Player Matchup

Merlin
Merlin
Ur_trash_kihhh
Merlin
Level 18
God Stats
0W - 2L
1,196 SR
Queue Stats
4W - 10L
1,333 Elo+
Party 2
Jormungandr
Jormungandr
eyani08
Jormungandr
Level 64
God Stats
0W - 5L
1,292 SR
Queue Stats
128W - 172L
1,370 Elo+
Party 2
Ullr
Ullr
xCxmpTito
Ullr
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 171L
1,450 Elo+
Party 2
Team Averages
Level 59
1,329 SR
1,384 Elo+

VS

Team Averages
Level 67
1,471 SR
1,362 Elo+
Anhur
Anhur
Artajin6552
Anhur
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 139L
1,340 Elo+
Party 1
Sylvanus
Sylvanus
CecilIaccc2727
Sylvanus
Level 29
God Stats
12W - 8L
1,490 SR
Queue Stats
76W - 128L
1,327 Elo+
Party 1
Aphrodite
Aphrodite
Magic Kiwis
Aphrodite
Level 105
God Stats
3W - 8L
1,422 SR
Queue Stats
113W - 132L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,433
602
11,570
6,835
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
eyani08
Jormungandr
12
1 / 3 / 2
9,024
645
12,573
17,186
19,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
12
1 / 4 / 2
8,190
585
8,900
9,548
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,845
703
11,330
16,078
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
2 / 0 / 8
10,042
717
3,724
11,800
6,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Magic Kiwis
Aphrodite
16
5 / 1 / 6
10,181
727
13,510
17,308
8,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
11
11
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Sylvanus
2
0
8
6
W
Aphrodite
Magic Kiwis
Aphrodite
5
1
6
8
L
1
4
2
0.5
L
Jormungandr
eyani08
Jormungandr
1
3
2
0.67
L
Ullr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,043
Damage
28,564
33,569
Taken
45,186
26,040
Mitigated
20,843
5,027
Healing
35,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,330
5,476
0
3,185
16,078
6,556
1,246
8,783
7,295
0
35,843
W
Sylvanus
3,724
1,293
4,760
6,446
11,800
6,036
1,077
6,950
4,850
17,934
0
W
Aphrodite
Magic Kiwis
Aphrodite
13,510
2,301
9,074
12,111
17,308
8,251
540
9,145
8,163
51,970
0
L
11,570
1,106
592
629
6,835
2,725
0
3,518
3,317
27,017
0
L
Jormungandr
eyani08
Jormungandr
12,573
2,773
352
1,966
17,186
19,984
0
9,672
7,514
34,439
0
L
Ullr
8,900
2,279
0
1,488
9,548
3,331
100
4,519
5,029
0
28,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,647
Gold Earned
30,068
123
Minions Killed
150
2
Camps Cleared
10
707,827
Distance Traveled
729,675
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,845
703
40
3
2
250,850
1
W
Sylvanus
10,042
717
33
2
2
234,274
0
W
Aphrodite
10,181
727
77
6
6
244,551
4
L
Merlin
8,433
602
50
4
1
225,659
2
L
Jormungandr
9,024
645
28
2
0
237,589
4
L
Ullr
8,190
585
45
3
1
244,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role