Killed
138
2
Camps Cleared
6
570,493
Distance Traveled
594,823
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,059
824
74
7
2
215,024
0
W
Cupid
8,251
750
42
4
1
200,357
3
W
Ymir
8,613
783
22
2
3
179,442
0
L
Olorun
6,932
630
36
3
1
188,843
2
L
Horus
6,601
600
21
2
0
189,299
1
L
Medusa
6,635
603
41
4
1
192,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role