Player Matchup

Sol
Sol
SaNgGoLd
Sol
Level 160
God Stats
3W - 4L
1,473 SR
Queue Stats
231W - 227L
1,612 Elo+
Party 2
Khepri
Khepri
Shilona
Khepri
Level 156
God Stats
6W - 7L
1,276 SR
Queue Stats
397W - 389L
1,611 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tarnis
Ah Muzen Cab
Level 154
God Stats
6W - 3L
1,828 SR
Queue Stats
122W - 116L
1,555 Elo+
Party 1
Osiris
Osiris
TribeCore
Osiris
Level 160
God Stats
3W - 2L
1,211 SR
Queue Stats
97W - 87L
1,547 Elo+
Party 1
Bacchus
Bacchus
perfekt96
Bacchus
Level 153
God Stats
1W - 2L
1,188 SR
Queue Stats
91W - 82L
1,526 Elo+
Solo
Team Averages
Level 157
1,395 SR
1,570 Elo+

VS

Team Averages
Level 107
1,408 SR
1,532 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AfroAcid
Odin
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 216L
1,540 Elo+
Party 3
Scylla
Scylla
Kayser90
Scylla
Level 68
God Stats
0W - 3L
1,211 SR
Queue Stats
172W - 186L
1,504 Elo+
Party 3
Ne Zha
Ne Zha
Zoppl
Ne Zha
Level 146
God Stats
0W - 2L
1,331 SR
Queue Stats
139W - 126L
1,531 Elo+
Solo
The Morrigan
The Morrigan
xDoorbell
The Morrigan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 131L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 11
11,814
844
22,646
13,943
6,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Shilona
Khepri
18
2 / 3 / 22
11,774
841
8,395
15,793
22,150
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
Tarnis
Ah Muzen Cab
18
6 / 4 / 14
11,242
803
19,101
15,833
8,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
TribeCore
Osiris
17
7 / 5 / 15
11,037
788
11,009
16,868
20,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
perfekt96
Bacchus
16
3 / 5 / 18
10,946
782
11,704
15,796
26,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 4 / 6
11,565
826
14,250
22,543
19,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
17
1 / 5 / 13
10,903
779
6,945
16,593
19,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Kayser90
Scylla
18
7 / 5 / 7
11,025
788
13,365
12,153
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Zoppl
Ne Zha
18
3 / 5 / 11
10,704
765
14,499
17,763
11,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Morrigan
xDoorbell
The Morrigan
17
3 / 8 / 7
10,075
720
11,281
11,300
5,213
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
63
27
Kills
19
19
Deaths
27
80
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
4
6
2
L
Odin
1
5
13
1.5
L
Scylla
Kayser90
Scylla
7
5
7
2.1
W
9
2
11
7.25
W
Khepri
Shilona
Khepri
2
3
22
4.33
W
Ah Muzen Cab
Tarnis
Ah Muzen Cab
6
4
14
3.25
W
Osiris
TribeCore
Osiris
7
5
15
2.9
L
Ne Zha
Zoppl
Ne Zha
3
5
11
1.7
W
Bacchus
perfekt96
Bacchus
3
5
18
2.4
L
The Morrigan
xDoorbell
The Morrigan
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,855
Damage
60,340
78,233
Taken
80,352
84,791
Mitigated
61,662
20,065
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,250
2,400
3,705
3,775
22,543
19,372
683
12,753
9,790
0
27,434
L
Odin
6,945
1,230
573
2,385
16,593
19,653
225
6,031
10,562
177
15,112
L
Scylla
Kayser90
Scylla
13,365
1,068
1,669
1,569
12,153
5,883
916
7,435
4,718
33,723
0
W
22,646
8,249
0
2,982
13,943
6,978
3,438
3,771
10,059
48,563
0
W
Khepri
Shilona
Khepri
8,395
178
5,517
3,176
15,793
22,150
492
3,559
12,182
17,038
0
W
Ah Muzen Cab
Tarnis
Ah Muzen Cab
19,101
6,108
616
3,902
15,833
8,734
2,173
4,129
11,652
0
57,709
W
Osiris
TribeCore
Osiris
11,009
3,219
995
2,287
16,868
20,724
75
5,100
11,684
0
19,185
L
Ne Zha
Zoppl
Ne Zha
14,499
2,392
1,260
4,560
17,763
11,541
986
10,416
7,347
0
28,248
W
Bacchus
perfekt96
Bacchus
11,704
811
0
590
15,796
26,205
515
5,208
10,459
17,413
0
L
The Morrigan
xDoorbell
The Morrigan
11,281
2,943
0
666
11,300
5,213
954
6,110
5,160
17,632
3,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,813
Gold Earned
54,272
162
Minions Killed
157
0
Camps Cleared
0
1,189,009
Distance Traveled
1,268,443
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,565
826
27
2
0
269,355
2
L
Odin
10,903
779
32
2
0
258,915
0
L
Scylla
11,025
788
50
4
0
248,722
2
W
Sol
11,814
844
62
4
0
245,274
0
W
Khepri
11,774
841
10
1
0
251,140
0
W
Ah Muzen Cab
11,242
803
71
5
0
237,878
0
W
Osiris
11,037
788
12
1
0
246,912
1
L
Ne Zha
10,704
765
21
2
0
267,723
3
W
Bacchus
10,946
782
7
1
0
207,805
0
L
The Morrigan
10,075
720
27
2
0
223,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role