Player Matchup

Medusa
Medusa
Arc223
Medusa
Level 69
God Stats
3W - 2L
1,514 SR
Queue Stats
16W - 17L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
MatrixRewindz
Sylvanus
Level 89
God Stats
4W - 6L
1,369 SR
Queue Stats
11W - 21L
1,281 Elo+
Party 1
Hercules
Hercules
Mr0verConfident
Hercules
Level 104
God Stats
15W - 28L
1,422 SR
Queue Stats
252W - 288L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
eViking14
Baron Samedi
Level 92
God Stats
2W - 2L
1,784 SR
Queue Stats
20W - 29L
1,459 Elo+
Party 1
Cliodhna
Cliodhna
xJiggs
Cliodhna
Level 120
God Stats
5W - 2L
1,993 SR
Queue Stats
23W - 30L
1,476 Elo+
Party 1
Team Averages
Level 95
1,616 SR
1,453 Elo+

VS

Team Averages
Level 107
1,605 SR
1,525 Elo+
Morgan Le Fay
Morgan Le Fay
Cozy Ninja72
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,765 SR
Queue Stats
175W - 168L
1,560 Elo+
Party 2
Shiva
Shiva
KalLife
Shiva
Level 105
God Stats
21W - 22L
1,519 SR
Queue Stats
516W - 518L
1,489 Elo+
Solo
Bacchus
Bacchus
Strwbbery
Bacchus
Level 81
God Stats
28W - 33L
1,581 SR
Queue Stats
93W - 88L
1,547 Elo+
Party 2
Thanatos
Thanatos
Sukuuna
Thanatos
Level 125
God Stats
2W - 3L
1,484 SR
Queue Stats
229W - 210L
1,565 Elo+
Party 2
Rama
Rama
jnuy
Rama
Level 104
God Stats
5W - 5L
1,677 SR
Queue Stats
19W - 21L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arc223
Medusa
16
7 / 0 / 1
9,837
579
11,793
10,210
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MatrixRewindz
Sylvanus
14
2 / 0 / 8
8,660
509
4,674
9,324
9,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
15
0 / 5 / 2
9,325
549
7,241
16,633
10,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
eViking14
Baron Samedi
14
0 / 4 / 6
8,901
524
6,741
8,931
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
xJiggs
Cliodhna
18
10 / 1 / 4
11,246
662
14,837
10,607
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cozy Ninja72
Morgan Le Fay
12
2 / 5 / 2
7,683
452
2,988
6,312
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
KalLife
Shiva
15
4 / 2 / 2
9,372
551
11,403
16,099
15,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Strwbbery
Bacchus
10
0 / 6 / 2
6,825
401
3,798
14,379
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Sukuuna
Thanatos
16
4 / 3 / 2
9,237
543
10,006
16,083
5,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
jnuy
Rama
14
0 / 3 / 0
8,680
511
4,518
10,438
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
19
Kills
10
10
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arc223
Medusa
7
0
1
7.5
L
Morgan Le Fay
Cozy Ninja72
Morgan Le Fay
2
5
2
0.6
L
Shiva
KalLife
Shiva
4
2
2
2.5
W
Sylvanus
MatrixRewindz
Sylvanus
2
0
8
6
W
Hercules
0
5
2
0.2
L
Bacchus
Strwbbery
Bacchus
0
6
2
0.17
L
Thanatos
Sukuuna
Thanatos
4
3
2
1.67
W
Baron Samedi
eViking14
Baron Samedi
0
4
6
0.75
L
Rama
jnuy
Rama
0
3
0
0
W
Cliodhna
xJiggs
Cliodhna
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,286
Damage
32,713
55,705
Taken
63,311
31,386
Mitigated
36,091
26,254
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arc223
Medusa
11,793
5,143
0
6,346
10,210
4,143
326
741
9,469
0
78,786
L
Morgan Le Fay
Cozy Ninja72
Morgan Le Fay
2,988
389
0
253
6,312
2,010
68
1,750
4,562
31,049
0
L
Shiva
KalLife
Shiva
11,403
3,737
0
4,524
16,099
15,878
732
1,891
14,208
0
58,097
W
Sylvanus
MatrixRewindz
Sylvanus
4,674
1,078
1,163
3,254
9,324
9,074
210
1,206
8,118
24,391
10,764
W
Hercules
7,241
3,488
0
3,835
16,633
10,834
394
1,410
15,223
0
50,694
L
Bacchus
Strwbbery
Bacchus
3,798
602
196
973
14,379
10,522
0
2,896
11,483
15,088
0
L
Thanatos
Sukuuna
Thanatos
10,006
2,857
0
12,997
16,083
5,837
0
3,058
13,025
0
76,809
W
Baron Samedi
eViking14
Baron Samedi
6,741
902
491
3,408
8,931
3,081
538
1,583
7,348
53,326
0
L
Rama
jnuy
Rama
4,518
4,185
0
3,405
10,438
1,844
312
1,429
9,009
0
57,639
W
Cliodhna
xJiggs
Cliodhna
14,837
2,723
0
7,757
10,607
4,254
0
1,978
8,629
0
86,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
41,797
491
Minions Killed
469
0
Camps Cleared
0
1,722,389
Distance Traveled
1,578,061
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,837
579
98
6
0
353,577
4
L
Morgan Le Fay
7,683
452
66
4
0
207,678
0
L
Shiva
9,372
551
123
7
0
347,626
2
W
Sylvanus
8,660
509
62
4
0
331,817
6
W
Hercules
9,325
549
120
7
0
308,781
8
L
Bacchus
6,825
401
19
1
0
334,726
7
L
Thanatos
9,237
543
119
7
0
366,585
5
W
Baron Samedi
8,901
524
80
5
0
335,538
5
L
Rama
8,680
511
142
8
0
321,446
7
W
Cliodhna
11,246
662
131
8
0
392,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role