Player Matchup

Ymir
Ymir
FoErStEr1337
Ymir
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 107L
1,506 Elo+
Party 1
Nike
Nike
InpureD
Nike
Level 37
God Stats
6W - 3L
1,676 SR
Queue Stats
10W - 8L
1,641 Elo+
Party 1
Bakasura
Bakasura
SugarEddie
Bakasura
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 119L
1,584 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheRealHirbel
Ah Muzen Cab
Level 94
God Stats
10W - 10L
1,450 SR
Queue Stats
88W - 73L
1,588 Elo+
Party 1
Baba Yaga
Baba Yaga
TheSchwadronizer
Baba Yaga
Level 38
God Stats
12W - 12L
1,775 SR
Queue Stats
113W - 101L
1,608 Elo+
Party 1
Team Averages
Level 70
1,580 SR
1,585 Elo+

VS

Team Averages
Level 74
1,533 SR
1,541 Elo+
Shiva
Shiva
ArunSD
Shiva
Level 109
God Stats
1W - 0L
1,449 SR
Queue Stats
3W - 2L
1,491 Elo+
Party 2
Nox
Nox
ChibiHai
Nox
Level 109
God Stats
9W - 14L
1,452 SR
Queue Stats
43W - 38L
1,553 Elo+
Party 3
Nu Wa
Nu Wa
Matschklatsch
Nu Wa
Level 126
God Stats
33W - 17L
1,765 SR
Queue Stats
40W - 24L
1,677 Elo+
Party 3
Loki
Loki
Splyyxz
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,483 Elo+
Solo
Bacchus
Bacchus
xI-Awilix-Ix
Bacchus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,683
620
5,025
16,881
17,956
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
InpureD
Nike
16
1 / 7 / 2
9,170
655
5,025
13,826
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SugarEddie
Bakasura
17
5 / 5 / 1
9,676
691
8,892
15,279
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
TheRealHirbel
Ah Muzen Cab
16
1 / 4 / 4
9,297
664
8,632
10,014
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
16
1 / 6 / 3
8,982
642
12,299
11,075
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ArunSD
Shiva
18
5 / 4 / 13
10,706
765
11,538
14,173
14,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 14
10,308
736
10,452
5,241
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 0 / 18
10,692
764
17,058
9,618
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Splyyxz
Loki
18
7 / 1 / 10
10,936
781
7,262
9,550
3,284
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xI-Awilix-Ix
Bacchus
19
8 / 2 / 15
11,148
796
11,591
12,760
7,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
96
8
Kills
26
26
Deaths
8
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Shiva
ArunSD
Shiva
5
4
13
2.88
W
3
1
14
10
L
0
4
4
0.5
L
Nike
InpureD
Nike
1
7
2
0.29
W
3
0
18
12
W
Loki
Splyyxz
Loki
7
1
10
12
L
Bakasura
SugarEddie
Bakasura
5
5
1
1.1
L
Ah Muzen Cab
TheRealHirbel
Ah Muzen Cab
1
4
4
0.75
L
Baba Yaga
1
6
3
0.42
W
Bacchus
xI-Awilix-Ix
Bacchus
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
57,901
67,075
Taken
51,342
42,485
Mitigated
30,175
8,482
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
ArunSD
Shiva
11,538
617
152
1,573
14,173
14,633
422
5,787
7,974
65
36,788
W
10,452
288
0
812
5,241
1,411
1,580
1,324
3,917
27,026
0
L
5,025
718
0
1,260
16,881
17,956
0
9,463
6,927
11,805
0
L
Nike
InpureD
Nike
5,025
102
0
1,656
13,826
10,638
0
7,969
5,605
1,809
28,956
W
17,058
5,617
691
2,084
9,618
3,127
2,045
2,846
6,073
58,351
0
W
Loki
Splyyxz
Loki
7,262
1,821
309
2,421
9,550
3,284
759
3,893
5,303
0
29,593
L
Bakasura
SugarEddie
Bakasura
8,892
6,512
0
2,081
15,279
6,033
0
9,293
5,779
0
20,118
L
Ah Muzen Cab
TheRealHirbel
Ah Muzen Cab
8,632
2,185
0
1,825
10,014
4,136
0
6,109
3,657
0
44,366
L
Baba Yaga
12,299
415
0
1,660
11,075
3,722
0
5,339
5,612
40,484
0
W
Bacchus
xI-Awilix-Ix
Bacchus
11,591
1,344
0
2,561
12,760
7,720
1,167
4,285
6,458
33,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,808
Gold Earned
53,790
259
Minions Killed
260
0
Camps Cleared
0
1,329,281
Distance Traveled
1,444,232
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,706
765
52
4
0
288,448
1
W
Nox
10,308
736
49
4
0
262,862
3
L
Ymir
8,683
620
13
1
0
237,180
2
L
Nike
9,170
655
66
5
0
252,035
3
W
Nu Wa
10,692
764
69
5
0
281,881
4
W
Loki
10,936
781
50
4
0
306,573
2
L
Bakasura
9,676
691
51
4
0
307,584
1
L
Ah Muzen Cab
9,297
664
79
6
0
261,785
2
L
Baba Yaga
8,982
642
50
4
0
270,697
1
W
Bacchus
11,148
796
40
3
0
304,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role