Player Matchup

Neith
Neith
BenjiDaKing
Neith
Level 25
God Stats
1W - 1L
1,733 SR
Queue Stats
18W - 12L
1,611 Elo+
Party 2
Ymir
Ymir
FO Da Gang2hit
Ymir
Level 13
God Stats
10W - 4L
1,531 SR
Queue Stats
10W - 6L
1,509 Elo+
Party 2
Poseidon
Poseidon
I A20 I
Poseidon
Level 51
God Stats
7W - 2L
1,942 SR
Queue Stats
37W - 30L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
NecroBss69
Aphrodite
Level 40
God Stats
0W - 2L
1,198 SR
Queue Stats
39W - 63L
1,379 Elo+
Solo
Hun Batz
Hun Batz
megatoneslaley
Hun Batz
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,382 Elo+
Solo
Team Averages
Level 34
1,581 SR
1,478 Elo+

VS

Team Averages
Level 95
1,558 SR
1,585 Elo+
Bacchus
Bacchus
BLUDJSTR
Bacchus
Level 135
God Stats
22W - 8L
1,625 SR
Queue Stats
105W - 87L
1,550 Elo+
Party 1
Ah Puch
Ah Puch
Sticky Drezick
Ah Puch
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 40L
1,699 Elo+
Party 1
Bellona
Bellona
TheOnlyGentis
Bellona
Level 8
God Stats
1W - 2L
1,346 SR
Queue Stats
4W - 2L
1,715 Elo+
Party 1
Skadi
Skadi
sommyIV
Skadi
Level 35
God Stats
5W - 0L
1,703 SR
Queue Stats
49W - 55L
1,470 Elo+
Solo
Fenrir
Fenrir
xdx400
Fenrir
Level 149
God Stats
3W - 1L
1,615 SR
Queue Stats
86W - 90L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
10,797
1,080
9,685
14,466
4,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 5
10,396
1,040
6,369
23,803
27,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
I A20 I
Poseidon
15
1 / 7 / 3
9,808
981
5,686
12,571
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
NecroBss69
Aphrodite
15
1 / 9 / 3
9,745
975
9,305
18,437
8,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
14
0 / 0 / 0
8,133
813
0
0
0
Team 1 Tickets

144

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLUDJSTR
Bacchus
17
3 / 1 / 15
10,186
1,019
8,150
8,763
11,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
9 / 1 / 11
11,733
1,173
19,588
6,593
2,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
16
0 / 0 / 15
10,736
1,074
6,318
10,324
10,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
sommyIV
Skadi
17
8 / 1 / 9
11,737
1,174
18,641
7,584
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
xdx400
Fenrir
17
6 / 2 / 8
10,891
1,089
13,362
8,025
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
5
Kills
26
26
Deaths
5
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BLUDJSTR
Bacchus
3
1
15
10.5
L
3
7
2
0.57
L
0
3
5
0.83
L
Poseidon
I A20 I
Poseidon
1
7
3
0.36
L
Aphrodite
NecroBss69
Aphrodite
1
9
3
0.28
W
9
1
11
14.5
W
Bellona
0
0
15
7.5
L
Hun Batz
0
0
0
0
W
Skadi
sommyIV
Skadi
8
1
9
12.5
W
Fenrir
xdx400
Fenrir
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
66,059
69,277
Taken
41,289
43,553
Mitigated
31,259
6,690
Healing
7,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BLUDJSTR
Bacchus
8,150
249
0
427
8,763
11,017
0
2,904
5,859
11,091
0
L
9,685
3,861
0
581
14,466
4,422
0
5,151
9,038
0
25,143
L
6,369
882
0
530
23,803
27,150
0
7,442
15,707
11,334
0
L
Poseidon
I A20 I
Poseidon
5,686
610
0
49
12,571
3,125
0
5,389
6,821
29,280
0
L
Aphrodite
NecroBss69
Aphrodite
9,305
635
1,927
3,603
18,437
8,856
0
8,494
9,441
25,759
0
W
19,588
1,468
0
1,305
6,593
2,435
0
3,665
2,928
35,601
0
W
Bellona
6,318
1,840
2,000
1,526
10,324
10,570
0
6,173
4,151
0
16,748
L
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
sommyIV
Skadi
18,641
8,374
0
444
7,584
2,948
0
5,343
2,241
0
38,993
W
Fenrir
xdx400
Fenrir
13,362
3,073
0
1,608
8,025
4,289
0
3,275
4,750
0
30,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
55,283
151
Minions Killed
149
3
Camps Cleared
10
665,116
Distance Traveled
901,763
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,186
1,019
4
0
0
204,265
0
L
Neith
10,797
1,080
28
3
0
171,657
0
L
Ymir
10,396
1,040
14
1
1
173,032
0
L
Poseidon
9,808
981
70
7
1
154,008
0
L
Aphrodite
9,745
975
39
4
1
166,419
0
W
Ah Puch
11,733
1,173
46
5
1
177,252
0
W
Bellona
10,736
1,074
24
2
2
188,612
0
L
Hun Batz
8,133
813
0
0
0
0
0
W
Skadi
11,737
1,174
40
4
3
169,867
1
W
Fenrir
10,891
1,089
35
4
4
161,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role