Player Matchup

Ra
Ra
Avidity D1
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Shiva
Shiva
IcyRift
Shiva
Level 148
God Stats
20W - 10L
1,628 SR
Queue Stats
272W - 309L
1,464 Elo+
Party 2
Odin
Odin
TpPowerman95
Odin
Level 86
God Stats
15W - 13L
1,539 SR
Queue Stats
253W - 262L
1,444 Elo+
Solo
Skadi
Skadi
Zhuus
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,774 Elo+
Party 2
Baron Samedi
Baron Samedi
Zi2K56
Baron Samedi
Level 136
God Stats
4W - 4L
1,436 SR
Queue Stats
413W - 450L
1,492 Elo+
Party 2
Team Averages
Level 79
1,521 SR
1,535 Elo+

VS

Team Averages
Level 95
1,518 SR
1,426 Elo+
Pele
Pele
ICE x Null
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 249L
1,428 Elo+
Party 3
Bakasura
Bakasura
ICE x Sinbad
Bakasura
Level 69
God Stats
7W - 5L
1,678 SR
Queue Stats
410W - 376L
1,446 Elo+
Party 3
Hera
Hera
MYABLU_300
Hera
Level 83
God Stats
34W - 34L
1,525 SR
Queue Stats
535W - 723L
1,484 Elo+
Party 1
Artio
Artio
PGI-Sora_0_o
Artio
Level 129
God Stats
11W - 18L
1,399 SR
Queue Stats
947W - 1,080L
1,433 Elo+
Party 1
Skadi
Skadi
ShadowGaia03
Skadi
Level 105
God Stats
22W - 23L
1,486 SR
Queue Stats
490W - 622L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 2
8,639
432
2,631
10,313
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
IcyRift
Shiva
16
7 / 6 / 3
10,526
526
16,687
20,944
10,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 1
10,667
533
13,716
14,130
13,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
Zhuus
Skadi
14
2 / 6 / 1
9,043
452
5,030
12,080
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Zi2K56
Baron Samedi
14
2 / 7 / 5
8,941
447
8,743
14,892
12,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 4
10,800
540
9,825
18,105
9,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ICE x Sinbad
Bakasura
20
7 / 1 / 5
12,889
644
13,635
16,537
8,396
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
6 / 5 / 8
11,031
552
8,949
6,871
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 0 / 11
11,913
596
13,861
20,197
22,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
9 / 4 / 3
11,203
560
9,886
10,913
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
14
Kills
31
31
Deaths
14
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
2
4
4
1
W
Bakasura
ICE x Sinbad
Bakasura
7
1
5
9.5
L
Shiva
IcyRift
Shiva
7
6
3
1.42
W
6
5
8
2
W
7
0
11
12.5
W
9
4
3
2.63
L
3
3
1
1.17
L
Skadi
Zhuus
Skadi
2
6
1
0.42
L
Baron Samedi
Zi2K56
Baron Samedi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,807
Damage
56,156
72,359
Taken
72,623
42,196
Mitigated
45,371
15,472
Healing
21,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,631
668
352
583
10,313
3,219
401
5,016
5,191
39,737
0
W
9,825
2,304
0
7,486
18,105
9,144
0
2,079
15,070
0
71,499
W
Bakasura
ICE x Sinbad
Bakasura
13,635
8,701
0
4,925
16,537
8,396
103
2,670
13,718
0
123,325
L
Shiva
IcyRift
Shiva
16,687
5,006
811
6,384
20,944
10,130
0
6,502
14,076
0
80,823
W
8,949
1,788
0
719
6,871
1,795
844
875
5,950
45,719
0
W
13,861
1,118
582
6,438
20,197
22,592
208
3,224
16,973
51,455
9,434
W
9,886
3,406
0
1,518
10,913
3,444
3,317
3,389
7,524
0
54,597
L
13,716
2,137
0
2,586
14,130
13,096
564
1,938
11,564
3,157
70,122
L
Skadi
Zhuus
Skadi
5,030
2,403
0
1,289
12,080
3,368
710
3,264
8,606
0
46,248
L
Baron Samedi
Zi2K56
Baron Samedi
8,743
911
1,075
2,392
14,892
12,383
149
4,542
9,932
38,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,816
Gold Earned
57,836
472
Minions Killed
635
0
Camps Cleared
0
1,786,452
Distance Traveled
2,110,585
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,639
432
81
4
0
301,896
1
W
Pele
10,800
540
141
7
0
409,428
7
W
Bakasura
12,889
644
213
11
0
545,929
2
L
Shiva
10,526
526
117
6
0
407,256
3
W
Hera
11,031
552
100
5
0
397,504
6
W
Artio
11,913
596
71
4
0
426,898
10
W
Skadi
11,203
560
110
6
0
330,826
4
L
Odin
10,667
533
148
7
0
345,885
5
L
Skadi
9,043
452
78
4
0
363,276
6
L
Baron Samedi
8,941
447
48
2
0
368,139
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role