Player Matchup

Atlas
Atlas
AJGranty
Atlas
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 44L
1,597 Elo+
Solo
Artio
Artio
NotRiskyyy
Artio
Level 61
God Stats
1W - 2L
1,312 SR
Queue Stats
27W - 21L
1,560 Elo+
Solo
Fenrir
Fenrir
PowerOfNow
Fenrir
Level 142
God Stats
49W - 75L
1,500 SR
Queue Stats
654W - 680L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Uprise21
Hou Yi
Level 111
God Stats
9W - 9L
1,695 SR
Queue Stats
98W - 94L
1,526 Elo+
Party 2
Agni
Agni
roberlp
Agni
Level 109
God Stats
16W - 9L
1,667 SR
Queue Stats
148W - 130L
1,500 Elo+
Party 2
Team Averages
Level 105
1,535 SR
1,542 Elo+

VS

Team Averages
Level 114
1,471 SR
1,561 Elo+
Aphrodite
Aphrodite
DEniskast
Aphrodite
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 130L
1,554 Elo+
Solo
Medusa
Medusa
Godros
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,686 Elo+
Party 1
Cliodhna
Cliodhna
LuschesMälfoi
Cliodhna
Level 123
God Stats
8W - 5L
1,619 SR
Queue Stats
292W - 270L
1,509 Elo+
Party 1
Sobek
Sobek
hannibal55555
Sobek
Level 126
God Stats
4W - 2L
1,287 SR
Queue Stats
186W - 170L
1,560 Elo+
Party 1
Artemis
Artemis
晨曦下的意淫
Artemis
Level 106
God Stats
22W - 30L
1,448 SR
Queue Stats
775W - 759L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AJGranty
Atlas
10
0 / 3 / 4
6,153
513
4,303
9,301
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
8
0 / 3 / 0
5,492
458
3,471
8,832
7,320
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
PowerOfNow
Fenrir
12
5 / 2 / 0
7,181
598
4,715
9,750
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Uprise21
Hou Yi
9
2 / 3 / 1
5,927
494
5,338
7,333
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
roberlp
Agni
12
1 / 2 / 2
6,915
576
7,373
4,787
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DEniskast
Aphrodite
11
1 / 2 / 0
6,452
538
1,831
8,134
2,628
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Godros
Medusa
11
1 / 1 / 3
6,322
527
5,338
6,553
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
14
9 / 1 / 1
8,022
669
7,628
7,551
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 4
6,133
511
3,233
10,412
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 1 / 2
6,386
532
7,501
7,540
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
13
13
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
AJGranty
Atlas
0
3
4
0.67
W
Aphrodite
DEniskast
Aphrodite
1
2
0
0.5
W
Medusa
Godros
Medusa
1
1
3
2.5
W
Cliodhna
9
1
1
9.5
L
Artio
0
3
0
0
L
Fenrir
PowerOfNow
Fenrir
5
2
0
2.5
L
Hou Yi
Uprise21
Hou Yi
2
3
1
0.83
W
1
3
4
1
L
Agni
roberlp
Agni
1
2
2
1
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,200
Damage
25,531
40,003
Taken
40,190
18,584
Mitigated
16,027
11,660
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AJGranty
Atlas
4,303
1,507
85
1,545
9,301
4,475
231
1,225
8,076
20,301
0
W
Aphrodite
DEniskast
Aphrodite
1,831
180
214
4,477
8,134
2,628
770
5,774
2,360
35,287
0
W
Medusa
Godros
Medusa
5,338
2,360
0
2,926
6,553
1,660
216
1,931
4,622
0
42,389
W
Cliodhna
7,628
1,415
0
1,995
7,551
2,462
0
2,101
5,450
0
52,807
L
Artio
3,471
432
0
3,434
8,832
7,320
0
0
8,832
25,200
0
L
Fenrir
PowerOfNow
Fenrir
4,715
1,108
0
4,200
9,750
3,344
0
703
9,047
0
39,700
L
Hou Yi
Uprise21
Hou Yi
5,338
3,739
0
1,871
7,333
2,057
480
1,414
5,919
0
32,242
W
3,233
327
0
4,849
10,412
6,966
0
1,922
8,490
15,488
0
L
Agni
roberlp
Agni
7,373
571
0
525
4,787
1,388
728
1,722
3,065
48,378
0
W
7,501
3,794
0
2,272
7,540
2,311
189
3,419
4,121
0
35,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
33,315
315
Minions Killed
356
0
Camps Cleared
0
1,056,217
Distance Traveled
1,184,508
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,153
513
30
3
0
225,114
4
W
Aphrodite
6,452
538
98
8
0
224,922
3
W
Medusa
6,322
527
73
6
0
216,664
2
W
Cliodhna
8,022
669
95
8
0
277,457
3
L
Artio
5,492
458
57
5
0
149,395
3
L
Fenrir
7,181
598
73
6
0
244,213
3
L
Hou Yi
5,927
494
61
5
0
210,029
0
W
Sobek
6,133
511
21
2
0
260,273
4
L
Agni
6,915
576
94
8
0
227,466
3
W
Artemis
6,386
532
69
6
0
205,192
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role