Player Matchup

Shiva
Shiva
Kaiderek
Shiva
Level 106
God Stats
36W - 21L
1,285 SR
Queue Stats
183W - 100L
1,381 Elo+
Party 2
Kuzenbo
Kuzenbo
Makmix
Kuzenbo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 18L
1,688 Elo+
Party 2
Neith
Neith
Manahon
Neith
Level 28
God Stats
27W - 12L
1,500 SR
Queue Stats
91W - 74L
1,381 Elo+
Party 2
Ullr
Ullr
SleazySkeezy
Ullr
Level 150
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 128L
1,364 Elo+
Party 2
Agni
Agni
TheChippah
Agni
Level 121
God Stats
16W - 11L
1,731 SR
Queue Stats
113W - 96L
1,604 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,484 Elo+

VS

Team Averages
Level 56
1,464 SR
1,453 Elo+
Scylla
Scylla
InstaKillerLOL
Scylla
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 53L
1,573 Elo+
Solo
Jing Wei
Jing Wei
McSplatter97
Jing Wei
Level 44
God Stats
3W - 7L
1,256 SR
Queue Stats
142W - 157L
1,170 Elo+
Solo
Bacchus
Bacchus
RedM4RK
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,530 Elo+
Party 1
Mercury
Mercury
ohmypulse187
Mercury
Level 104
God Stats
25W - 15L
1,563 SR
Queue Stats
121W - 110L
1,500 Elo+
Party 1
Hercules
Hercules
vltxq
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kaiderek
Shiva
12
5 / 1 / 1
7,150
715
8,930
6,492
5,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Makmix
Kuzenbo
8
1 / 1 / 8
5,757
576
2,463
5,090
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Manahon
Neith
10
6 / 2 / 2
6,181
618
5,334
4,547
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
7 / 3 / 4
6,862
686
3,858
7,978
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 5
6,194
619
5,492
6,106
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 0
6,143
614
5,858
6,172
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
McSplatter97
Jing Wei
8
0 / 2 / 1
4,659
466
2,559
4,669
1,007
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
RedM4RK
Bacchus
6
1 / 6 / 0
4,689
469
1,508
10,576
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
ohmypulse187
Mercury
8
2 / 6 / 2
5,203
520
4,649
7,878
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
vltxq
Hercules
8
0 / 3 / 1
4,872
487
1,779
8,738
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
8
11
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Shiva
Kaiderek
Shiva
5
1
1
5.5
W
Kuzenbo
Makmix
Kuzenbo
1
1
8
5
W
Neith
Manahon
Neith
6
2
2
3.5
L
Jing Wei
McSplatter97
Jing Wei
0
2
1
0.25
L
Bacchus
RedM4RK
Bacchus
1
6
0
0.17
W
7
3
4
3
W
2
4
5
1.13
L
Mercury
ohmypulse187
Mercury
2
6
2
0.5
L
Hercules
vltxq
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
16,353
30,213
Taken
38,033
15,661
Mitigated
14,508
8,122
Healing
5,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,858
1,412
0
725
6,172
1,803
0
1,673
4,499
30,481
0
W
Shiva
Kaiderek
Shiva
8,930
3,273
0
1,395
6,492
5,911
0
817
5,415
0
49,279
W
Kuzenbo
Makmix
Kuzenbo
2,463
1,307
0
1,368
5,090
3,657
20
735
4,355
10,335
0
W
Neith
Manahon
Neith
5,334
2,432
0
1,614
4,547
1,716
124
987
3,560
0
33,843
L
Jing Wei
McSplatter97
Jing Wei
2,559
1,798
0
250
4,669
1,007
0
292
4,377
0
22,707
L
Bacchus
RedM4RK
Bacchus
1,508
333
111
1,743
10,576
5,430
0
3,460
7,116
9,100
0
W
3,858
1,023
0
2,111
7,978
2,395
749
1,398
6,580
0
30,298
W
5,492
540
0
1,634
6,106
1,982
0
3,429
2,677
30,911
0
L
Mercury
ohmypulse187
Mercury
4,649
2,184
0
940
7,878
2,525
0
2,530
5,348
0
17,535
L
Hercules
vltxq
Hercules
1,779
682
0
1,841
8,738
3,743
0
0
8,738
0
15,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
25,566
262
Minions Killed
175
0
Camps Cleared
0
1,061,033
Distance Traveled
972,380
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,143
614
51
5
0
171,430
0
W
Shiva
7,150
715
90
9
0
206,474
1
W
Kuzenbo
5,757
576
8
1
0
224,154
2
W
Neith
6,181
618
55
6
0
198,411
2
L
Jing Wei
4,659
466
39
4
0
166,411
0
L
Bacchus
4,689
469
16
2
0
195,794
0
W
Ullr
6,862
686
42
4
0
224,182
0
W
Agni
6,194
619
67
7
0
207,812
2
L
Mercury
5,203
520
38
4
0
231,538
3
L
Hercules
4,872
487
31
3
0
207,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role