Player Matchup

Terra
Terra
Tarsio25
Terra
Level 142
God Stats
1W - 1L
1,309 SR
Queue Stats
220W - 206L
1,467 Elo+
Solo
Medusa
Medusa
leDMsupreme
Medusa
Level 146
God Stats
16W - 13L
1,735 SR
Queue Stats
507W - 546L
1,445 Elo+
Solo
Discordia
Discordia
lebberan
Discordia
Level 84
God Stats
3W - 2L
1,038 SR
Queue Stats
233W - 240L
1,421 Elo+
Solo
Sobek
Sobek
nadia2011
Sobek
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 28L
1,463 Elo+
Party 2
Anubis
Anubis
Мандавошкин
Anubis
Level 85
God Stats
14W - 4L
1,767 SR
Queue Stats
253W - 276L
1,427 Elo+
Party 2
Team Averages
Level 94
1,470 SR
1,445 Elo+

VS

Team Averages
Level 69
1,524 SR
1,459 Elo+
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DarkAlchemist11
Charybdis
Level 44
God Stats
2W - 2L
1,605 SR
Queue Stats
615W - 694L
1,393 Elo+
Solo
Anubis
Anubis
El Sapo Toad
Anubis
Level 61
God Stats
3W - 4L
1,454 SR
Queue Stats
250W - 241L
1,473 Elo+
Party 1
Eset
Eset
Sw1fT Buttcheek
Eset
Level 48
God Stats
4W - 4L
1,559 SR
Queue Stats
257W - 235L
1,524 Elo+
Party 1
Hercules
Hercules
xStOn3r88x
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 55L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Tarsio25
Terra
14
0 / 4 / 17
10,101
722
7,065
16,416
18,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
19
11 / 4 / 13
12,227
873
25,520
18,569
7,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
lebberan
Discordia
20
8 / 2 / 17
12,825
916
25,757
11,188
5,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
nadia2011
Sobek
17
4 / 4 / 15
11,390
814
5,228
21,313
23,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
7 / 4 / 11
11,554
825
14,121
12,390
7,125
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 3 / 7
9,171
655
5,049
14,733
17,011
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
DarkAlchemist11
Charybdis
14
1 / 6 / 6
8,273
591
7,222
13,175
4,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
4 / 9 / 10
10,404
743
16,795
18,354
9,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 5 / 4
11,529
824
21,559
14,977
6,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xStOn3r88x
Hercules
15
2 / 7 / 9
9,291
664
10,818
24,339
23,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
52
30
Kills
16
18
Deaths
30
73
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
3
7
2.17
L
Charybdis
DarkAlchemist11
Charybdis
1
6
6
0.67
L
Anubis
4
9
10
1
L
6
5
4
1.6
W
Terra
Tarsio25
Terra
0
4
17
2.13
W
Medusa
11
4
13
4.38
W
Discordia
lebberan
Discordia
8
2
17
8.25
W
Sobek
nadia2011
Sobek
4
4
15
2.88
L
Hercules
xStOn3r88x
Hercules
2
7
9
0.93
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,691
Damage
61,443
79,876
Taken
85,578
62,965
Mitigated
61,391
39,256
Healing
33,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,049
2,421
2,820
4,916
14,733
17,011
0
9,037
5,696
0
7,535
L
Charybdis
DarkAlchemist11
Charybdis
7,222
1,570
1,881
3,228
13,175
4,735
0
8,777
4,398
0
20,048
L
Anubis
16,795
566
1,294
4,949
18,354
9,683
0
11,040
7,314
33,540
0
L
21,559
1,195
1,155
3,763
14,977
6,257
0
9,396
5,581
44,399
0
W
Terra
Tarsio25
Terra
7,065
829
6,079
6,577
16,416
18,770
331
7,526
8,418
10,715
0
W
Medusa
25,520
11,396
1,031
4,952
18,569
7,616
2,759
8,334
9,861
0
52,265
W
Discordia
lebberan
Discordia
25,757
646
1,397
3,332
11,188
5,551
1,698
4,139
6,683
55,362
0
W
Sobek
nadia2011
Sobek
5,228
415
2,655
6,982
21,313
23,903
484
9,974
10,644
8,054
0
L
Hercules
xStOn3r88x
Hercules
10,818
3,348
595
9,095
24,339
23,705
0
13,921
10,418
0
15,296
W
14,121
488
1,972
4,279
12,390
7,125
225
7,238
4,947
30,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,097
Gold Earned
48,668
147
Minions Killed
131
0
Camps Cleared
0
1,360,236
Distance Traveled
1,183,469
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,171
655
2
0
0
284,374
6
L
Charybdis
8,273
591
35
3
0
191,599
4
L
Anubis
10,404
743
34
2
0
213,029
0
L
Eset
11,529
824
44
3
0
267,646
0
W
Terra
10,101
722
3
0
0
258,442
0
W
Medusa
12,227
873
38
3
0
255,203
2
W
Discordia
12,825
916
77
6
0
293,754
0
W
Sobek
11,390
814
7
1
0
290,981
0
L
Hercules
9,291
664
16
1
0
226,821
0
W
Anubis
11,554
825
22
2
0
261,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role