Player Matchup

Medusa
Medusa
CocoaButter1
Medusa
Level 135
God Stats
30W - 24L
1,705 SR
Queue Stats
223W - 278L
1,487 Elo+
Solo
Jormungandr
Jormungandr
TMF Dhum
Jormungandr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 134L
1,424 Elo+
Party 2
Scylla
Scylla
The2Kanss
Scylla
Level 107
God Stats
2W - 12L
1,371 SR
Queue Stats
67W - 75L
1,466 Elo+
Party 2
Team Averages
Level 131
1,525 SR
1,459 Elo+

VS

Team Averages
Level 106
1,610 SR
1,762 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ChargingJohnson
Scylla
Level 143
God Stats
25W - 10L
1,829 SR
Queue Stats
1,058W - 583L
1,844 Elo+
Party 1
Izanami
Izanami
Virgõ
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 4L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 5 / 5
9,021
820
3,390
12,316
3,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
TMF Dhum
Jormungandr
12
1 / 8 / 4
7,430
675
4,389
14,941
9,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
The2Kanss
Scylla
12
6 / 9 / 2
9,102
827
6,287
11,373
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 3 / 7
7,679
698
3,983
9,100
8,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
10 / 3 / 7
9,752
887
12,152
7,028
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Virgõ
Izanami
14
10 / 3 / 9
10,315
938
15,841
9,896
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
22
22
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
7
1.83
W
10
3
7
4.5
L
Medusa
2
5
5
0.9
L
Jormungandr
TMF Dhum
Jormungandr
1
8
4
0.38
L
Scylla
The2Kanss
Scylla
6
9
2
0.78
W
Izanami
Virgõ
Izanami
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,066
Damage
31,976
38,630
Taken
26,024
14,734
Mitigated
14,467
2,105
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,983
1,757
376
3,223
9,100
8,330
662
2,350
6,750
0
16,416
W
12,152
2,484
0
1,172
7,028
2,264
131
2,900
4,128
32,086
0
L
Medusa
3,390
1,583
0
468
12,316
3,172
0
3,176
9,140
0
13,396
L
Jormungandr
TMF Dhum
Jormungandr
4,389
1,233
0
937
14,941
9,176
0
5,853
9,088
24,296
0
L
Scylla
The2Kanss
Scylla
6,287
259
0
700
11,373
2,386
0
3,123
8,250
16,877
0
W
Izanami
Virgõ
Izanami
15,841
11,987
0
2,385
9,896
3,873
2,348
5,810
4,086
0
45,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,553
Gold Earned
27,746
65
Minions Killed
135
1
Camps Cleared
8
399,720
Distance Traveled
540,682
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,679
698
26
2
3
179,288
1
W
Scylla
9,752
887
43
4
3
184,885
1
L
Medusa
9,021
820
15
1
0
87,892
0
L
Jormungandr
7,430
675
42
4
1
153,226
0
L
Scylla
9,102
827
8
1
0
158,602
4
W
Izanami
10,315
938
66
6
2
176,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role