Player Matchup

Bacchus
Bacchus
Mothertraxer1337
Bacchus
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 1
Rama
Rama
OxydeX3
Rama
Level 86
God Stats
0W - 1L
1,701 SR
Queue Stats
12W - 18L
1,299 Elo+
Solo
Nu Wa
Nu Wa
hophop2
Nu Wa
Level 13
God Stats
1W - 2L
1,510 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 1
Team Averages
Level 50
1,570 SR
1,397 Elo+

VS

Team Averages
Level 100
1,447 SR
1,354 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AragaoOGrande
Cthulhu
Level 26
God Stats
13W - 23L
1,361 SR
Queue Stats
28W - 82L
1,288 Elo+
Party 2
Anhur
Anhur
Razethos
Anhur
Level 128
God Stats
6W - 8L
1,479 SR
Queue Stats
31W - 86L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
11,534
721
14,767
17,567
15,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
OxydeX3
Rama
16
5 / 8 / 6
11,406
713
11,929
14,568
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
hophop2
Nu Wa
14
3 / 7 / 4
10,674
667
9,190
11,011
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 3 / 12
11,497
719
12,436
11,915
3,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
17
6 / 5 / 11
11,822
739
12,315
20,961
23,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Razethos
Anhur
18
9 / 5 / 10
12,777
799
11,818
14,481
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
12
Kills
20
20
Deaths
13
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
12
3.67
W
Cthulhu
6
5
11
2.3
L
4
5
8
1.6
L
Rama
OxydeX3
Rama
5
8
6
1
W
Anhur
Razethos
Anhur
9
5
10
2.8
L
Nu Wa
hophop2
Nu Wa
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
36,569
43,146
Taken
47,357
21,637
Mitigated
32,353
7,135
Healing
7,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,436
1,782
0
2,547
11,915
3,795
964
7,745
4,170
40,835
0
W
Cthulhu
12,315
684
1,362
2,052
20,961
23,821
309
7,249
13,712
39,347
0
L
14,767
2,537
0
3,620
17,567
15,126
192
8,984
8,197
34,245
0
L
Rama
OxydeX3
Rama
11,929
7,783
0
1,740
14,568
3,556
849
9,374
4,930
0
40,164
W
Anhur
Razethos
Anhur
11,818
3,654
0
1,542
14,481
4,737
1,009
9,804
4,677
0
47,341
L
Nu Wa
hophop2
Nu Wa
9,190
2,610
0
1,775
11,011
2,955
546
5,665
5,077
36,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,614
Gold Earned
36,096
147
Minions Killed
196
6
Camps Cleared
7
673,089
Distance Traveled
784,064
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,497
719
72
5
1
244,241
0
W
Cthulhu
11,822
739
57
4
1
276,040
1
L
Bacchus
11,534
721
31
2
1
276,670
1
L
Rama
11,406
713
58
4
2
217,784
2
W
Anhur
12,777
799
67
4
5
263,783
4
L
Nu Wa
10,674
667
58
4
3
178,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role