Player Matchup

Anubis
Anubis
DaManiac00
Anubis
Level 33
God Stats
0W - 3L
1,563 SR
Queue Stats
0W - 5L
1,302 Elo+
Party 4
Raijin
Raijin
Mothertraxer1337
Raijin
Level 51
God Stats
3W - 6L
1,594 SR
Queue Stats
137W - 165L
1,515 Elo+
Party 1
Bacchus
Bacchus
bracs
Bacchus
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,270 Elo+
Party 4
Neith
Neith
hophop2
Neith
Level 13
God Stats
0W - 2L
1,287 SR
Queue Stats
6W - 8L
1,467 Elo+
Party 1
Olorun
Olorun
nikalas004
Olorun
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 16L
1,265 Elo+
Solo
Team Averages
Level 33
1,489 SR
1,364 Elo+

VS

Team Averages
Level 67
1,555 SR
1,465 Elo+
Pele
Pele
Arpado
Pele
Level 44
God Stats
32W - 23L
1,712 SR
Queue Stats
232W - 213L
1,541 Elo+
Party 2
Cupid
Cupid
BoOokWAR
Cupid
Level 87
God Stats
7W - 3L
1,500 SR
Queue Stats
222W - 241L
1,378 Elo+
Solo
Mulan
Mulan
Burakboom
Mulan
Level 41
God Stats
4W - 3L
1,566 SR
Queue Stats
150W - 157L
1,416 Elo+
Party 3
Nu Wa
Nu Wa
ESAVUL
Nu Wa
Level 87
God Stats
14W - 16L
1,470 SR
Queue Stats
97W - 111L
1,467 Elo+
Party 3
Horus
Horus
Tesked
Horus
Level 76
God Stats
14W - 9L
1,527 SR
Queue Stats
282W - 255L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaManiac00
Anubis
14
1 / 11 / 0
8,459
423
4,547
13,828
3,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 7 / 1
9,561
478
10,309
14,094
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
bracs
Bacchus
13
1 / 7 / 0
8,387
419
6,171
19,388
25,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
hophop2
Neith
15
3 / 5 / 2
9,712
486
11,825
17,111
5,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
nikalas004
Olorun
14
1 / 10 / 1
8,553
428
5,327
16,652
6,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arpado
Pele
20
12 / 3 / 13
13,311
666
16,932
19,260
9,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
BoOokWAR
Cupid
19
11 / 0 / 13
12,442
622
16,912
15,219
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Burakboom
Mulan
19
2 / 2 / 5
12,148
607
5,617
13,137
14,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
ESAVUL
Nu Wa
19
8 / 4 / 9
12,472
624
16,668
11,598
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Tesked
Horus
17
7 / 1 / 20
12,120
606
8,290
14,755
17,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
100
10
Kills
40
40
Deaths
10
4
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Pele
Arpado
Pele
12
3
13
6.17
W
Cupid
BoOokWAR
Cupid
11
0
13
17.5
W
Mulan
Burakboom
Mulan
2
2
5
2.25
L
Anubis
DaManiac00
Anubis
1
11
0
0.09
W
Nu Wa
ESAVUL
Nu Wa
8
4
9
3.13
L
4
7
1
0.64
W
Horus
Tesked
Horus
7
1
20
17
L
Bacchus
bracs
Bacchus
1
7
0
0.14
L
Neith
hophop2
Neith
3
5
2
0.8
L
Olorun
nikalas004
Olorun
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,179
Damage
64,419
81,073
Taken
73,969
46,328
Mitigated
51,059
17,956
Healing
31,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Arpado
Pele
16,932
4,624
0
7,827
19,260
9,143
1,948
3,366
15,894
0
124,740
W
Cupid
BoOokWAR
Cupid
16,912
11,209
141
10,757
15,219
5,988
456
10,025
5,194
0
84,274
W
Mulan
Burakboom
Mulan
5,617
807
0
4,450
13,137
14,232
2,356
2,458
10,679
0
69,242
L
Anubis
DaManiac00
Anubis
4,547
1,148
344
3,435
13,828
3,894
236
2,440
11,388
46,586
0
W
Nu Wa
ESAVUL
Nu Wa
16,668
3,391
132
2,299
11,598
4,255
2,905
5,112
6,486
95,229
0
L
10,309
566
0
1,500
14,094
4,323
309
5,279
8,815
71,827
51
W
Horus
Tesked
Horus
8,290
3,390
1,751
4,639
14,755
17,441
559
4,508
9,419
0
41,823
L
Bacchus
bracs
Bacchus
6,171
599
0
1,452
19,388
25,901
0
2,887
16,501
27,148
0
L
Neith
hophop2
Neith
11,825
6,180
0
6,338
17,111
5,468
1,159
3,979
13,132
0
60,319
L
Olorun
nikalas004
Olorun
5,327
2,773
36
4,851
16,652
6,742
332
2,083
14,569
46,260
11,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
62,493
457
Minions Killed
624
0
Camps Cleared
0
1,649,929
Distance Traveled
1,970,546
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,311
666
157
8
0
469,660
3
W
Cupid
12,442
622
118
6
0
375,772
3
W
Mulan
12,148
607
162
8
0
348,524
4
L
Anubis
8,459
423
112
6
0
295,492
3
W
Nu Wa
12,472
624
135
7
0
364,093
4
L
Raijin
9,561
478
118
6
0
352,204
2
W
Horus
12,120
606
52
3
0
412,497
7
L
Bacchus
8,387
419
26
1
0
374,903
3
L
Neith
9,712
486
103
5
0
319,270
3
L
Olorun
8,553
428
98
5
0
308,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role