Player Matchup

Cerberus
Cerberus
OneWeirdLife
Cerberus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 382L
1,539 Elo+
Party 1
Arachne
Arachne
SpicyRicey
Arachne
Level 22
God Stats
2W - 1L
1,735 SR
Queue Stats
13W - 16L
1,391 Elo+
Party 1
Persephone
Persephone
lightfurry
Persephone
Level 66
God Stats
2W - 2L
1,355 SR
Queue Stats
3W - 2L
1,692 Elo+
Solo
Team Averages
Level 81
1,530 SR
1,541 Elo+

VS

Team Averages
Level 82
1,534 SR
1,337 Elo+
Osiris
Osiris
KruddyKaiser
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 2
Vulcan
Vulcan
NagNaggerto
Vulcan
Level 102
God Stats
20W - 25L
1,556 SR
Queue Stats
30W - 40L
1,291 Elo+
Solo
Medusa
Medusa
blutiger21
Medusa
Level 115
God Stats
0W - 2L
1,548 SR
Queue Stats
18W - 25L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OneWeirdLife
Cerberus
16
2 / 2 / 13
12,237
720
8,747
25,902
28,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
SpicyRicey
Arachne
17
11 / 2 / 5
12,812
754
11,500
17,603
11,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
lightfurry
Persephone
17
4 / 1 / 11
12,644
744
12,248
9,429
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 8 / 2
9,560
562
9,365
15,537
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
15
1 / 4 / 2
10,381
611
14,288
9,333
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
blutiger21
Medusa
15
2 / 5 / 1
10,777
634
16,543
12,844
4,433
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
4
5
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
8
2
0.25
L
Vulcan
1
4
2
0.5
W
Cerberus
OneWeirdLife
Cerberus
2
2
13
4.25
W
Arachne
SpicyRicey
Arachne
11
2
5
6.75
L
Medusa
blutiger21
Medusa
2
5
1
0.5
W
Persephone
lightfurry
Persephone
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,495
Damage
40,196
52,934
Taken
37,714
43,232
Mitigated
23,830
17,363
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,365
2,524
0
914
15,537
15,482
0
9,369
6,168
0
17,112
L
Vulcan
14,288
8,828
504
1,885
9,333
3,915
185
5,038
4,295
51,280
0
W
Cerberus
OneWeirdLife
Cerberus
8,747
617
0
8,821
25,902
28,690
256
8,320
16,915
34,283
0
W
Arachne
SpicyRicey
Arachne
11,500
8,238
661
5,907
17,603
11,894
2,520
3,622
13,815
0
47,914
L
Medusa
blutiger21
Medusa
16,543
9,427
401
2,733
12,844
4,433
0
7,373
5,471
0
63,312
W
Persephone
lightfurry
Persephone
12,248
249
0
1,974
9,429
2,648
399
3,645
5,647
51,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,693
Gold Earned
30,718
192
Minions Killed
201
7
Camps Cleared
7
942,438
Distance Traveled
846,552
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,560
562
18
1
0
288,354
1
L
Vulcan
10,381
611
77
5
6
292,367
1
W
Cerberus
12,237
720
70
4
2
290,974
0
W
Arachne
12,812
754
35
2
5
345,397
4
L
Medusa
10,777
634
106
6
1
265,831
4
W
Persephone
12,644
744
87
5
0
306,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role