Player Matchup

Sol
Sol
DARKASSASS1N525
Sol
Level 104
God Stats
7W - 2L
1,184 SR
Queue Stats
96W - 124L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
DuckyPond
Baron Samedi
Level 120
God Stats
18W - 32L
1,346 SR
Queue Stats
285W - 355L
1,485 Elo+
Party 1
Ullr
Ullr
F Type Jay
Ullr
Level 153
God Stats
3W - 5L
1,909 SR
Queue Stats
314W - 294L
1,554 Elo+
Solo
Erlang Shen
Erlang Shen
PerturbedWalrus
Erlang Shen
Level 108
God Stats
4W - 2L
1,713 SR
Queue Stats
24W - 12L
1,670 Elo+
Solo
Achilles
Achilles
YoungNostril
Achilles
Level 20
God Stats
5W - 3L
1,577 SR
Queue Stats
6W - 11L
1,420 Elo+
Party 1
Team Averages
Level 101
1,546 SR
1,520 Elo+

VS

Team Averages
Level 108
1,506 SR
1,453 Elo+
Tyr
Tyr
Godsclose2u
Tyr
Level 108
God Stats
3W - 2L
1,678 SR
Queue Stats
29W - 39L
1,379 Elo+
Party 2
Ne Zha
Ne Zha
I1LU51ONR4V3R
Ne Zha
Level 139
God Stats
5W - 9L
1,490 SR
Queue Stats
448W - 487L
1,525 Elo+
Solo
Hera
Hera
ImDMay
Hera
Level 77
God Stats
1W - 3L
1,309 SR
Queue Stats
15W - 19L
1,343 Elo+
Party 2
Hou Yi
Hou Yi
NaturalEnemy29
Hou Yi
Level 80
God Stats
4W - 11L
1,522 SR
Queue Stats
87W - 102L
1,542 Elo+
Solo
Ra
Ra
trouble33
Ra
Level 134
God Stats
1W - 1L
1,531 SR
Queue Stats
23W - 25L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 1
11,087
792
8,091
8,470
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
DuckyPond
Baron Samedi
18
3 / 2 / 8
11,002
786
13,799
9,999
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 1 / 5
10,758
768
9,006
11,102
4,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
PerturbedWalrus
Erlang Shen
18
3 / 3 / 8
10,652
761
6,045
18,276
18,165
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
YoungNostril
Achilles
16
0 / 0 / 8
9,407
672
4,873
9,304
9,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,553
540
409
849
394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

18
5 / 4 / 3
10,435
745
15,966
13,768
7,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
ImDMay
Hera
15
2 / 4 / 4
9,148
653
7,091
7,874
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
2 / 1 / 2
10,079
720
10,496
12,796
4,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 4 / 3
8,915
637
6,399
12,842
4,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
14
Kills
9
9
Deaths
14
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
Baron Samedi
DuckyPond
Baron Samedi
3
2
8
3.5
W
3
1
5
5.5
L
0
1
0
0
L
5
4
3
1.63
L
Hera
ImDMay
Hera
2
4
4
1
L
2
1
2
3
W
Erlang Shen
PerturbedWalrus
Erlang Shen
3
3
8
2.33
W
Achilles
YoungNostril
Achilles
0
0
8
4
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,814
Damage
40,361
57,151
Taken
48,129
37,630
Mitigated
20,570
18,447
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,091
2,116
0
2,816
8,470
2,433
2,332
2,294
6,176
42,211
0
W
Baron Samedi
DuckyPond
Baron Samedi
13,799
295
3,846
4,095
9,999
3,542
363
1,965
8,034
41,728
0
W
9,006
2,757
0
1,091
11,102
4,030
4,135
1,396
9,658
0
52,991
L
409
113
0
49
849
394
0
366
477
0
556
L
15,966
2,985
0
3,908
13,768
7,753
0
5,035
8,665
0
49,489
L
Hera
ImDMay
Hera
7,091
2,158
40
285
7,874
2,649
0
2,703
5,055
18,055
0
L
10,496
4,680
0
2,719
12,796
4,934
765
7,444
5,158
0
47,544
W
Erlang Shen
PerturbedWalrus
Erlang Shen
6,045
2,610
0
5,828
18,276
18,165
775
4,698
13,578
0
30,342
W
Achilles
YoungNostril
Achilles
4,873
1,024
250
521
9,304
9,460
0
3,137
6,167
0
9,454
L
6,399
910
1,657
4,344
12,842
4,840
0
5,808
6,884
27,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,906
Gold Earned
46,130
284
Minions Killed
217
0
Camps Cleared
0
1,370,614
Distance Traveled
1,129,831
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,087
792
77
6
0
254,563
2
W
Baron Samedi
11,002
786
57
4
0
271,049
1
W
Ullr
10,758
768
92
7
0
291,290
2
L
Tyr
7,553
540
0
0
0
18,988
0
L
Ne Zha
10,435
745
57
4
0
326,216
2
L
Hera
9,148
653
23
2
0
231,778
0
L
Hou Yi
10,079
720
86
6
0
277,074
2
W
Erlang Shen
10,652
761
48
3
0
277,178
1
W
Achilles
9,407
672
10
1
0
276,534
2
L
Ra
8,915
637
51
4
0
275,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role