Player Matchup

Persephone
Persephone
Boleman
Persephone
Level 121
God Stats
17W - 9L
1,596 SR
Queue Stats
386W - 330L
1,564 Elo+
Party 1
Mercury
Mercury
CoCoKachow
Mercury
Level 125
God Stats
4W - 3L
1,255 SR
Queue Stats
426W - 354L
1,608 Elo+
Party 1
Ullr
Ullr
FNL47Drodi
Ullr
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 31L
1,348 Elo+
Solo
Kuzenbo
Kuzenbo
Siler Savvy
Kuzenbo
Level 157
God Stats
5W - 4L
1,480 SR
Queue Stats
159W - 123L
1,659 Elo+
Party 1
Jormungandr
Jormungandr
TheMileguito
Jormungandr
Level 93
God Stats
7W - 0L
1,715 SR
Queue Stats
298W - 305L
1,452 Elo+
Solo
Team Averages
Level 126
1,509 SR
1,526 Elo+

VS

Team Averages
Level 106
1,440 SR
1,445 Elo+
Serqet
Serqet
Kujinata
Serqet
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
284W - 307L
1,429 Elo+
Party 2
Nemesis
Nemesis
PandaMuffinPaw
Nemesis
Level 156
God Stats
4W - 7L
1,202 SR
Queue Stats
246W - 280L
1,420 Elo+
Party 2
Rama
Rama
SkeetOnFace
Rama
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
283W - 313L
1,448 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yt-GSmelly
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Set
Set
zakattak15
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Boleman
Persephone
18
2 / 3 / 8
11,192
861
10,537
11,721
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
CoCoKachow
Mercury
17
5 / 6 / 9
11,131
856
10,784
10,327
3,750
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 3 / 10
10,533
810
9,875
11,768
4,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Siler Savvy
Kuzenbo
15
1 / 4 / 12
9,728
748
8,444
21,752
25,899
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
TheMileguito
Jormungandr
18
11 / 3 / 7
12,140
934
15,619
16,744
18,512
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kujinata
Serqet
15
0 / 4 / 12
8,335
641
5,110
21,517
15,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 4 / 8
10,389
799
12,280
13,716
6,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 5 / 10
10,113
778
8,719
10,723
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Yt-GSmelly
Morgan Le Fay
17
3 / 5 / 5
9,559
735
21,581
11,357
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 4 / 5
8,694
669
7,541
9,411
4,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
58
21
Kills
18
19
Deaths
22
46
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Persephone
Boleman
Persephone
2
3
8
2
W
Mercury
CoCoKachow
Mercury
5
6
9
1.58
W
2
3
10
2.33
L
Serqet
Kujinata
Serqet
0
4
12
1.5
L
6
4
8
2.5
W
Kuzenbo
Siler Savvy
Kuzenbo
1
4
12
1.75
L
4
5
10
1.8
W
Jormungandr
TheMileguito
Jormungandr
11
3
7
4.83
L
Morgan Le Fay
Yt-GSmelly
Morgan Le Fay
3
5
5
1.1
L
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
55,231
72,312
Taken
66,724
56,689
Mitigated
35,564
20,027
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Boleman
Persephone
10,537
912
1,331
2,847
11,721
4,034
630
4,122
7,416
39,710
0
W
Mercury
CoCoKachow
Mercury
10,784
3,854
546
663
10,327
3,750
0
3,222
6,760
0
19,216
W
9,875
3,925
792
1,880
11,768
4,494
4,031
4,394
7,004
0
28,377
L
Serqet
Kujinata
Serqet
5,110
485
831
7,466
21,517
15,187
78
11,486
10,031
0
7,805
L
12,280
4,054
2,166
5,984
13,716
6,144
137
7,230
6,486
0
22,398
W
Kuzenbo
Siler Savvy
Kuzenbo
8,444
2,927
3,243
6,275
21,752
25,899
256
5,591
15,440
11,416
0
L
8,719
6,365
352
909
10,723
4,455
55
5,209
5,514
0
21,637
W
Jormungandr
TheMileguito
Jormungandr
15,619
3,112
859
1,591
16,744
18,512
304
4,252
12,186
28,528
0
L
Morgan Le Fay
Yt-GSmelly
Morgan Le Fay
21,581
757
491
1,978
11,357
4,981
669
6,372
4,985
48,168
0
L
7,541
3,220
807
2,804
9,411
4,797
0
4,303
5,108
0
21,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,724
Gold Earned
47,090
138
Minions Killed
144
0
Camps Cleared
0
1,283,891
Distance Traveled
1,143,400
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,192
861
58
4
0
257,484
1
W
Mercury
11,131
856
21
2
0
288,515
0
W
Ullr
10,533
810
34
3
0
242,337
0
L
Serqet
8,335
641
6
0
0
273,466
0
L
Nemesis
10,389
799
19
1
0
247,251
0
W
Kuzenbo
9,728
748
4
0
0
253,937
0
L
Rama
10,113
778
41
3
0
209,847
0
W
Jormungandr
12,140
934
21
2
0
241,618
0
L
Morgan Le Fay
9,559
735
55
4
0
246,119
0
L
Set
8,694
669
23
2
0
166,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role