Player Matchup

Kukulkan
Kukulkan
AlexSakur
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,364 Elo+
Party 2
Sobek
Sobek
GoodvinRG
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,257 Elo+
Party 2
Raijin
Raijin
StoneIsland27
Raijin
Level 122
God Stats
2W - 1L
1,569 SR
Queue Stats
5W - 3L
1,710 Elo+
Solo
Thor
Thor
TokermanG
Thor
Level 26
God Stats
0W - 3L
1,185 SR
Queue Stats
57W - 66L
1,372 Elo+
Party 2
Zeus
Zeus
alcaudon2
Zeus
Level 69
God Stats
0W - 1L
1,476 SR
Queue Stats
16W - 16L
1,344 Elo+
Solo
Team Averages
Level 52
1,446 SR
1,409 Elo+

VS

Team Averages
Level 72
1,520 SR
1,354 Elo+
Ravana
Ravana
GoddessOfVictory
Ravana
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 70L
1,448 Elo+
Solo
Kuzenbo
Kuzenbo
ML x TOWLEY
Kuzenbo
Level 57
God Stats
28W - 14L
1,535 SR
Queue Stats
1,076W - 1,109L
1,368 Elo+
Party 1
Cliodhna
Cliodhna
SS xRulez
Cliodhna
Level 72
God Stats
6W - 5L
1,500 SR
Queue Stats
544W - 564L
1,300 Elo+
Party 1
Nu Wa
Nu Wa
SS xSnipz
Nu Wa
Level 86
God Stats
8W - 5L
1,382 SR
Queue Stats
444W - 463L
1,375 Elo+
Party 1
Chronos
Chronos
Trispain
Chronos
Level 86
God Stats
6W - 2L
1,684 SR
Queue Stats
227W - 264L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlexSakur
Kukulkan
20
10 / 4 / 15
12,404
775
16,124
14,687
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
GoodvinRG
Sobek
17
3 / 4 / 22
11,066
692
6,324
22,379
27,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 13
9,408
588
5,204
10,332
3,422
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
19
11 / 6 / 17
11,816
739
21,533
21,848
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
20
9 / 7 / 19
12,351
772
25,683
14,631
6,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 2
10,086
630
5,992
18,464
23,052
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
ML x TOWLEY
Kuzenbo
20
4 / 8 / 12
12,658
791
12,126
25,242
39,759
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cliodhna
SS xRulez
Cliodhna
20
12 / 7 / 11
13,724
858
25,952
17,123
8,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
SS xSnipz
Nu Wa
20
6 / 3 / 15
13,784
862
22,424
10,798
4,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Trispain
Chronos
16
2 / 7 / 6
10,234
640
9,354
15,032
6,516
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
71
35
Kills
25
26
Deaths
35
86
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AlexSakur
Kukulkan
10
4
15
4.38
W
1
10
2
0.2
L
Sobek
GoodvinRG
Sobek
3
4
22
3.5
W
Kuzenbo
ML x TOWLEY
Kuzenbo
4
8
12
1.25
W
Cliodhna
SS xRulez
Cliodhna
12
7
11
2.5
W
Nu Wa
SS xSnipz
Nu Wa
6
3
15
4.5
L
2
5
13
1.7
L
Thor
11
6
17
3.25
W
Chronos
Trispain
Chronos
2
7
6
0.71
L
Zeus
9
7
19
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,868
Damage
75,848
83,877
Taken
86,659
54,712
Mitigated
82,897
32,574
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AlexSakur
Kukulkan
16,124
2,936
3,415
3,984
14,687
6,398
46
8,644
6,043
47,508
0
W
5,992
1,719
0
519
18,464
23,052
0
12,362
5,754
0
12,655
L
Sobek
GoodvinRG
Sobek
6,324
1,074
3,670
7,310
22,379
27,048
0
11,187
11,192
14,468
0
W
Kuzenbo
ML x TOWLEY
Kuzenbo
12,126
2,881
1,216
5,473
25,242
39,759
633
14,698
10,004
22,561
0
W
Cliodhna
SS xRulez
Cliodhna
25,952
1,296
1,401
5,588
17,123
8,976
1,186
9,728
7,275
0
41,239
W
Nu Wa
SS xSnipz
Nu Wa
22,424
5,558
1,255
1,706
10,798
4,594
2,581
5,473
5,125
52,854
0
L
5,204
832
2,575
1,225
10,332
3,422
0
4,956
5,376
16,761
0
L
Thor
21,533
5,998
2,046
5,402
21,848
11,315
0
11,808
10,040
0
33,585
W
Chronos
Trispain
Chronos
9,354
1,279
154
1,145
15,032
6,516
604
11,074
3,802
26,038
0
L
Zeus
25,683
4,834
499
2,448
14,631
6,529
112
7,309
7,322
62,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,045
Gold Earned
60,486
220
Minions Killed
154
0
Camps Cleared
0
1,337,910
Distance Traveled
1,472,299
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,404
775
79
5
0
288,954
1
W
Ravana
10,086
630
15
1
0
258,650
0
L
Sobek
11,066
692
14
1
0
307,400
6
W
Kuzenbo
12,658
791
13
1
0
314,971
0
W
Cliodhna
13,724
858
34
2
0
303,340
0
W
Nu Wa
13,784
862
62
4
0
318,593
0
L
Raijin
9,408
588
38
2
0
210,077
0
L
Thor
11,816
739
22
1
0
269,146
1
W
Chronos
10,234
640
30
2
0
276,745
0
L
Zeus
12,351
772
67
4
0
262,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role