Player Matchup

Sun Wukong
Sun Wukong
Crocodactyl
Sun Wukong
Level 103
God Stats
0W - 3L
1,816 SR
Queue Stats
5W - 19L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
KisameMomochi
Danzaburou
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,358 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thememeking1
Morgan Le Fay
Level 86
God Stats
1W - 1L
1,634 SR
Queue Stats
4W - 15L
1,281 Elo+
Party 1
Team Averages
Level 102
1,650 SR
1,329 Elo+

VS

Team Averages
Level 31
1,481 SR
1,484 Elo+
Cthulhu
Cthulhu
Kuand0
Cthulhu
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 10L
1,431 Elo+
Party 2
Hercules
Hercules
Redstingray3
Hercules
Level 25
God Stats
4W - 3L
1,444 SR
Queue Stats
9W - 9L
1,522 Elo+
Party 2
Amaterasu
Amaterasu
Veibay
Amaterasu
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crocodactyl
Sun Wukong
15
3 / 3 / 3
11,351
597
17,108
27,721
32,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
KisameMomochi
Danzaburou
15
2 / 9 / 3
11,750
618
6,552
14,549
5,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
thememeking1
Morgan Le Fay
16
1 / 8 / 5
11,551
608
22,317
18,223
7,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kuand0
Cthulhu
19
7 / 1 / 12
13,460
708
19,501
23,313
24,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Redstingray3
Hercules
19
9 / 3 / 8
13,359
703
22,007
18,704
18,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Veibay
Amaterasu
18
4 / 2 / 12
12,485
657
9,988
15,820
15,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
6
Kills
20
20
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Crocodactyl
Sun Wukong
3
3
3
1.5
L
Danzaburou
KisameMomochi
Danzaburou
2
9
3
0.39
W
Cthulhu
Kuand0
Cthulhu
7
1
12
13
W
Hercules
Redstingray3
Hercules
9
3
8
4.33
W
Amaterasu
Veibay
Amaterasu
4
2
12
5
L
Morgan Le Fay
thememeking1
Morgan Le Fay
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,977
Damage
51,496
60,493
Taken
57,837
45,409
Mitigated
58,731
8,891
Healing
24,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Crocodactyl
Sun Wukong
17,108
3,168
357
4,541
27,721
32,272
444
8,779
17,564
0
47,340
L
Danzaburou
KisameMomochi
Danzaburou
6,552
2,090
0
832
14,549
5,904
172
5,705
8,484
0
33,839
W
Cthulhu
Kuand0
Cthulhu
19,501
1,577
1,960
6,406
23,313
24,828
408
8,874
13,619
84,390
0
W
Hercules
Redstingray3
Hercules
22,007
5,169
1,563
9,301
18,704
18,268
668
6,916
10,777
0
47,580
W
Amaterasu
Veibay
Amaterasu
9,988
3,482
852
4,913
15,820
15,635
755
5,676
9,393
0
22,734
L
Morgan Le Fay
thememeking1
Morgan Le Fay
22,317
4,786
0
3,161
18,223
7,233
528
6,206
11,495
56,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,652
Gold Earned
39,304
170
Minions Killed
217
6
Camps Cleared
9
903,917
Distance Traveled
1,087,636
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,351
597
53
3
4
364,018
0
L
Danzaburou
11,750
618
47
2
1
271,776
1
W
Cthulhu
13,460
708
125
7
5
392,468
1
W
Hercules
13,359
703
66
3
3
360,879
4
W
Amaterasu
12,485
657
26
1
1
334,289
3
L
Morgan Le Fay
11,551
608
70
4
1
268,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role