Player Matchup

Hou Yi
Hou Yi
Gold I
HaythamFoX
Hou Yi
Gold I
Level 160
God Stats
0W - 1L
1,495 SR
Queue Stats
41W - 40L
1,644 MMR
Party 1
Bellona
Bellona
Platinum I
MADem0n
Bellona
Platinum I
Level 155
God Stats
94W - 108L
1,583 SR
Queue Stats
546W - 565L
1,862 MMR
Solo
Sol
Sol
Gold I
RANDYPLAY
Sol
Gold I
Level 121
God Stats
10W - 13L
1,643 SR
Queue Stats
272W - 277L
1,729 MMR
Solo
Odin
Odin
Gold III
RexxarMokNathal
Odin
Gold III
Level 127
God Stats
2W - 3L
1,578 SR
Queue Stats
70W - 61L
1,697 MMR
Party 1
Thoth
Thoth
Platinum III
TheHound16
Thoth
Platinum III
Level 128
God Stats
1W - 3L
1,286 SR
Queue Stats
93W - 95L
1,812 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,517 SR
1,749 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,578 SR
1,668 MMR
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum V
FeitanxMG
Xbalanque
Platinum V
Level 108
God Stats
13W - 13L
1,504 SR
Queue Stats
167W - 173L
1,645 MMR
Solo
Zeus
Zeus
Diamond V
LeeroyJnkins
Zeus
Diamond V
Level 47
God Stats
39W - 19L
1,760 SR
Queue Stats
169W - 160L
2,053 MMR
Solo
Artio
Artio
Platinum IV
zSnowy
Artio
Platinum IV
Level 160
God Stats
7W - 4L
1,626 SR
Queue Stats
481W - 471L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HaythamFoX
Hou Yi
9
0 / 2 / 2
5,142
514
3,125
5,895
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MADem0n
Bellona
9
1 / 3 / 0
5,589
559
2,566
8,093
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 1
4,723
472
2,570
6,935
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 2
4,200
420
1,838
7,964
2,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
7
3 / 1 / 0
4,869
487
1,178
1,852
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
NemesisSetGilgameshCliodhna

VS

Bans
BastetAthenaLokiShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
6 / 1 / 1
6,853
685
5,201
4,955
2,557
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
 
Bakasura
11
3 / 1 / 1
6,324
632
3,288
4,943
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
FeitanxMG
Xbalanque
11
0 / 1 / 4
5,908
591
3,556
4,775
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 1
6,598
660
9,146
4,228
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
zSnowy
Artio
10
1 / 1 / 5
5,652
565
1,881
5,764
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
1
6.5
W
Bakasura
 
Bakasura
3
1
1
3.5
W
Xbalanque
FeitanxMG
Xbalanque
0
1
4
2
L
Hou Yi
HaythamFoX
Hou Yi
0
2
2
0.5
W
4
1
1
4.5
L
Bellona
MADem0n
Bellona
1
3
0
0.33
L
0
6
1
0.08
L
0
2
2
0.5
L
Thoth
3
1
0
3
W
Artio
zSnowy
Artio
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,277
Damage
23,072
30,739
Taken
24,665
10,501
Mitigated
10,306
5,522
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,201
802
0
2,462
4,955
2,557
0
1,721
3,234
34,395
0
W
Bakasura
 
Bakasura
3,288
2,073
0
2,916
4,943
2,131
0
283
4,660
0
34,685
W
Xbalanque
FeitanxMG
Xbalanque
3,556
612
0
2,192
4,775
1,273
1,084
269
4,506
0
42,631
L
Hou Yi
HaythamFoX
Hou Yi
3,125
1,486
0
1,908
5,895
1,273
0
1,605
4,220
0
30,171
W
9,146
1,335
0
1,009
4,228
1,100
100
916
3,312
53,702
0
L
Bellona
MADem0n
Bellona
2,566
773
0
629
8,093
3,547
0
5,279
2,759
0
26,528
L
2,570
1,072
0
1,727
6,935
2,286
0
5,149
1,675
13,731
3,126
L
1,838
368
86
680
7,964
2,942
0
3,607
4,060
0
9,459
L
Thoth
1,178
76
0
492
1,852
453
0
588
1,224
15,682
0
W
Artio
zSnowy
Artio
1,881
259
85
2,176
5,764
3,245
34
208
5,556
9,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,523
Gold Earned
31,335
211
Minions Killed
344
0
Camps Cleared
0
834,377
Distance Traveled
1,023,538
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,853
685
73
7
0
184,483
4
W
Bakasura
6,324
632
81
8
0
255,147
1
W
Xbalanque
5,908
591
71
7
0
186,941
5
L
Hou Yi
5,142
514
65
7
0
180,522
1
W
Zeus
6,598
660
96
10
0
193,110
5
L
Bellona
5,589
559
62
6
0
189,507
0
L
Sol
4,723
472
32
3
0
166,072
1
L
Odin
4,200
420
13
1
0
211,581
5
L
Thoth
4,869
487
39
4
0
86,695
1
W
Artio
5,652
565
23
2
0
203,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role