Player Matchup

Ra
Ra
Mohatnas
Ra
Level 156
God Stats
1W - 3L
1,329 SR
Queue Stats
22W - 21L
1,283 Elo+
Party 2
Thor
Thor
ovura1425
Thor
Level 4
God Stats
2W - 4L
1,442 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 2
Artemis
Artemis
tradigy2
Artemis
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,357 Elo+
Party 2
Team Averages
Level 92
1,423 SR
1,333 Elo+

VS

Team Averages
Level 57
1,449 SR
1,376 Elo+
Zeus
Zeus
AGayCanadian
Zeus
Level 108
God Stats
12W - 10L
1,582 SR
Queue Stats
246W - 210L
1,547 Elo+
Party 1
Charybdis
Charybdis
OniiChanFTW
Charybdis
Level 56
God Stats
10W - 12L
1,267 SR
Queue Stats
130W - 172L
1,187 Elo+
Solo
Hercules
Hercules
lilmissshady
Hercules
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
42W - 39L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
12,266
767
7,628
12,833
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
12
1 / 9 / 5
9,921
620
3,089
16,556
4,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
tradigy2
Artemis
15
4 / 6 / 1
11,067
692
14,221
14,068
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 4 / 4
13,410
838
29,538
11,880
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
OniiChanFTW
Charybdis
16
3 / 2 / 12
11,375
711
8,241
8,724
2,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
lilmissshady
Hercules
17
2 / 2 / 14
12,241
765
2,325
14,588
16,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
21
21
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
16
4
4
4.5
L
3
6
4
0.83
W
Charybdis
OniiChanFTW
Charybdis
3
2
12
4.5
W
Hercules
lilmissshady
Hercules
2
2
14
4.5
L
Thor
1
9
5
0.39
L
Artemis
tradigy2
Artemis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,938
Damage
40,104
43,457
Taken
35,192
9,672
Mitigated
23,330
4,357
Healing
8,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,538
1,828
0
2,769
11,880
4,019
1,747
3,273
8,431
76,656
0
L
7,628
713
919
2,725
12,833
2,788
0
9,876
2,957
53,478
0
W
Charybdis
OniiChanFTW
Charybdis
8,241
3,949
0
570
8,724
2,883
743
2,171
6,553
0
39,737
W
Hercules
lilmissshady
Hercules
2,325
851
32
5,121
14,588
16,428
122
2,915
11,409
0
13,359
L
Thor
3,089
1,057
0
213
16,556
4,011
0
10,838
5,718
0
5,841
L
Artemis
tradigy2
Artemis
14,221
6,381
0
500
14,068
2,873
0
9,084
4,984
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,254
Gold Earned
37,026
151
Minions Killed
194
7
Camps Cleared
7
802,745
Distance Traveled
870,041
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,410
838
111
7
3
250,919
4
L
Ra
12,266
767
93
6
2
282,746
6
W
Charybdis
11,375
711
69
4
2
297,262
3
W
Hercules
12,241
765
14
1
2
321,860
2
L
Thor
9,921
620
7
0
1
260,944
0
L
Artemis
11,067
692
51
3
4
259,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role