Player Matchup

Baron Samedi
Baron Samedi
Denvel
Baron Samedi
Level 90
God Stats
3W - 4L
1,650 SR
Queue Stats
33W - 21L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
LordKarnox
Gilgamesh
Level 119
God Stats
6W - 0L
1,847 SR
Queue Stats
35W - 25L
1,461 Elo+
Party 2
Amaterasu
Amaterasu
SirFishyLemon
Amaterasu
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ares
Ares
Syvaniskewl
Ares
Level 8
God Stats
1W - 0L
1,238 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Yeet001
Jormungandr
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 23L
1,772 Elo+
Party 2
Team Averages
Level 64
1,547 SR
1,538 Elo+

VS

Team Averages
Level 68
1,214 SR
1,352 Elo+
Ymir
Ymir
Cheesepeepz
Ymir
Level 84
God Stats
16W - 21L
1,188 SR
Queue Stats
269W - 276L
1,445 Elo+
Solo
Agni
Agni
KidNamedKilla
Agni
Level 96
God Stats
0W - 2L
1,258 SR
Queue Stats
17W - 30L
1,379 Elo+
Solo
Janus
Janus
McPippington
Janus
Level 103
God Stats
6W - 11L
1,398 SR
Queue Stats
52W - 64L
1,360 Elo+
Solo
Kukulkan
Kukulkan
SMASHERONI
Kukulkan
Level 20
God Stats
1W - 3L
1,229 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 1
Chernobog
Chernobog
WetDogeness
Chernobog
Level 38
God Stats
0W - 1L
996 SR
Queue Stats
1W - 7L
1,075 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Denvel
Baron Samedi
15
9 / 3 / 15
8,365
929
12,746
8,521
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
LordKarnox
Gilgamesh
16
16 / 1 / 12
9,229
1,025
15,200
9,545
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Amaterasu
SirFishyLemon
Amaterasu
12
2 / 1 / 12
7,016
780
3,536
10,115
8,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 0 / 14
7,597
844
3,576
9,432
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Yeet001
Jormungandr
15
5 / 1 / 12
8,702
967
7,942
7,758
6,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
6,738
749
4,921
14,488
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
4 / 8 / 0
7,427
825
6,244
8,843
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 1
5,981
665
4,816
9,606
2,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
SMASHERONI
Kukulkan
11
1 / 5 / 0
6,485
721
4,822
5,463
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
WetDogeness
Chernobog
11
0 / 8 / 3
6,182
687
5,125
10,678
4,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
13
35
Kills
6
6
Deaths
35
65
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Baron Samedi
Denvel
Baron Samedi
9
3
15
5.5
L
4
8
0
0.5
W
Gilgamesh
LordKarnox
Gilgamesh
16
1
12
22
L
0
7
1
0.07
L
Kukulkan
SMASHERONI
Kukulkan
1
5
0
0.2
W
Amaterasu
SirFishyLemon
Amaterasu
2
1
12
8
W
3
0
14
10
L
Chernobog
WetDogeness
Chernobog
0
8
3
0.19
W
Jormungandr
Yeet001
Jormungandr
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,000
Damage
25,928
45,371
Taken
49,078
33,625
Mitigated
23,167
14,061
Healing
4,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,921
771
0
985
14,488
10,096
0
6,943
7,545
11,228
0
W
Baron Samedi
Denvel
Baron Samedi
12,746
1,000
1,709
3,458
8,521
4,638
528
5,004
3,446
24,989
0
L
6,244
687
0
100
8,843
3,493
420
4,598
4,245
20,595
0
W
Gilgamesh
LordKarnox
Gilgamesh
15,200
6,606
0
2,660
9,545
5,536
990
3,686
5,765
0
31,132
L
4,816
1,199
351
1,273
9,606
2,990
0
4,612
4,994
10,298
0
L
Kukulkan
SMASHERONI
Kukulkan
4,822
248
0
480
5,463
2,000
0
1,944
3,519
6,945
0
W
Amaterasu
SirFishyLemon
Amaterasu
3,536
1,367
91
2,646
10,115
8,635
358
4,819
5,056
0
10,347
W
3,576
260
0
1,839
9,432
8,281
330
4,211
5,132
8,208
0
L
Chernobog
WetDogeness
Chernobog
5,125
3,243
0
1,642
10,678
4,588
0
6,167
4,511
0
8,769
W
Jormungandr
Yeet001
Jormungandr
7,942
1,725
0
1,658
7,758
6,535
278
3,083
4,553
36,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
32,813
159
Minions Killed
61
0
Camps Cleared
0
938,542
Distance Traveled
648,096
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,738
749
5
1
0
149,082
4
W
Baron Samedi
8,365
929
31
3
0
171,758
0
L
Agni
7,427
825
30
3
0
145,537
0
W
Gilgamesh
9,229
1,025
32
4
0
219,098
1
L
Janus
5,981
665
10
1
0
123,183
5
L
Kukulkan
6,485
721
6
1
0
77,847
1
W
Amaterasu
7,016
780
16
2
0
166,986
0
W
Ares
7,597
844
11
1
0
182,767
1
L
Chernobog
6,182
687
10
1
0
152,447
1
W
Jormungandr
8,702
967
69
8
0
197,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role