Player Matchup

Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Darshe0
Odin
Level 27
God Stats
4W - 0L
1,902 SR
Queue Stats
249W - 41L
1,997 Elo+
Party 1
Danzaburou
Danzaburou
Wampiurek
Danzaburou
Level 82
God Stats
14W - 8L
1,488 SR
Queue Stats
127W - 131L
1,504 Elo+
Solo
Team Averages
Level 78
1,630 SR
1,667 Elo+

VS

Team Averages
Level 50
1,422 SR
1,412 Elo+
Achilles
Achilles
Suetologiy
Achilles
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 217L
1,400 Elo+
Party 2
Hades
Hades
karabaspidaras
Hades
Level 43
God Stats
3W - 3L
1,532 SR
Queue Stats
81W - 146L
1,424 Elo+
Party 2
Pele
Pele
kotelnikovkvkv
Pele
Level 51
God Stats
16W - 49L
1,234 SR
Queue Stats
122W - 213L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
9 / 4 / 9
9,816
892
15,776
6,975
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
Darshe0
Odin
14
6 / 1 / 12
9,299
845
7,420
8,866
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Wampiurek
Danzaburou
15
5 / 0 / 12
9,587
872
9,603
6,920
2,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Suetologiy
Achilles
11
2 / 7 / 0
7,409
674
4,460
12,717
11,782
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 2
7,759
705
4,601
11,528
6,515
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 7 / 4
7,531
685
4,894
13,699
3,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
20
Kills
4
5
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
4
9
3.38
W
Odin
Darshe0
Odin
6
1
12
12
L
Achilles
Suetologiy
Achilles
2
7
0
0.29
W
Danzaburou
Wampiurek
Danzaburou
5
0
12
11
L
2
6
2
0.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,799
Damage
13,955
22,761
Taken
37,944
12,268
Mitigated
21,648
5,061
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,776
2,245
0
1,027
6,975
2,265
1,110
1,260
5,715
30,933
0
W
Odin
Darshe0
Odin
7,420
1,320
0
2,012
8,866
7,440
225
2,058
6,808
5,880
18,912
L
Achilles
Suetologiy
Achilles
4,460
427
0
584
12,717
11,782
0
5,993
6,125
0
11,428
W
Danzaburou
Wampiurek
Danzaburou
9,603
2,929
0
2,022
6,920
2,563
1,387
1,901
5,019
0
48,848
L
4,601
123
0
617
11,528
6,515
0
2,607
8,444
14,999
0
L
4,894
150
0
1,948
13,699
3,351
0
7,627
5,427
0
27,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,702
Gold Earned
22,699
147
Minions Killed
83
10
Camps Cleared
1
590,171
Distance Traveled
577,587
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,816
892
27
2
4
178,326
0
W
Odin
9,299
845
34
3
2
222,744
2
L
Achilles
7,409
674
12
1
0
187,399
4
W
Danzaburou
9,587
872
86
8
4
189,101
3
L
Hades
7,759
705
23
2
0
185,894
1
L
Pele
7,531
685
48
4
1
204,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role