Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Pakhero
Thanatos
Level 101
God Stats
8W - 16L
1,434 SR
Queue Stats
434W - 504L
1,416 Elo+
Solo
Osiris
Osiris
Pankorik
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,121 Elo+
Solo
Geb
Geb
Saggu
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,402 Elo+
Party 1
Ra
Ra
Szkielkoo91
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,268 Elo+
Party 1
Team Averages
Level 59
1,487 SR
1,341 Elo+

VS

Team Averages
Level 79
1,542 SR
1,466 Elo+
Kukulkan
Kukulkan
Drakko591
Kukulkan
Level 93
God Stats
3W - 4L
1,463 SR
Queue Stats
158W - 177L
1,476 Elo+
Party 3
Zeus
Zeus
Kiki8730
Zeus
Level 23
God Stats
8W - 2L
1,500 SR
Queue Stats
248W - 274L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
SgtLord
Sun Wukong
Level 122
God Stats
8W - 4L
1,500 SR
Queue Stats
330W - 313L
1,521 Elo+
Solo
Tiamat
Tiamat
Wolwerine96
Tiamat
Level 127
God Stats
2W - 0L
1,746 SR
Queue Stats
18W - 29L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
slepiPutnik
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 112L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 5 / 5
6,856
571
3,375
13,804
14,247
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Pakhero
Thanatos
11
2 / 5 / 1
7,374
615
2,643
8,000
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Pankorik
Osiris
16
4 / 3 / 3
8,573
714
7,877
8,141
10,294
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
Saggu
Geb
14
1 / 4 / 3
7,179
598
4,317
12,025
14,881
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 7 / 3
7,751
646
7,197
10,127
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drakko591
Kukulkan
16
4 / 2 / 11
9,804
817
12,140
7,852
2,981
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
17
5 / 1 / 9
9,795
816
14,287
5,230
1,797
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SgtLord
Sun Wukong
16
8 / 3 / 10
10,086
841
8,472
12,449
10,903
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
16
2 / 0 / 12
9,298
775
7,362
7,063
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
slepiPutnik
Sylvanus
15
4 / 2 / 10
9,986
832
4,061
10,552
8,216
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
75
7
Kills
23
24
Deaths
8
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
5
5
0.5
W
Kukulkan
Drakko591
Kukulkan
4
2
11
4.75
W
Zeus
5
1
9
9.5
L
Thanatos
Pakhero
Thanatos
2
5
1
0.5
L
Osiris
Pankorik
Osiris
4
3
3
1.83
L
Geb
Saggu
Geb
1
4
3
0.63
W
Sun Wukong
SgtLord
Sun Wukong
8
3
10
4.33
L
0
7
3
0.21
W
Tiamat
2
0
12
8
W
Sylvanus
slepiPutnik
Sylvanus
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,409
Damage
46,322
52,097
Taken
43,146
48,302
Mitigated
28,001
9,841
Healing
21,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,375
274
721
1,642
13,804
14,247
0
11,105
2,699
6,115
0
W
Kukulkan
Drakko591
Kukulkan
12,140
369
1,644
1,038
7,852
2,981
1,045
3,863
3,989
32,012
0
W
Zeus
14,287
2,819
922
562
5,230
1,797
1,326
2,128
3,102
26,964
0
L
Thanatos
Pakhero
Thanatos
2,643
57
885
2,220
8,000
4,107
0
6,396
1,604
0
3,455
L
Osiris
Pankorik
Osiris
7,877
1,589
562
1,172
8,141
10,294
0
5,818
2,323
0
22,019
L
Geb
Saggu
Geb
4,317
222
592
1,282
12,025
14,881
0
7,718
4,307
9,438
0
W
Sun Wukong
SgtLord
Sun Wukong
8,472
1,288
476
2,399
12,449
10,903
142
3,948
8,501
323
15,739
L
7,197
341
282
483
10,127
4,773
0
7,136
2,991
25,407
0
W
Tiamat
7,362
460
437
2,092
7,063
4,104
976
2,233
4,830
21,707
0
W
Sylvanus
slepiPutnik
Sylvanus
4,061
1,446
6,807
4,784
10,552
8,216
811
2,717
7,835
11,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,733
Gold Earned
48,969
112
Minions Killed
125
0
Camps Cleared
0
956,436
Distance Traveled
1,140,548
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,856
571
17
1
0
207,029
0
W
Kukulkan
9,804
817
45
4
0
207,423
0
W
Zeus
9,795
816
39
3
0
227,288
0
L
Thanatos
7,374
615
3
0
0
110,682
5
L
Osiris
8,573
714
32
3
0
236,346
1
L
Geb
7,179
598
7
1
0
204,488
4
W
Sun Wukong
10,086
841
3
0
0
229,160
1
L
Ra
7,751
646
53
4
0
197,891
0
W
Tiamat
9,298
775
26
2
0
267,987
0
W
Sylvanus
9,986
832
12
1
0
208,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role