Player Matchup

Loki
Loki
 
Loki
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
KomradeKermit
Kuzenbo
Level 96
God Stats
6W - 0L
1,841 SR
Queue Stats
161W - 82L
1,790 Elo+
Party 1
Aphrodite
Aphrodite
Necrotikx
Aphrodite
Level 29
God Stats
1W - 2L
1,284 SR
Queue Stats
88W - 36L
1,703 Elo+
Party 1
Bellona
Bellona
SnovyFranz
Bellona
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
324W - 218L
1,572 Elo+
Party 1
Achilles
Achilles
StaynGang
Achilles
Level 116
God Stats
18W - 4L
1,778 SR
Queue Stats
646W - 397L
1,721 Elo+
Party 1
Team Averages
Level 94
1,581 SR
1,657 Elo+

VS

Team Averages
Level 80
1,514 SR
1,368 Elo+
Ravana
Ravana
BlackIavender
Ravana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,325 Elo+
Solo
Thoth
Thoth
LighOfDeath
Thoth
Level 160
God Stats
2W - 2L
1,745 SR
Queue Stats
145W - 164L
1,500 Elo+
Solo
Hel
Hel
ShadowKing3373
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,279 Elo+
Solo
Cerberus
Cerberus
StimMeDaddyy
Cerberus
Level 17
God Stats
0W - 2L
1,325 SR
Queue Stats
13W - 27L
1,363 Elo+
Solo
Chernobog
Chernobog
mastro-93_
Chernobog
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 69L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
12 / 2 / 21
10,271
1,027
12,389
9,280
8,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
15
6 / 2 / 33
9,893
989
9,223
11,506
11,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Necrotikx
Aphrodite
15
2 / 1 / 36
9,744
974
6,174
8,662
4,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
SnovyFranz
Bellona
16
13 / 1 / 26
10,992
1,099
19,980
18,794
17,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
StaynGang
Achilles
15
8 / 2 / 31
10,180
1,018
18,014
12,906
10,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 1
9,717
972
8,052
16,167
9,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 9 / 3
7,461
746
5,858
10,978
3,828
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 6
6,730
673
10,920
11,200
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
StimMeDaddyy
Cerberus
11
0 / 11 / 5
6,677
668
4,119
18,839
10,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
mastro-93_
Chernobog
12
0 / 6 / 3
6,801
680
5,862
12,072
5,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
24
41
Kills
6
8
Deaths
41
147
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
2
21
11.25
L
5
8
1
0.69
W
Kuzenbo
6
2
33
11.25
L
1
9
3
0.28
W
Aphrodite
Necrotikx
Aphrodite
2
1
36
20
L
0
7
6
0.43
W
Bellona
SnovyFranz
Bellona
13
1
26
26
W
Achilles
StaynGang
Achilles
8
2
31
11.75
L
Cerberus
StimMeDaddyy
Cerberus
0
11
5
0.23
L
Chernobog
mastro-93_
Chernobog
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,780
Damage
34,811
61,148
Taken
69,256
53,065
Mitigated
33,690
35,362
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,389
2,751
2,715
1,097
9,280
8,182
636
3,816
5,292
0
25,414
L
8,052
1,628
815
1,610
16,167
9,764
0
3,462
12,705
0
14,669
W
Kuzenbo
9,223
3,530
2,473
1,673
11,506
11,787
1,072
2,715
8,605
13,169
0
L
5,858
71
340
212
10,978
3,828
0
3,152
7,826
18,492
0
W
Aphrodite
Necrotikx
Aphrodite
6,174
867
9,021
4,682
8,662
4,902
351
2,738
5,812
21,344
0
L
10,920
443
2,684
2,775
11,200
4,385
0
2,392
8,808
16,015
0
W
Bellona
SnovyFranz
Bellona
19,980
9,506
2,621
4,942
18,794
17,677
778
6,697
11,735
0
31,217
W
Achilles
StaynGang
Achilles
18,014
4,683
3,002
3,136
12,906
10,517
960
3,912
8,807
90
24,718
L
Cerberus
StimMeDaddyy
Cerberus
4,119
178
190
2,561
18,839
10,530
0
3,980
14,859
7,480
0
L
Chernobog
mastro-93_
Chernobog
5,862
1,915
179
1,475
12,072
5,183
0
2,501
9,571
0
17,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,080
Gold Earned
37,386
84
Minions Killed
95
0
Camps Cleared
0
1,046,573
Distance Traveled
725,110
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,271
1,027
14
1
0
187,915
0
L
Ravana
9,717
972
9
1
0
156,671
0
W
Kuzenbo
9,893
989
4
0
0
200,927
8
L
Thoth
7,461
746
29
3
0
118,118
1
W
Aphrodite
9,744
974
35
4
0
208,437
0
L
Hel
6,730
673
17
2
0
164,912
0
W
Bellona
10,992
1,099
27
3
0
233,508
0
W
Achilles
10,180
1,018
4
0
0
215,786
1
L
Cerberus
6,677
668
16
2
0
141,658
1
L
Chernobog
6,801
680
24
2
0
143,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role