Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Dyojen
Baba Yaga
Level 158
God Stats
1W - 0L
1,311 SR
Queue Stats
33W - 23L
1,460 Elo+
Party 1
Cthulhu
Cthulhu
SANCAK34
Cthulhu
Level 160
God Stats
2W - 1L
1,317 SR
Queue Stats
48W - 37L
1,529 Elo+
Party 1
Team Averages
Level 152
1,426 SR
1,498 Elo+

VS

Team Averages
Level 122
1,664 SR
1,513 Elo+
Hercules
Hercules
CaKe xTaKTiiC
Hercules
Level 136
God Stats
3W - 2L
1,721 SR
Queue Stats
400W - 404L
1,497 Elo+
Solo
Kali
Kali
MaestroAddak
Kali
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 229L
1,461 Elo+
Solo
Kukulkan
Kukulkan
Octopusy987
Kukulkan
Level 81
God Stats
5W - 4L
1,650 SR
Queue Stats
262W - 243L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Treidos
Nu Wa
Level 158
God Stats
7W - 11L
1,546 SR
Queue Stats
615W - 639L
1,530 Elo+
Solo
Bacchus
Bacchus
manonfire911
Bacchus
Level 100
God Stats
3W - 2L
1,904 SR
Queue Stats
56W - 50L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 2 / 13
9,424
857
14,724
15,553
17,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
 
Medusa
15
6 / 1 / 11
9,283
844
8,762
8,549
4,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
 
Bacchus
12
0 / 3 / 15
7,923
720
4,105
12,339
15,906
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Dyojen
Baba Yaga
18
6 / 0 / 14
10,378
943
11,036
7,553
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SANCAK34
Cthulhu
17
6 / 1 / 14
10,605
964
8,499
12,066
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CaKe xTaKTiiC
Hercules
13
1 / 6 / 1
7,098
645
3,611
12,909
14,032
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 2
7,010
637
4,921
9,996
5,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Octopusy987
Kukulkan
13
0 / 4 / 1
7,215
656
8,341
6,526
2,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Treidos
Nu Wa
14
4 / 7 / 0
8,572
779
10,413
9,389
3,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
manonfire911
Bacchus
14
0 / 3 / 4
7,747
704
7,759
11,283
14,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
25
Kills
6
7
Deaths
25
67
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
7
2
13
6.75
W
Medusa
 
Medusa
6
1
11
11.5
W
Bacchus
 
Bacchus
0
3
15
2.5
L
Hercules
CaKe xTaKTiiC
Hercules
1
6
1
0.25
W
Baba Yaga
Dyojen
Baba Yaga
6
0
14
13
L
1
5
2
0.4
L
Kukulkan
Octopusy987
Kukulkan
0
4
1
0.13
W
Cthulhu
SANCAK34
Cthulhu
6
1
14
13
L
Nu Wa
Treidos
Nu Wa
4
7
0
0.57
L
Bacchus
manonfire911
Bacchus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,126
Damage
35,045
56,060
Taken
50,103
53,967
Mitigated
40,395
19,275
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,724
3,230
2,693
4,524
15,553
17,232
772
6,831
8,722
0
23,097
W
Medusa
 
Medusa
8,762
1,944
1,277
1,771
8,549
4,696
3,165
5,456
3,093
0
22,403
W
Bacchus
 
Bacchus
4,105
479
1,142
579
12,339
15,906
250
5,247
7,092
7,321
0
L
Hercules
CaKe xTaKTiiC
Hercules
3,611
411
624
2,722
12,909
14,032
0
5,792
6,864
0
8,482
W
Baba Yaga
Dyojen
Baba Yaga
11,036
329
993
2,936
7,553
4,457
2,048
4,220
3,333
34,964
0
L
4,921
1,384
426
1,979
9,996
5,051
0
4,515
5,307
0
13,302
L
Kukulkan
Octopusy987
Kukulkan
8,341
382
591
1,120
6,526
2,979
0
3,728
2,758
22,057
0
W
Cthulhu
SANCAK34
Cthulhu
8,499
204
1,536
1,824
12,066
11,676
470
4,759
6,935
26,669
0
L
Nu Wa
Treidos
Nu Wa
10,413
1,223
134
790
9,389
3,732
0
3,253
5,935
21,844
0
L
Bacchus
manonfire911
Bacchus
7,759
493
636
2,326
11,283
14,601
0
6,352
4,779
9,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
37,642
147
Minions Killed
91
0
Camps Cleared
0
1,150,705
Distance Traveled
919,767
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,424
857
17
2
0
227,746
2
W
Medusa
9,283
844
21
2
0
227,003
1
W
Bacchus
7,923
720
6
1
0
217,755
0
L
Hercules
7,098
645
5
0
0
185,321
0
W
Baba Yaga
10,378
943
62
6
0
258,759
0
L
Kali
7,010
637
16
1
0
167,314
0
L
Kukulkan
7,215
656
49
4
0
159,257
0
W
Cthulhu
10,605
964
41
4
0
219,442
2
L
Nu Wa
8,572
779
15
1
0
182,231
0
L
Bacchus
7,747
704
6
1
0
225,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role