Player Matchup

Guan Yu
Guan Yu
PoussaySmiter
Guan Yu
Level 68
God Stats
3W - 1L
1,746 SR
Queue Stats
283W - 297L
1,428 Elo+
Party 2
Jormungandr
Jormungandr
Shush0
Jormungandr
Level 98
God Stats
7W - 11L
1,362 SR
Queue Stats
877W - 887L
1,453 Elo+
Solo
Ra
Ra
ironeyez2xx
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,303 Elo+
Party 2
Cliodhna
Cliodhna
whitescorge
Cliodhna
Level 152
God Stats
2W - 1L
1,342 SR
Queue Stats
100W - 77L
1,649 Elo+
Party 2
Cupid
Cupid
zartas123
Cupid
Level 160
God Stats
9W - 15L
1,332 SR
Queue Stats
1,484W - 1,519L
1,489 Elo+
Solo
Team Averages
Level 98
1,456 SR
1,464 Elo+

VS

Team Averages
Level 84
1,454 SR
1,493 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Alexandrium
Thor
Level 38
God Stats
1W - 2L
1,098 SR
Queue Stats
24W - 31L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Alkhadeem
Amaterasu
Level 29
God Stats
13W - 10L
1,611 SR
Queue Stats
151W - 183L
1,455 Elo+
Party 1
Sol
Sol
FredMickens
Sol
Level 148
God Stats
0W - 4L
1,152 SR
Queue Stats
73W - 67L
1,473 Elo+
Party 1
Terra
Terra
IHATEBABYS
Terra
Level 125
God Stats
2W - 1L
1,908 SR
Queue Stats
5W - 6L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
6 / 3 / 7
11,105
1,111
10,574
15,715
9,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Shush0
Jormungandr
16
2 / 1 / 12
10,708
1,071
10,742
10,961
12,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 4 / 8
9,890
989
6,111
7,629
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
whitescorge
Cliodhna
17
9 / 0 / 9
12,437
1,244
22,626
11,088
7,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
zartas123
Cupid
16
1 / 1 / 8
10,263
1,026
9,913
5,839
2,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

248

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 5 / 5
10,028
1,003
11,768
13,217
4,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 8 / 2
9,974
997
8,542
18,534
10,543
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Alkhadeem
Amaterasu
15
3 / 1 / 2
9,976
998
5,612
8,605
8,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 3 / 4
10,437
1,044
11,762
9,053
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
15
0 / 1 / 7
10,517
1,052
8,239
14,735
14,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
18
Kills
9
9
Deaths
18
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
5
0.7
L
3
8
2
0.5
L
Amaterasu
Alkhadeem
Amaterasu
3
1
2
4
L
2
3
4
1.33
L
Terra
0
1
7
3.5
W
Guan Yu
6
3
7
3.17
W
Jormungandr
Shush0
Jormungandr
2
1
12
8
W
0
4
8
1
W
Cliodhna
whitescorge
Cliodhna
9
0
9
13.5
W
Cupid
zartas123
Cupid
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,966
Damage
45,923
51,232
Taken
64,144
34,900
Mitigated
41,333
17,325
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,768
6,949
0
439
13,217
4,694
0
2,963
10,254
0
36,908
L
8,542
1,690
0
472
18,534
10,543
0
5,699
12,835
0
20,222
L
Amaterasu
Alkhadeem
Amaterasu
5,612
1,678
0
3,197
8,605
8,773
0
3,002
5,603
0
13,329
L
11,762
3,484
0
3,104
9,053
2,548
0
1,107
7,946
37,233
0
L
Terra
8,239
528
2,517
4,597
14,735
14,775
0
4,082
10,653
27,997
0
W
Guan Yu
10,574
1,331
2,251
5,198
15,715
9,228
0
5,867
9,848
0
18,749
W
Jormungandr
Shush0
Jormungandr
10,742
2,852
0
1,876
10,961
12,674
0
4,619
6,342
26,851
0
W
6,111
75
2,674
855
7,629
3,279
0
3,245
4,384
24,636
0
W
Cliodhna
whitescorge
Cliodhna
22,626
1,490
0
3,765
11,088
7,332
0
3,856
7,232
0
34,225
W
Cupid
zartas123
Cupid
9,913
5,325
0
706
5,839
2,387
0
2,414
3,425
0
33,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,403
Gold Earned
50,932
195
Minions Killed
193
4
Camps Cleared
8
988,536
Distance Traveled
942,306
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,028
1,003
58
6
4
185,587
1
L
Thor
9,974
997
16
2
2
194,992
0
L
Amaterasu
9,976
998
18
2
1
156,650
0
L
Sol
10,437
1,044
62
6
0
169,831
0
L
Terra
10,517
1,052
39
4
1
235,246
3
W
Guan Yu
11,105
1,111
12
1
0
205,110
0
W
Jormungandr
10,708
1,071
40
4
0
197,028
0
W
Ra
9,890
989
49
5
3
199,906
0
W
Cliodhna
12,437
1,244
19
2
1
222,999
0
W
Cupid
10,263
1,026
75
8
0
163,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role