Player Matchup

Atlas
Atlas
Aetherbird
Atlas
Level 108
God Stats
21W - 20L
1,407 SR
Queue Stats
112W - 121L
1,546 Elo+
Party 1
Neith
Neith
Laughington
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Spookiemeister
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,421 Elo+
Party 1
Zhong Kui
Zhong Kui
WholeGrainDairy
Zhong Kui
Level 86
God Stats
1W - 3L
1,240 SR
Queue Stats
31W - 39L
1,579 Elo+
Party 1
Gilgamesh
Gilgamesh
quietbabywolf
Gilgamesh
Level 129
God Stats
5W - 5L
1,822 SR
Queue Stats
252W - 250L
1,575 Elo+
Party 1
Team Averages
Level 72
1,494 SR
1,524 Elo+

VS

Team Averages
Level 70
1,519 SR
1,473 Elo+
Ra
Ra
ArathornYT
Ra
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 104L
1,448 Elo+
Solo
King Arthur
King Arthur
JAYPGAMER
King Arthur
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 39L
1,497 Elo+
Party 2
Cerberus
Cerberus
Marcorange
Cerberus
Level 48
God Stats
3W - 3L
1,666 SR
Queue Stats
64W - 72L
1,536 Elo+
Solo
Anhur
Anhur
gunzerker057
Anhur
Level 98
God Stats
1W - 1L
1,507 SR
Queue Stats
11W - 11L
1,380 Elo+
Party 2
Ullr
Ullr
lagorda66
Ullr
Level 37
God Stats
13W - 20L
1,421 SR
Queue Stats
180W - 154L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 0 / 9
6,872
625
6,150
6,638
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 1
6,250
568
2,594
4,493
635
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 4
7,583
689
4,751
7,005
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
WholeGrainDairy
Zhong Kui
11
2 / 0 / 3
6,597
600
5,267
7,075
4,922
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
quietbabywolf
Gilgamesh
13
6 / 0 / 3
8,272
752
7,416
7,739
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,462
497
5,169
7,680
2,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JAYPGAMER
King Arthur
8
0 / 3 / 0
4,753
432
734
5,571
1,632
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Marcorange
Cerberus
8
0 / 3 / 1
5,347
486
2,093
9,325
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
5,983
544
4,285
6,855
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
9
0 / 3 / 0
5,425
493
2,714
8,899
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
15
Kills
2
2
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
1
0
9
5.5
L
0
4
0
0
L
King Arthur
JAYPGAMER
King Arthur
0
3
0
0
W
1
2
1
0.75
L
Cerberus
Marcorange
Cerberus
0
3
1
0.17
W
5
0
4
7
W
Zhong Kui
WholeGrainDairy
Zhong Kui
2
0
3
3.5
L
2
2
0
1
L
Ullr
0
3
0
0
W
Gilgamesh
quietbabywolf
Gilgamesh
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
14,995
32,950
Taken
38,330
17,836
Mitigated
12,897
9,084
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,150
2,166
0
1,481
6,638
3,664
0
2,206
4,432
23,464
0
L
5,169
814
595
1,875
7,680
2,492
0
4,879
2,801
40,917
0
L
King Arthur
JAYPGAMER
King Arthur
734
201
0
560
5,571
1,632
0
0
5,571
0
17,101
W
2,594
1,415
0
1,126
4,493
635
950
226
4,267
0
32,693
L
Cerberus
Marcorange
Cerberus
2,093
225
208
1,552
9,325
4,180
0
3,021
6,304
9,455
0
W
4,751
2,911
0
1,088
7,005
2,247
0
945
6,060
0
59,210
W
Zhong Kui
WholeGrainDairy
Zhong Kui
5,267
845
0
2,481
7,075
4,922
159
3,437
3,638
35,695
0
L
4,285
1,345
0
2,471
6,855
1,889
0
1,537
5,318
0
39,655
L
Ullr
2,714
1,279
0
4,375
8,899
2,704
0
1,980
6,919
0
35,426
W
Gilgamesh
quietbabywolf
Gilgamesh
7,416
3,072
0
2,908
7,739
6,368
0
448
7,291
0
51,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
26,970
365
Minions Killed
299
0
Camps Cleared
0
1,118,399
Distance Traveled
1,064,777
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,872
625
28
3
0
237,080
3
L
Ra
5,462
497
80
7
0
220,683
2
L
King Arthur
4,753
432
41
4
0
242,433
0
W
Neith
6,250
568
62
6
0
208,569
5
L
Cerberus
5,347
486
27
2
0
215,239
4
W
Apollo
7,583
689
94
9
0
238,280
1
W
Zhong Kui
6,597
600
76
7
0
221,227
3
L
Anhur
5,983
544
76
7
0
175,754
1
L
Ullr
5,425
493
75
7
0
210,668
2
W
Gilgamesh
8,272
752
105
10
0
213,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role