Player Matchup

Chronos
Chronos
ElyasTMZ
Chronos
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
133W - 146L
1,443 Elo+
Solo
Izanami
Izanami
Rogersito
Izanami
Level 160
God Stats
2W - 0L
1,507 SR
Queue Stats
49W - 63L
1,434 Elo+
Solo
Fenrir
Fenrir
Sameerufu
Fenrir
Level 124
God Stats
1W - 3L
1,185 SR
Queue Stats
116W - 127L
1,463 Elo+
Solo
Team Averages
Level 131
1,397 SR
1,447 Elo+

VS

Team Averages
Level 25
1,426 SR
1,148 Elo+
Baron Samedi
Baron Samedi
Gabriel040
Baron Samedi
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,233 Elo+
Party 1
Bacchus
Bacchus
LukakoP
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,072 Elo+
Party 1
Tiamat
Tiamat
felps2604
Tiamat
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 8L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElyasTMZ
Chronos
17
5 / 4 / 6
11,985
749
13,344
11,989
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Rogersito
Izanami
16
6 / 4 / 3
11,991
749
9,456
13,572
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Sameerufu
Fenrir
16
2 / 5 / 6
11,190
699
4,264
14,938
16,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gabriel040
Baron Samedi
16
3 / 5 / 8
10,669
667
15,043
13,819
8,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
LukakoP
Bacchus
16
5 / 4 / 7
12,099
756
6,733
10,354
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
felps2604
Tiamat
15
5 / 4 / 6
11,212
701
9,003
9,955
6,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
13
Kills
13
13
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chronos
ElyasTMZ
Chronos
5
4
6
2
L
Baron Samedi
Gabriel040
Baron Samedi
3
5
8
1.4
L
Bacchus
LukakoP
Bacchus
5
4
7
2.13
W
Izanami
Rogersito
Izanami
6
4
3
1.88
W
Fenrir
Sameerufu
Fenrir
2
5
6
1
L
Tiamat
felps2604
Tiamat
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,064
Damage
30,779
40,499
Taken
34,128
27,080
Mitigated
29,637
7,172
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
ElyasTMZ
Chronos
13,344
4,344
0
1,960
11,989
4,804
983
10,174
1,815
40,234
2,175
L
Baron Samedi
Gabriel040
Baron Samedi
15,043
1,694
671
1,972
13,819
8,550
0
5,212
8,607
47,943
0
L
Bacchus
LukakoP
Bacchus
6,733
1,244
0
922
10,354
15,008
0
2,993
7,361
17,727
0
W
Izanami
Rogersito
Izanami
9,456
5,042
0
3,039
13,572
5,406
1,414
9,908
3,664
0
63,646
W
Fenrir
Sameerufu
Fenrir
4,264
477
0
2,173
14,938
16,870
298
11,176
3,762
0
22,945
L
Tiamat
felps2604
Tiamat
9,003
947
0
1,066
9,955
6,079
0
4,859
5,096
25,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,166
Gold Earned
33,980
177
Minions Killed
110
12
Camps Cleared
3
846,742
Distance Traveled
831,849
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,985
749
66
4
5
282,540
3
L
Baron Samedi
10,669
667
48
3
0
272,912
3
L
Bacchus
12,099
756
23
1
2
285,438
3
W
Izanami
11,991
749
71
4
4
276,624
2
W
Fenrir
11,190
699
40
3
3
287,578
3
L
Tiamat
11,212
701
39
2
1
273,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role