Player Matchup

Thanatos
Thanatos
Pazuzu775v
Thanatos
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 19L
1,489 Elo+
Solo
Hou Yi
Hou Yi
RaasDaN
Hou Yi
Level 28
God Stats
2W - 6L
1,115 SR
Queue Stats
20W - 29L
1,334 Elo+
Party 1
Agni
Agni
TheLeakyCaldron
Agni
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 96L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
abase-jr
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,244 Elo+
Party 1
Cerberus
Cerberus
helo1798
Cerberus
Level 42
God Stats
11W - 11L
1,440 SR
Queue Stats
22W - 31L
1,367 Elo+
Party 1
Team Averages
Level 32
1,411 SR
1,371 Elo+

VS

Team Averages
Level 59
1,629 SR
1,488 Elo+
Gilgamesh
Gilgamesh
CS Sh1fty
Gilgamesh
Level 48
God Stats
2W - 1L
1,555 SR
Queue Stats
115W - 111L
1,509 Elo+
Solo
Awilix
Awilix
IMMA_FXKIN_BOSS_
Awilix
Level 116
God Stats
8W - 6L
1,583 SR
Queue Stats
18W - 17L
1,541 Elo+
Party 2
Anubis
Anubis
INFERNAL-_-Mew
Anubis
Level 28
God Stats
2W - 0L
1,653 SR
Queue Stats
7W - 5L
1,696 Elo+
Party 2
Bacchus
Bacchus
RaDoMNATE
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 166L
1,434 Elo+
Solo
Ullr
Ullr
SimpleSuicide
Ullr
Level 59
God Stats
1W - 0L
1,856 SR
Queue Stats
3W - 5L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pazuzu775v
Thanatos
10
2 / 6 / 4
6,402
457
4,110
9,458
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
RaasDaN
Hou Yi
12
2 / 3 / 0
7,016
501
4,277
8,989
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 8 / 5
7,145
510
10,733
11,549
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
abase-jr
Zhong Kui
11
1 / 3 / 3
7,040
503
6,218
11,536
6,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
helo1798
Cerberus
11
2 / 4 / 0
6,342
453
3,981
8,833
5,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CS Sh1fty
Gilgamesh
13
4 / 3 / 0
7,828
559
7,224
10,989
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 2 / 6
8,797
628
8,788
8,783
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
9 / 2 / 5
8,893
635
11,799
9,976
4,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
RaDoMNATE
Bacchus
11
0 / 3 / 12
7,480
534
3,766
8,981
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 1 / 6
9,101
650
4,666
8,261
2,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
24
24
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CS Sh1fty
Gilgamesh
4
3
0
1.33
W
8
2
6
5.5
W
9
2
5
5.75
L
Thanatos
Pazuzu775v
Thanatos
2
6
4
0.67
W
Bacchus
RaDoMNATE
Bacchus
0
3
12
2
L
Hou Yi
RaasDaN
Hou Yi
2
3
0
0.67
W
3
1
6
6
L
4
8
5
0.81
L
Zhong Kui
abase-jr
Zhong Kui
1
3
3
0.83
L
Cerberus
helo1798
Cerberus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,319
Damage
36,243
50,365
Taken
46,990
18,737
Mitigated
23,628
15,249
Healing
10,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CS Sh1fty
Gilgamesh
7,224
2,845
0
1,400
10,989
6,682
0
5,107
5,882
0
41,443
W
8,788
3,074
0
2,524
8,783
2,765
0
3,538
5,245
0
49,148
W
11,799
707
0
5,526
9,976
4,523
520
6,683
3,293
49,864
0
L
Thanatos
Pazuzu775v
Thanatos
4,110
1,248
0
5,229
9,458
2,654
0
1,924
7,451
0
22,563
W
Bacchus
RaDoMNATE
Bacchus
3,766
1,003
0
876
8,981
7,321
356
3,146
5,528
15,404
6,049
L
Hou Yi
RaasDaN
Hou Yi
4,277
1,953
0
2,625
8,989
1,749
0
3,066
5,923
0
36,538
W
4,666
3,181
0
406
8,261
2,337
0
2,458
5,803
0
68,383
L
10,733
889
27
1,397
11,549
1,952
0
5,876
5,633
31,244
0
L
Zhong Kui
abase-jr
Zhong Kui
6,218
1,490
0
3,704
11,536
6,398
614
2,165
9,034
35,607
0
L
Cerberus
helo1798
Cerberus
3,981
220
108
2,159
8,833
5,984
0
2,378
6,455
22,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
42,099
282
Minions Killed
410
0
Camps Cleared
0
1,222,428
Distance Traveled
1,360,996
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,828
559
84
6
0
268,198
0
W
Awilix
8,797
628
78
6
0
341,154
1
W
Anubis
8,893
635
81
6
0
255,963
2
L
Thanatos
6,402
457
52
4
0
216,220
0
W
Bacchus
7,480
534
30
2
0
276,687
2
L
Hou Yi
7,016
501
80
6
0
250,216
2
W
Ullr
9,101
650
137
10
0
218,994
1
L
Agni
7,145
510
49
4
0
239,261
0
L
Zhong Kui
7,040
503
73
5
0
247,321
1
L
Cerberus
6,342
453
28
2
0
269,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role