Player Matchup

Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
frostykracken
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,486 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,495 Elo+

VS

Team Averages
Level 105
1,599 SR
1,432 Elo+
Ah Puch
Ah Puch
Karduz
Ah Puch
Level 144
God Stats
33W - 23L
1,754 SR
Queue Stats
434W - 515L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Knb583
Ah Muzen Cab
Level 127
God Stats
25W - 36L
1,543 SR
Queue Stats
235W - 256L
1,474 Elo+
Solo
Achilles
Achilles
irisiri
Achilles
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 97L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
10 / 0 / 6
8,404
840
12,118
9,805
3,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
 
Hades
13
5 / 0 / 11
7,973
797
7,020
10,533
4,785
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
1 / 3 / 11
7,028
703
2,990
6,508
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Karduz
Ah Puch
10
0 / 4 / 2
6,306
631
8,638
5,888
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Knb583
Ah Muzen Cab
10
1 / 5 / 1
6,478
648
5,682
8,390
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
irisiri
Achilles
9
2 / 7 / 1
6,330
633
7,232
11,467
9,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
16
Kills
3
3
Deaths
16
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
0
6
13
W
Hades
 
Hades
5
0
11
10.5
L
Ah Puch
Karduz
Ah Puch
0
4
2
0.25
L
Ah Muzen Cab
Knb583
Ah Muzen Cab
1
5
1
0.3
W
Cthulhu
1
3
11
2.17
L
Achilles
irisiri
Achilles
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
21,552
26,846
Taken
25,745
11,996
Mitigated
12,327
8,912
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,118
3,346
23
2,378
9,805
3,537
665
3,015
6,532
0
25,573
W
Hades
 
Hades
7,020
1,146
526
5,052
10,533
4,785
333
3,805
6,460
23,995
0
L
Ah Puch
Karduz
Ah Puch
8,638
291
0
840
5,888
1,364
171
2,787
3,040
29,122
0
L
Ah Muzen Cab
Knb583
Ah Muzen Cab
5,682
2,542
0
1,245
8,390
1,930
639
2,186
6,069
0
15,671
W
Cthulhu
2,990
370
210
723
6,508
3,674
135
1,411
4,925
15,296
0
L
Achilles
irisiri
Achilles
7,232
1,847
182
1,512
11,467
9,033
0
5,064
6,158
0
9,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,405
Gold Earned
19,114
122
Minions Killed
104
6
Camps Cleared
3
579,841
Distance Traveled
490,316
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,404
840
36
4
6
229,377
3
W
Hades
7,973
797
47
5
0
180,639
1
L
Ah Puch
6,306
631
57
6
1
168,160
3
L
Ah Muzen Cab
6,478
648
33
3
0
151,884
3
W
Cthulhu
7,028
703
39
4
0
169,825
0
L
Achilles
6,330
633
14
1
2
170,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role