Player Matchup

Bakasura
Bakasura
C0okieM0nster1
Bakasura
Level 106
God Stats
3W - 6L
1,202 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Vulcan
Vulcan
SharutLegendos
Vulcan
Level 124
God Stats
25W - 34L
1,592 SR
Queue Stats
276W - 312L
1,493 Elo+
Solo
Hachiman
Hachiman
Springgamer89
Hachiman
Level 95
God Stats
3W - 9L
1,547 SR
Queue Stats
257W - 299L
1,590 Elo+
Party 1
Xing Tian
Xing Tian
kikojor
Xing Tian
Level 47
God Stats
1W - 1L
1,261 SR
Queue Stats
64W - 105L
1,407 Elo+
Party 1
Hera
Hera
ruinous-mart
Hera
Level 118
God Stats
146W - 114L
1,614 SR
Queue Stats
304W - 279L
1,561 Elo+
Solo
Team Averages
Level 98
1,443 SR
1,510 Elo+

VS

Team Averages
Level 71
1,555 SR
1,542 Elo+
Rama
Rama
 
Rama
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
AlexGM81
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 17L
1,673 Elo+
Party 2
Odin
Odin
Cherrios20
Odin
Level 129
God Stats
4W - 2L
1,561 SR
Queue Stats
188W - 187L
1,493 Elo+
Solo
Thor
Thor
JayRabz
Thor
Level 29
God Stats
6W - 1L
1,665 SR
Queue Stats
25W - 17L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
Onyx Stroud
Baron Samedi
Level 80
God Stats
24W - 22L
1,550 SR
Queue Stats
77W - 82L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
1 / 5 / 1
8,016
668
1,482
14,200
6,186
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 4 / 3
9,084
757
12,247
9,000
3,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
Springgamer89
Hachiman
15
1 / 2 / 1
8,361
697
8,308
12,176
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
kikojor
Xing Tian
13
1 / 7 / 3
8,035
670
3,775
18,974
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 3 / 2
9,009
751
5,973
9,256
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 2 / 6
9,362
780
11,271
10,315
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
AlexGM81
Jormungandr
17
3 / 0 / 11
9,539
795
12,070
12,097
11,716
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 2 / 11
9,616
801
8,615
11,355
8,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
JayRabz
Thor
19
9 / 1 / 3
10,708
892
9,765
7,618
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Onyx Stroud
Baron Samedi
17
4 / 1 / 4
9,663
805
11,000
6,511
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
21
21
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
6
2.5
W
Jormungandr
AlexGM81
Jormungandr
3
0
11
8.5
L
Bakasura
1
5
1
0.3
W
3
2
11
4.25
W
Thor
JayRabz
Thor
9
1
3
10.5
W
Baron Samedi
Onyx Stroud
Baron Samedi
4
1
4
6
L
2
4
3
0.88
L
Hachiman
Springgamer89
Hachiman
1
2
1
0.75
L
Xing Tian
kikojor
Xing Tian
1
7
3
0.36
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,785
Damage
52,721
63,606
Taken
47,896
36,176
Mitigated
31,961
13,524
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,271
8,939
0
2,220
10,315
3,999
2,886
5,046
5,094
0
35,017
W
Jormungandr
AlexGM81
Jormungandr
12,070
2,846
0
1,557
12,097
11,716
120
5,019
7,078
36,689
0
L
Bakasura
1,482
1,167
0
1,725
14,200
6,186
871
4,444
9,564
0
6,624
W
8,615
1,974
0
1,826
11,355
8,359
342
5,029
6,186
0
26,513
W
Thor
JayRabz
Thor
9,765
2,188
0
1,908
7,618
5,065
0
2,743
4,875
0
39,680
W
Baron Samedi
Onyx Stroud
Baron Samedi
11,000
931
2,806
2,788
6,511
2,822
971
4,158
2,353
37,342
0
L
12,247
4,720
0
2,291
9,000
3,931
364
3,980
5,020
39,156
0
L
Hachiman
Springgamer89
Hachiman
8,308
5,152
0
4,525
12,176
4,602
0
4,664
7,397
0
32,047
L
Xing Tian
kikojor
Xing Tian
3,775
286
509
1,496
18,974
16,725
0
6,386
12,337
7,311
0
L
5,973
1,143
0
2,978
9,256
4,732
294
3,596
5,584
34,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
48,888
210
Minions Killed
260
0
Camps Cleared
0
1,190,296
Distance Traveled
1,283,379
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,362
780
59
5
0
224,218
3
W
Jormungandr
9,539
795
45
4
0
272,001
5
L
Bakasura
8,016
668
33
3
0
244,893
0
W
Odin
9,616
801
43
4
0
247,716
1
W
Thor
10,708
892
57
5
0
284,703
0
W
Baron Samedi
9,663
805
56
5
0
254,741
2
L
Vulcan
9,084
757
61
5
0
249,356
2
L
Hachiman
8,361
697
53
4
0
233,441
1
L
Xing Tian
8,035
670
4
0
0
239,125
0
L
Hera
9,009
751
59
5
0
223,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role