Player Matchup

Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
HeyxChris
Kukulkan
Level 105
God Stats
11W - 7L
1,953 SR
Queue Stats
659W - 710L
1,405 Elo+
Solo
Neith
Neith
PyroJombie
Neith
Level 74
God Stats
4W - 5L
1,500 SR
Queue Stats
456W - 451L
1,486 Elo+
Solo
Guan Yu
Guan Yu
ichbineinstein
Guan Yu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,210 Elo+
Solo
Team Averages
Level 99
1,591 SR
1,420 Elo+

VS

Team Averages
Level 103
1,504 SR
1,517 Elo+
Nemesis
Nemesis
B0nde232
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 23L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
Darknessir
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 94L
1,483 Elo+
Solo
Heimdallr
Heimdallr
FoxxFilms
Heimdallr
Level 150
God Stats
3W - 0L
1,733 SR
Queue Stats
78W - 76L
1,501 Elo+
Solo
Terra
Terra
ISanakan
Terra
Level 113
God Stats
3W - 3L
1,285 SR
Queue Stats
409W - 423L
1,502 Elo+
Solo
Jormungandr
Jormungandr
OLIAPOCALYPSE
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
5 / 3 / 24
9,985
768
14,124
20,603
32,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
 
Bacchus
11
1 / 2 / 7
8,319
640
2,873
7,420
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
HeyxChris
Kukulkan
18
5 / 3 / 19
10,331
795
21,850
14,550
7,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
19
12 / 1 / 14
11,551
889
19,081
14,080
7,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 17
10,737
826
8,934
18,556
27,920
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B0nde232
Nemesis
15
1 / 8 / 7
8,781
675
7,683
15,609
11,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
Darknessir
Cabrakan
14
0 / 8 / 8
8,496
654
7,479
16,384
20,258
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
FoxxFilms
Heimdallr
18
6 / 4 / 5
10,999
846
20,020
10,722
5,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Terra
ISanakan
Terra
17
2 / 6 / 9
10,080
775
7,431
20,086
22,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
OLIAPOCALYPSE
Jormungandr
17
2 / 4 / 9
10,001
769
19,277
14,328
14,872
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
49
30
Kills
11
11
Deaths
30
81
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
3
24
5.67
L
Bacchus
 
Bacchus
1
2
7
2.25
W
Nemesis
B0nde232
Nemesis
1
8
7
0.56
W
Cabrakan
Darknessir
Cabrakan
0
8
8
0.5
W
Heimdallr
FoxxFilms
Heimdallr
6
4
5
2.13
L
Kukulkan
HeyxChris
Kukulkan
5
3
19
4.83
W
Terra
ISanakan
Terra
2
6
9
1.08
W
Jormungandr
OLIAPOCALYPSE
Jormungandr
2
4
9
1.63
L
Neith
12
1
14
19
L
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,862
Damage
61,890
75,209
Taken
77,129
82,700
Mitigated
74,512
42,457
Healing
21,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,124
857
2,738
2,070
20,603
32,351
337
8,255
12,348
17,629
0
L
Bacchus
 
Bacchus
2,873
81
612
1,517
7,420
7,136
42
2,251
5,169
6,775
0
W
Nemesis
B0nde232
Nemesis
7,683
2,435
1,239
2,430
15,609
11,606
1,289
8,775
6,577
0
12,063
W
Cabrakan
Darknessir
Cabrakan
7,479
572
1,716
1,582
16,384
20,258
211
8,833
7,317
14,970
0
W
Heimdallr
FoxxFilms
Heimdallr
20,020
8,709
1,959
1,575
10,722
5,231
2,957
5,704
4,913
0
42,716
L
Kukulkan
HeyxChris
Kukulkan
21,850
2,063
5,091
3,217
14,550
7,494
1,136
8,436
6,111
39,077
0
W
Terra
ISanakan
Terra
7,431
409
5,168
4,388
20,086
22,545
336
10,493
9,111
14,358
0
W
Jormungandr
OLIAPOCALYPSE
Jormungandr
19,277
3,277
1,053
758
14,328
14,872
376
3,864
10,364
46,694
0
L
Neith
19,081
4,473
1,607
5,111
14,080
7,799
2,208
6,665
7,415
0
45,896
L
8,934
1,272
12,061
8,433
18,556
27,920
615
8,580
9,974
0
12,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,923
Gold Earned
48,357
133
Minions Killed
127
0
Camps Cleared
0
1,120,502
Distance Traveled
1,042,042
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,985
768
5
0
0
242,169
0
L
Bacchus
8,319
640
1
0
0
101,508
0
W
Nemesis
8,781
675
12
1
0
241,165
0
W
Cabrakan
8,496
654
27
2
0
190,456
2
W
Heimdallr
10,999
846
51
4
0
157,897
0
L
Kukulkan
10,331
795
56
4
0
240,707
4
W
Terra
10,080
775
1
0
0
227,456
0
W
Jormungandr
10,001
769
36
3
0
225,068
0
L
Neith
11,551
889
67
5
0
257,708
1
L
Guan Yu
10,737
826
4
0
0
278,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role