Player Matchup

Artio
Artio
DeathBySpook
Artio
Level 123
God Stats
1W - 1L
1,683 SR
Queue Stats
24W - 15L
1,796 Elo+
Party 2
Danzaburou
Danzaburou
Mattattack7c
Danzaburou
Level 28
God Stats
33W - 18L
1,781 SR
Queue Stats
41W - 30L
1,595 Elo+
Party 2
Olorun
Olorun
SenatorGorilla
Olorun
Level 114
God Stats
7W - 6L
1,722 SR
Queue Stats
55W - 46L
1,540 Elo+
Party 2
Team Averages
Level 88
1,729 SR
1,644 Elo+

VS

Team Averages
Level 71
1,357 SR
1,406 Elo+
Bacchus
Bacchus
NextPirateKing
Bacchus
Level 15
God Stats
1W - 2L
1,165 SR
Queue Stats
13W - 39L
1,167 Elo+
Party 1
Mulan
Mulan
Ober Kool
Mulan
Level 39
God Stats
12W - 9L
1,405 SR
Queue Stats
50W - 106L
1,253 Elo+
Party 1
Zeus
Zeus
Rayitas
Zeus
Level 160
God Stats
4W - 8L
1,502 SR
Queue Stats
218W - 135L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
10,379
692
8,738
22,713
31,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Mattattack7c
Danzaburou
11
2 / 2 / 3
8,811
587
3,319
7,389
2,099
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 3
9,352
623
7,556
15,208
5,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
10,171
678
8,598
9,946
7,216
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Ober Kool
Mulan
12
2 / 5 / 5
9,417
628
6,214
11,220
10,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Rayitas
Zeus
15
4 / 0 / 5
10,552
703
25,347
5,835
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
8
Kills
9
9
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
L
Danzaburou
Mattattack7c
Danzaburou
2
2
3
1.75
W
3
3
6
2
W
Mulan
Ober Kool
Mulan
2
5
5
0.9
W
Zeus
Rayitas
Zeus
4
0
5
6.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,613
Damage
40,159
45,310
Taken
27,001
38,500
Mitigated
20,098
8,480
Healing
1,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,738
471
346
4,924
22,713
31,234
0
14,821
7,892
26,208
0
L
Danzaburou
Mattattack7c
Danzaburou
3,319
1,552
0
756
7,389
2,099
0
6,201
1,188
0
18,728
W
8,598
880
0
1,038
9,946
7,216
780
5,759
3,198
17,542
0
W
Mulan
Ober Kool
Mulan
6,214
792
0
154
11,220
10,833
256
7,317
3,903
0
12,736
W
Zeus
Rayitas
Zeus
25,347
4,110
0
754
5,835
2,049
1,272
3,957
1,878
83,511
0
L
7,556
3,058
386
2,068
15,208
5,167
0
13,164
2,044
31,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
30,140
129
Minions Killed
156
4
Camps Cleared
9
617,754
Distance Traveled
780,224
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,379
692
27
2
0
301,311
1
L
Danzaburou
8,811
587
34
2
1
122,055
2
W
Bacchus
10,171
678
23
2
1
274,657
0
W
Mulan
9,417
628
11
1
1
246,861
1
W
Zeus
10,552
703
122
8
7
258,706
2
L
Olorun
9,352
623
68
5
3
194,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role