Player Matchup

Thoth
Thoth
Gold V
Gollum20
Thoth
Gold V
Level 153
God Stats
1W - 1L
1,789 SR
Queue Stats
75W - 21L
1,840 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
Kekfrek
Cu Chulainn
Gold V
Level 110
God Stats
5W - 1L
1,819 SR
Queue Stats
75W - 21L
1,840 MMR
Party 2
Sobek
Sobek
Gold V
percyjackson007
Sobek
Gold V
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 15L
1,840 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,703 SR
1,840 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,594 SR
1,397 MMR
Anhur
Anhur
Bronze V
SmallGiant14
Anhur
Bronze V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,388 MMR
Party 1
Anubis
Anubis
Bronze IV
Tmify1
Anubis
Bronze IV
Level 99
God Stats
2W - 3L
1,625 SR
Queue Stats
2W - 7L
1,323 MMR
Party 1
Tyr
Tyr
Silver II
tevdore
Tyr
Silver II
Level 123
God Stats
0W - 1L
1,657 SR
Queue Stats
2W - 3L
1,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gollum20
Thoth
17
10 / 3 / 9
12,073
805
18,526
8,870
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Kekfrek
Cu Chulainn
15
3 / 2 / 13
11,356
757
9,904
12,103
14,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 2 / 12
12,903
860
9,103
17,235
20,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AchillesBastetAtlasGaneshaShiva

VS

Bans
SkadiMorgan Le FayCharybdisRaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
10,058
671
9,630
15,667
4,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Anubis
Tmify1
Anubis
13
1 / 8 / 4
8,997
600
8,629
13,283
4,911
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
13
4 / 6 / 3
9,693
646
9,785
14,986
13,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
20
Kills
7
7
Deaths
20
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
Gollum20
Thoth
10
3
9
4.83
W
Cu Chulainn
Kekfrek
Cu Chulainn
3
2
13
4.75
L
2
6
5
0.75
L
Anubis
Tmify1
Anubis
1
8
4
0.38
W
7
2
12
6.5
L
Tyr
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,533
Damage
28,044
38,208
Taken
43,936
38,085
Mitigated
22,247
12,223
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Gollum20
Thoth
18,526
284
0
1,299
8,870
2,806
1,590
1,246
7,326
68,107
0
W
Cu Chulainn
Kekfrek
Cu Chulainn
9,904
1,852
0
4,643
12,103
14,647
318
3,086
8,778
276
25,399
L
9,630
4,283
0
1,311
15,667
4,066
294
9,811
5,856
0
47,690
L
Anubis
Tmify1
Anubis
8,629
605
76
2,684
13,283
4,911
185
8,779
4,504
31,291
0
W
9,103
537
0
6,281
17,235
20,632
0
4,647
11,781
19,227
0
L
Tyr
9,785
1,392
0
1,673
14,986
13,270
98
9,532
5,454
0
18,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,332
Gold Earned
28,748
161
Minions Killed
123
8
Camps Cleared
4
891,262
Distance Traveled
787,184
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,073
805
105
7
4
285,422
1
W
Cu Chulainn
11,356
757
38
3
4
300,799
2
L
Anhur
10,058
671
69
5
1
247,726
4
L
Anubis
8,997
600
37
2
3
225,307
1
W
Sobek
12,903
860
18
1
0
305,041
5
L
Tyr
9,693
646
17
1
0
314,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role