Player Matchup

Ymir
Ymir
DREKI-25
Ymir
Level 68
God Stats
8W - 10L
1,287 SR
Queue Stats
21W - 23L
1,438 Elo+
Party 1
Ah Puch
Ah Puch
daouiyes517
Ah Puch
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 57L
1,443 Elo+
Party 1
Thanatos
Thanatos
mystisien2
Thanatos
Level 135
God Stats
2W - 0L
1,525 SR
Queue Stats
55W - 54L
1,486 Elo+
Party 1
Team Averages
Level 103
1,437 SR
1,456 Elo+

VS

Team Averages
Level 75
1,440 SR
1,450 Elo+
Nu Wa
Nu Wa
AzOG_ZeY
Nu Wa
Level 67
God Stats
7W - 10L
1,300 SR
Queue Stats
193W - 187L
1,419 Elo+
Party 2
Fenrir
Fenrir
RAUL LEGION
Fenrir
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Skadi
Skadi
Sky-Frost_06
Skadi
Level 29
God Stats
11W - 18L
1,520 SR
Queue Stats
27W - 34L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 5 / 11
12,335
649
2,520
19,973
13,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
daouiyes517
Ah Puch
19
9 / 6 / 8
15,379
809
22,673
15,668
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
mystisien2
Thanatos
20
12 / 9 / 8
15,489
815
18,217
19,415
8,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AzOG_ZeY
Nu Wa
19
9 / 8 / 9
14,595
768
15,559
15,033
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
5 / 6 / 12
13,314
701
16,509
19,861
10,491
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 8 / 7
12,696
668
10,759
14,197
4,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
22
Kills
20
20
Deaths
22
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AzOG_ZeY
Nu Wa
9
8
9
1.69
W
Ymir
1
5
11
1.3
L
Fenrir
5
6
12
1.83
L
6
8
7
1.19
W
Ah Puch
daouiyes517
Ah Puch
9
6
8
2.17
W
Thanatos
mystisien2
Thanatos
12
9
8
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,410
Damage
42,827
55,056
Taken
49,091
25,703
Mitigated
20,921
20,065
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AzOG_ZeY
Nu Wa
15,559
5,604
0
0
15,033
5,733
623
8,455
6,578
51,598
0
W
Ymir
2,520
222
627
1,699
19,973
13,513
224
3,843
16,130
14,441
0
L
Fenrir
16,509
2,777
0
2,908
19,861
10,491
355
8,577
11,284
0
47,723
L
10,759
4,203
0
216
14,197
4,697
142
8,806
5,391
0
39,836
W
Ah Puch
daouiyes517
Ah Puch
22,673
599
0
5,208
15,668
4,136
933
7,138
8,530
87,401
0
W
Thanatos
mystisien2
Thanatos
18,217
4,552
0
12,531
19,415
8,054
1,628
5,362
14,053
0
56,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
40,605
214
Minions Killed
199
7
Camps Cleared
10
931,417
Distance Traveled
896,744
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,595
768
82
4
1
275,700
3
W
Ymir
12,335
649
19
1
1
303,594
3
L
Fenrir
13,314
701
56
3
7
308,046
2
L
Skadi
12,696
668
61
3
2
312,998
0
W
Ah Puch
15,379
809
121
6
3
309,624
3
W
Thanatos
15,489
815
74
4
3
318,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role