Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
OblockaCharlo
Baron Samedi
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
145W - 206L
1,427 Elo+
Party 2
Loki
Loki
OrpheusAnanke
Loki
Level 7
God Stats
3W - 3L
1,514 SR
Queue Stats
11W - 13L
1,489 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wiggles58
Kumbhakarna
Level 96
God Stats
22W - 14L
1,639 SR
Queue Stats
224W - 228L
1,507 Elo+
Solo
Team Averages
Level 67
1,531 SR
1,485 Elo+

VS

Team Averages
Level 85
1,529 SR
1,488 Elo+
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Dani06gf
Olorun
Level 65
God Stats
19W - 13L
1,565 SR
Queue Stats
79W - 74L
1,481 Elo+
Solo
Chaac
Chaac
EagIeX
Chaac
Level 45
God Stats
3W - 3L
1,350 SR
Queue Stats
31W - 25L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
Tole033
Cernunnos
Level 109
God Stats
3W - 0L
1,731 SR
Queue Stats
72W - 74L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
9
2 / 4 / 0
5,394
539
4,208
10,801
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
 
Anhur
7
0 / 3 / 0
4,300
430
1,641
6,090
846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
OblockaCharlo
Baron Samedi
10
0 / 2 / 1
5,243
524
3,438
5,468
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
1 / 4 / 1
4,610
461
2,275
6,126
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Wiggles58
Kumbhakarna
7
0 / 1 / 0
4,395
440
1,652
6,328
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
5 / 3 / 1
6,362
636
5,119
7,934
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
 
Sylvanus
11
2 / 0 / 2
6,241
624
5,291
4,155
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Olorun
Dani06gf
Olorun
11
2 / 0 / 0
6,379
638
2,735
4,576
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
EagIeX
Chaac
10
1 / 0 / 3
5,909
591
2,743
3,611
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Tole033
Cernunnos
10
4 / 0 / 1
5,693
569
5,996
4,059
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
14
14
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
4
0
0.5
L
Anhur
 
Anhur
0
3
0
0
W
Anubis
 
Anubis
5
3
1
1.83
W
Sylvanus
 
Sylvanus
2
0
2
3
W
Olorun
Dani06gf
Olorun
2
0
0
2
W
Chaac
EagIeX
Chaac
1
0
3
2.5
L
Baron Samedi
OblockaCharlo
Baron Samedi
0
2
1
0.25
L
1
4
1
0.38
W
Cernunnos
Tole033
Cernunnos
4
0
1
4.5
L
Kumbhakarna
Wiggles58
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,214
Damage
21,884
34,813
Taken
24,335
14,632
Mitigated
10,598
11,357
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,208
2,108
0
5,380
10,801
5,422
0
6,106
4,695
0
31,950
L
Anhur
 
Anhur
1,641
673
0
1,202
6,090
846
0
0
6,090
0
21,456
W
Anubis
 
Anubis
5,119
100
0
4,790
7,934
3,015
0
677
7,257
31,867
0
W
Sylvanus
 
Sylvanus
5,291
2,623
0
2,075
4,155
2,798
173
0
4,155
24,647
7,616
W
Olorun
Dani06gf
Olorun
2,735
700
0
2,319
4,576
1,328
0
2,761
1,815
34,427
0
W
Chaac
EagIeX
Chaac
2,743
233
0
1,965
3,611
2,340
0
510
3,101
0
25,508
L
Baron Samedi
OblockaCharlo
Baron Samedi
3,438
622
57
1,870
5,468
2,036
86
3,252
2,216
31,311
0
L
2,275
528
0
231
6,126
1,326
0
2,491
3,635
0
17,672
W
Cernunnos
Tole033
Cernunnos
5,996
3,033
0
1,916
4,059
1,117
0
1,142
2,917
0
37,971
L
Kumbhakarna
Wiggles58
Kumbhakarna
1,652
120
203
2,414
6,328
5,002
0
0
6,328
11,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,942
Gold Earned
30,584
213
Minions Killed
340
0
Camps Cleared
0
899,514
Distance Traveled
876,512
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,394
539
61
6
0
182,505
3
L
Anhur
4,300
430
41
4
0
184,606
2
W
Anubis
6,362
636
77
8
0
163,039
1
W
Sylvanus
6,241
624
81
8
0
145,385
0
W
Olorun
6,379
638
65
7
0
176,709
1
W
Chaac
5,909
591
49
5
0
210,696
0
L
Baron Samedi
5,243
524
52
5
0
168,592
2
L
Loki
4,610
461
35
4
0
199,770
0
W
Cernunnos
5,693
569
68
7
0
180,683
1
L
Kumbhakarna
4,395
440
24
2
0
164,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role