Player Matchup

Nu Wa
Nu Wa
Badarayanya
Nu Wa
Level 124
God Stats
4W - 1L
1,518 SR
Queue Stats
51W - 66L
1,448 Elo+
Party 1
Nemesis
Nemesis
GavinOfficial
Nemesis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,327 Elo+
Solo
Kumbhakarna
Kumbhakarna
HypnoticOracle
Kumbhakarna
Level 129
God Stats
15W - 6L
1,708 SR
Queue Stats
149W - 97L
1,349 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,375 Elo+

VS

Team Averages
Level 85
1,751 SR
1,654 Elo+
Zhong Kui
Zhong Kui
Datguymain
Zhong Kui
Level 114
God Stats
45W - 33L
1,624 SR
Queue Stats
281W - 224L
1,640 Elo+
Party 2
Neith
Neith
SOFRITO_MOJITO
Neith
Level 26
God Stats
8W - 3L
2,005 SR
Queue Stats
101W - 78L
1,829 Elo+
Party 2
Thor
Thor
Shiloh420
Thor
Level 116
God Stats
7W - 8L
1,623 SR
Queue Stats
386W - 404L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 6
15,260
727
26,874
4,837
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
18
5 / 2 / 3
13,388
638
13,691
15,328
7,534
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
HypnoticOracle
Kumbhakarna
18
1 / 3 / 11
14,245
678
7,733
29,191
33,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Datguymain
Zhong Kui
17
2 / 2 / 1
12,535
597
11,711
16,130
9,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
1 / 4 / 4
12,994
619
16,107
20,408
5,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
16
3 / 7 / 2
12,739
607
5,336
17,529
4,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
6
6
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
L
Zhong Kui
Datguymain
Zhong Kui
2
2
1
1.25
W
Nemesis
5
2
3
3.25
W
Kumbhakarna
HypnoticOracle
Kumbhakarna
1
3
11
2.17
L
1
4
4
0.75
L
Thor
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,298
Damage
33,154
49,356
Taken
54,067
43,017
Mitigated
20,145
15,919
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,874
4,385
224
1,431
4,837
1,842
1,692
1,105
3,732
76,610
0
L
Zhong Kui
Datguymain
Zhong Kui
11,711
1,112
236
7,889
16,130
9,799
0
9,301
6,299
55,767
0
W
Nemesis
13,691
3,281
0
4,563
15,328
7,534
380
5,267
10,061
0
66,930
W
Kumbhakarna
HypnoticOracle
Kumbhakarna
7,733
501
435
9,266
29,191
33,641
807
6,221
21,085
22,432
0
L
16,107
6,432
210
4,575
20,408
5,603
0
12,003
7,799
0
70,405
L
Thor
5,336
1,055
0
921
17,529
4,743
0
11,803
5,138
0
28,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,893
Gold Earned
38,268
221
Minions Killed
253
12
Camps Cleared
6
1,169,069
Distance Traveled
834,956
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,260
727
110
5
1
375,524
2
L
Zhong Kui
12,535
597
91
4
4
268,237
1
W
Nemesis
13,388
638
88
4
11
411,396
13
W
Kumbhakarna
14,245
678
23
1
0
382,149
0
L
Neith
12,994
619
123
6
0
338,621
0
L
Thor
12,739
607
39
2
2
228,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role