Player Matchup

Hercules
Hercules
HoodieKaz16
Hercules
Level 66
God Stats
7W - 21L
988 SR
Queue Stats
220W - 276L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
Icannotwakeup
Cernunnos
Level 83
God Stats
2W - 4L
1,212 SR
Queue Stats
17W - 55L
1,192 Elo+
Party 1
Persephone
Persephone
cherubicfawn
Persephone
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Team Averages
Level 52
1,233 SR
1,369 Elo+

VS

Team Averages
Level 83
1,526 SR
1,328 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Ragnar206
Fafnir
Level 44
God Stats
6W - 4L
1,565 SR
Queue Stats
101W - 136L
1,183 Elo+
Solo
Bakasura
Bakasura
zyiere123yt
Bakasura
Level 64
God Stats
8W - 3L
1,513 SR
Queue Stats
154W - 220L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HoodieKaz16
Hercules
10
0 / 4 / 0
6,182
618
5,138
14,748
5,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Icannotwakeup
Cernunnos
9
1 / 7 / 0
6,414
641
6,386
8,592
2,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
cherubicfawn
Persephone
7
0 / 6 / 1
5,976
598
2,234
7,500
1,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
11 / 0 / 6
9,438
944
17,460
8,483
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Ragnar206
Fafnir
12
2 / 0 / 14
8,778
878
3,302
9,071
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
zyiere123yt
Bakasura
12
5 / 1 / 11
8,263
826
5,095
10,813
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
18
17
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
0
6
14
L
Hercules
HoodieKaz16
Hercules
0
4
0
0
L
Cernunnos
Icannotwakeup
Cernunnos
1
7
0
0.14
W
Fafnir
Ragnar206
Fafnir
2
0
14
9
L
Persephone
cherubicfawn
Persephone
0
6
1
0.08
W
Bakasura
zyiere123yt
Bakasura
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,758
Damage
25,857
30,840
Taken
28,367
9,610
Mitigated
19,686
3,646
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,460
1,812
1,515
4,431
8,483
4,351
261
1,429
7,054
46,216
0
L
Hercules
HoodieKaz16
Hercules
5,138
1,332
0
3,051
14,748
5,495
123
8,576
5,804
0
16,687
L
Cernunnos
Icannotwakeup
Cernunnos
6,386
2,377
0
472
8,592
2,427
180
5,724
2,496
0
21,479
W
Fafnir
Ragnar206
Fafnir
3,302
859
401
3,566
9,071
9,860
358
671
8,400
6,090
0
L
Persephone
cherubicfawn
Persephone
2,234
93
0
123
7,500
1,688
44
5,726
1,340
3,920
0
W
Bakasura
zyiere123yt
Bakasura
5,095
3,731
0
2,883
10,813
5,475
1,315
624
10,189
0
15,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,572
Gold Earned
26,479
64
Minions Killed
98
1
Camps Cleared
6
475,040
Distance Traveled
607,056
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,438
944
53
5
4
192,419
3
L
Hercules
6,182
618
26
3
0
187,357
3
L
Cernunnos
6,414
641
33
3
1
157,983
5
W
Fafnir
8,778
878
7
1
2
200,298
3
L
Persephone
5,976
598
5
1
0
129,700
0
W
Bakasura
8,263
826
38
4
0
214,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role