Player Matchup

Kuzenbo
Kuzenbo
John001
Kuzenbo
Level 160
God Stats
3W - 6L
1,490 SR
Queue Stats
258W - 263L
1,524 Elo+
Solo
Scylla
Scylla
Lasnower
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Lulepbpsrb
Kumbhakarna
Level 160
God Stats
10W - 17L
1,487 SR
Queue Stats
657W - 653L
1,434 Elo+
Solo
Tyr
Tyr
Weeknees
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,483 Elo+
Party 2
Sobek
Sobek
lokm
Sobek
Level 144
God Stats
6W - 5L
1,500 SR
Queue Stats
247W - 235L
1,546 Elo+
Solo
Team Averages
Level 127
1,495 SR
1,494 Elo+

VS

Team Averages
Level 101
1,535 SR
1,510 Elo+
Danzaburou
Danzaburou
I_NeoX_IHD1
Danzaburou
Level 125
God Stats
4W - 0L
1,248 SR
Queue Stats
105W - 98L
1,576 Elo+
Solo
Neith
Neith
LL1opoX
Neith
Level 79
God Stats
5W - 2L
1,798 SR
Queue Stats
122W - 115L
1,517 Elo+
Party 1
Odin
Odin
sXInfernuSsxS
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,445 Elo+
Party 3
Ullr
Ullr
tomiorjales
Ullr
Level 113
God Stats
2W - 1L
1,846 SR
Queue Stats
47W - 44L
1,469 Elo+
Party 3
Freya
Freya
xXSn1kersXx
Freya
Level 79
God Stats
1W - 1L
1,285 SR
Queue Stats
204W - 175L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
John001
Kuzenbo
19
4 / 3 / 11
10,598
707
14,359
17,776
26,898
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
Lasnower
Scylla
18
6 / 6 / 8
11,127
742
15,757
13,988
6,735
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
Lulepbpsrb
Kumbhakarna
16
0 / 5 / 12
9,966
664
5,668
19,044
29,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 4 / 7
10,320
688
11,610
16,722
23,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
lokm
Sobek
16
4 / 5 / 10
10,847
723
8,814
22,698
29,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
I_NeoX_IHD1
Danzaburou
19
7 / 5 / 11
12,688
846
23,542
14,560
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
LL1opoX
Neith
19
5 / 2 / 13
11,570
771
19,504
14,957
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 6 / 17
11,054
737
8,251
15,356
20,598
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 12
11,184
746
12,744
9,647
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 15
10,995
733
14,804
13,490
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
91
19
Kills
23
23
Deaths
19
48
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
I_NeoX_IHD1
Danzaburou
7
5
11
2.5
L
Kuzenbo
John001
Kuzenbo
4
3
11
3.17
W
Neith
LL1opoX
Neith
5
2
13
5.75
L
Scylla
Lasnower
Scylla
6
6
8
1.67
L
Kumbhakarna
Lulepbpsrb
Kumbhakarna
0
5
12
1.2
L
5
4
7
2.13
L
Sobek
lokm
Sobek
4
5
10
1.8
W
3
6
17
1.92
W
5
3
12
3.67
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,208
Damage
78,845
90,228
Taken
68,010
116,322
Mitigated
44,778
24,910
Healing
29,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
I_NeoX_IHD1
Danzaburou
23,542
8,545
832
5,078
14,560
6,363
1,384
10,543
4,017
0
51,437
L
Kuzenbo
John001
Kuzenbo
14,359
4,084
3,883
3,187
17,776
26,898
96
2,684
15,092
24,213
416
W
Neith
LL1opoX
Neith
19,504
10,382
998
7,800
14,957
6,794
814
11,200
3,757
0
43,388
L
Scylla
Lasnower
Scylla
15,757
339
1,409
791
13,988
6,735
216
2,173
11,815
39,919
0
L
Kumbhakarna
Lulepbpsrb
Kumbhakarna
5,668
370
1,868
2,376
19,044
29,377
107
2,301
16,743
10,844
0
L
11,610
1,123
1,847
2,654
16,722
23,913
1,195
2,735
13,987
0
20,745
L
Sobek
lokm
Sobek
8,814
294
1,381
5,514
22,698
29,399
148
4,911
17,787
20,372
0
W
8,251
822
781
835
15,356
20,598
94
6,777
8,579
0
11,306
W
12,744
6,890
1,667
2,563
9,647
4,639
2,476
6,016
3,631
0
32,544
W
14,804
4,240
1,833
6,632
13,490
6,384
267
9,834
3,656
29,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,858
Gold Earned
57,491
138
Minions Killed
195
0
Camps Cleared
0
1,398,137
Distance Traveled
1,279,710
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,688
846
62
4
0
240,081
0
L
Kuzenbo
10,598
707
23
2
0
293,997
0
W
Neith
11,570
771
45
3
0
253,796
2
L
Scylla
11,127
742
63
4
0
256,020
0
L
Kumbhakarna
9,966
664
9
1
0
275,899
1
L
Tyr
10,320
688
27
2
0
283,658
0
L
Sobek
10,847
723
16
1
0
288,563
0
W
Odin
11,054
737
6
0
0
267,502
0
W
Ullr
11,184
746
43
3
0
258,290
2
W
Freya
10,995
733
39
3
0
260,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role