Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ASAP Natty
Ah Muzen Cab
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 56L
1,499 Elo+
Party 4
Sylvanus
Sylvanus
AspheX FlarezZ
Sylvanus
Level 129
God Stats
1W - 2L
1,831 SR
Queue Stats
82W - 91L
1,548 Elo+
Party 2
Camazotz
Camazotz
Dinosaur1994
Camazotz
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 192L
1,499 Elo+
Party 4
Charybdis
Charybdis
Kreashin
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,346 Elo+
Solo
Fenrir
Fenrir
greenninjagamer
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,463 Elo+
Party 2
Team Averages
Level 111
1,566 SR
1,471 Elo+

VS

Team Averages
Level 95
1,514 SR
1,453 Elo+
Nike
Nike
HitsuNabe
Nike
Level 88
God Stats
11W - 3L
1,549 SR
Queue Stats
434W - 434L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
LISTROY
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,375 Elo+
Party 3
Kuzenbo
Kuzenbo
Tale-of-the-wolf
Kuzenbo
Level 160
God Stats
2W - 1L
1,752 SR
Queue Stats
406W - 383L
1,504 Elo+
Party 1
Loki
Loki
ninjarein
Loki
Level 160
God Stats
1W - 3L
1,267 SR
Queue Stats
383W - 377L
1,496 Elo+
Party 1
Chang'e
Chang'e
professorHOUYI
Chang'e
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASAP Natty
Ah Muzen Cab
20
8 / 5 / 15
12,609
742
29,259
18,154
9,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
20
6 / 3 / 16
12,075
710
17,687
21,787
31,456
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
Dinosaur1994
Camazotz
16
3 / 2 / 15
10,045
591
10,367
13,129
5,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
Kreashin
Charybdis
16
2 / 8 / 11
9,865
580
15,266
16,317
6,971
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 7 / 11
11,338
667
7,243
19,667
21,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
5 / 5 / 12
12,068
710
18,576
22,637
32,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
LISTROY
Zhong Kui
17
2 / 8 / 6
11,577
681
11,272
15,785
9,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 1 / 16
13,768
810
12,151
27,359
45,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
20
5 / 4 / 13
12,619
742
17,351
16,604
8,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 5 / 13
12,555
739
21,797
21,171
10,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
85
23
Kills
25
25
Deaths
23
68
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ASAP Natty
Ah Muzen Cab
8
5
15
3.1
L
Sylvanus
6
3
16
4.67
L
Camazotz
Dinosaur1994
Camazotz
3
2
15
5.25
W
Nike
5
5
12
2.2
L
Charybdis
Kreashin
Charybdis
2
8
11
0.94
W
Zhong Kui
LISTROY
Zhong Kui
2
8
6
0.63
W
6
1
16
14
L
4
7
11
1.36
W
Loki
5
4
13
2.88
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,822
Damage
81,147
89,054
Taken
103,556
74,316
Mitigated
106,461
35,565
Healing
40,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ASAP Natty
Ah Muzen Cab
29,259
9,770
1,635
4,515
18,154
9,116
805
7,457
10,603
0
66,533
L
Sylvanus
17,687
6,434
9,588
7,122
21,787
31,456
111
12,749
8,726
34,746
0
L
Camazotz
Dinosaur1994
Camazotz
10,367
278
1,455
5,503
13,129
5,689
0
6,195
6,515
0
18,812
W
Nike
18,576
1,811
1,733
3,164
22,637
32,877
183
4,658
17,788
0
30,075
L
Charybdis
Kreashin
Charybdis
15,266
5,794
1,186
1,558
16,317
6,971
555
8,241
7,815
0
32,729
W
Zhong Kui
LISTROY
Zhong Kui
11,272
1,493
367
1,273
15,785
9,192
1,540
2,525
13,182
24,723
0
W
12,151
3,957
2,687
6,372
27,359
45,331
731
4,749
22,419
23,693
0
L
7,243
1,479
1,404
1,599
19,667
21,084
143
10,578
8,777
0
13,386
W
Loki
17,351
2,724
779
2,864
16,604
8,754
850
2,258
14,182
0
38,507
W
21,797
2,473
13,488
8,019
21,171
10,307
1,654
3,497
17,595
46,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,932
Gold Earned
62,587
186
Minions Killed
195
0
Camps Cleared
0
1,361,117
Distance Traveled
1,509,269
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,609
742
89
5
0
275,340
1
L
Sylvanus
12,075
710
27
2
0
290,898
0
L
Camazotz
10,045
591
18
1
0
269,920
5
W
Nike
12,068
710
20
1
0
310,923
0
L
Charybdis
9,865
580
37
2
0
240,332
4
W
Zhong Kui
11,577
681
50
3
0
233,273
2
W
Kuzenbo
13,768
810
32
2
0
339,015
0
L
Fenrir
11,338
667
15
1
0
284,627
1
W
Loki
12,619
742
33
2
0
323,317
2
W
Chang'e
12,555
739
60
4
0
302,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role