Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Rom4n
Hou Yi
Level 160
God Stats
18W - 10L
1,749 SR
Queue Stats
123W - 126L
1,611 Elo+
Solo
Scylla
Scylla
xMontoyax
Scylla
Level 158
God Stats
8W - 7L
1,505 SR
Queue Stats
726W - 770L
1,561 Elo+
Solo
Team Averages
Level 157
1,551 SR
1,534 Elo+

VS

Team Averages
Level 147
1,558 SR
1,555 Elo+
Anubis
Anubis
DavidDíaz
Anubis
Level 158
God Stats
18W - 10L
1,767 SR
Queue Stats
330W - 325L
1,568 Elo+
Party 2
Janus
Janus
Dynozo
Janus
Level 126
God Stats
9W - 17L
1,269 SR
Queue Stats
155W - 134L
1,562 Elo+
Solo
Anhur
Anhur
Kiulua
Anhur
Level 147
God Stats
9W - 15L
1,500 SR
Queue Stats
359W - 305L
1,503 Elo+
Solo
Serqet
Serqet
NoelVermilion
Serqet
Level 149
God Stats
1W - 2L
1,524 SR
Queue Stats
75W - 83L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
zChariot
Danzaburou
Level 154
God Stats
3W - 2L
1,729 SR
Queue Stats
28W - 26L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 1 / 1
6,734
673
4,385
5,686
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
 
Shiva
11
0 / 1 / 4
6,227
623
3,203
4,150
2,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 6
5,419
542
1,314
7,882
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Rom4n
Hou Yi
12
5 / 0 / 0
6,903
690
6,385
6,954
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
xMontoyax
Scylla
12
1 / 2 / 0
6,482
648
1,789
4,326
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DavidDíaz
Anubis
10
1 / 4 / 1
5,644
564
3,707
7,157
3,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Dynozo
Janus
13
0 / 2 / 1
6,665
667
1,223
4,061
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Kiulua
Anhur
4
0 / 2 / 0
4,211
421
1,136
3,730
510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
6,266
627
3,481
5,327
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
zChariot
Danzaburou
9
0 / 3 / 0
5,342
534
4,634
6,249
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
4
4
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
1
1
5.5
W
Shiva
 
Shiva
0
1
4
2
W
Kumbhakarna
 
Kumbhakarna
0
0
6
3
L
Anubis
DavidDíaz
Anubis
1
4
1
0.38
L
Janus
Dynozo
Janus
0
2
1
0.25
L
Anhur
Kiulua
Anhur
0
2
0
0
L
3
0
1
3.5
W
Hou Yi
Rom4n
Hou Yi
5
0
0
5
W
Scylla
xMontoyax
Scylla
1
2
0
0.5
L
Danzaburou
zChariot
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
14,181
28,998
Taken
26,524
9,987
Mitigated
8,644
9,849
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,385
782
0
2,825
5,686
1,563
0
513
5,031
0
39,326
W
Shiva
 
Shiva
3,203
563
0
1,076
4,150
2,071
0
1,454
2,642
0
30,457
W
Kumbhakarna
 
Kumbhakarna
1,314
396
0
1,534
7,882
3,733
0
1,995
5,672
8,413
0
L
Anubis
DavidDíaz
Anubis
3,707
197
0
2,088
7,157
3,714
0
154
6,838
24,838
0
L
Janus
Dynozo
Janus
1,223
0
0
250
4,061
1,279
0
1,320
2,649
48,690
0
L
Anhur
Kiulua
Anhur
1,136
758
433
736
3,730
510
0
451
3,279
0
7,043
L
3,481
827
0
2,727
5,327
1,645
0
676
4,550
0
30,362
W
Hou Yi
Rom4n
Hou Yi
6,385
3,597
0
3,206
6,954
1,537
356
0
6,954
0
50,540
W
Scylla
xMontoyax
Scylla
1,789
295
0
1,208
4,326
1,083
0
898
3,082
40,562
0
L
Danzaburou
zChariot
Danzaburou
4,634
1,330
0
1,528
6,249
1,496
0
344
5,905
0
30,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
28,128
356
Minions Killed
321
0
Camps Cleared
0
1,063,410
Distance Traveled
898,680
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,734
673
86
9
0
239,720
1
W
Shiva
6,227
623
64
6
0
213,897
3
W
Kumbhakarna
5,419
542
18
2
0
244,964
4
L
Anubis
5,644
564
57
6
0
170,218
2
L
Janus
6,665
667
122
12
0
225,111
3
L
Anhur
4,211
421
12
1
0
87,973
3
L
Serqet
6,266
627
70
7
0
243,604
2
W
Hou Yi
6,903
690
96
10
0
190,303
3
W
Scylla
6,482
648
92
9
0
174,526
6
L
Danzaburou
5,342
534
60
6
0
171,774
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role