Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CIULLO81347
Chiron
Level 158
God Stats
7W - 6L
1,727 SR
Queue Stats
282W - 189L
1,685 Elo+
Solo
Sol
Sol
Yakademush
Sol
Level 145
God Stats
10W - 4L
1,891 SR
Queue Stats
385W - 349L
1,642 Elo+
Solo
Team Averages
Level 135
1,706 SR
1,609 Elo+

VS

Team Averages
Level 115
1,701 SR
1,639 Elo+
Thor
Thor
BWRE_PHOENIX
Thor
Level 98
God Stats
0W - 2L
1,492 SR
Queue Stats
18W - 11L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
Maaahogany
Baron Samedi
Level 139
God Stats
3W - 1L
1,890 SR
Queue Stats
29W - 20L
1,623 Elo+
Party 1
Shiva
Shiva
bxlittleman
Shiva
Level 109
God Stats
2W - 1L
1,720 SR
Queue Stats
20W - 14L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 3 / 9
11,157
797
8,060
15,974
14,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
17
7 / 4 / 7
11,597
828
19,786
14,494
4,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 9
10,373
741
11,773
9,801
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
10,098
721
9,722
13,633
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Maaahogany
Baron Samedi
15
1 / 6 / 8
9,692
692
13,677
14,259
9,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 4
10,296
735
8,085
16,886
13,493
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
15
Kills
9
9
Deaths
15
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
9
2.83
L
4
5
5
1.3
W
Chiron
7
4
7
2.63
L
Baron Samedi
Maaahogany
Baron Samedi
1
6
8
0.83
W
4
2
9
4.25
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,619
Damage
31,484
40,269
Taken
44,778
22,901
Mitigated
28,038
15,091
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,060
782
890
4,917
15,974
14,522
203
6,697
9,277
22,293
0
L
9,722
2,590
0
447
13,633
4,881
660
5,223
8,410
0
24,024
W
Chiron
19,786
8,880
530
3,652
14,494
4,863
1,129
3,552
10,942
0
62,331
L
Baron Samedi
Maaahogany
Baron Samedi
13,677
543
1,621
3,446
14,259
9,664
320
6,298
7,961
43,535
0
W
11,773
3,641
0
5,102
9,801
3,516
1,694
3,712
6,089
32,740
3,008
L
8,085
1,281
118
1,292
16,886
13,493
345
7,437
9,449
0
19,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,127
Gold Earned
30,086
161
Minions Killed
112
8
Camps Cleared
5
760,493
Distance Traveled
735,085
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,157
797
28
2
0
237,316
4
L
Thor
10,098
721
36
3
5
234,711
6
W
Chiron
11,597
828
84
6
3
258,487
3
L
Baron Samedi
9,692
692
52
4
0
237,639
2
W
Sol
10,373
741
49
4
5
264,690
7
L
Shiva
10,296
735
24
2
0
262,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role