Player Matchup

Fenrir
Fenrir
Silver I
Jamal42435
Fenrir
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,408 MMR
Party 2
Thoth
Thoth
Silver I
OneLastDewan
Thoth
Silver I
Level 128
God Stats
1W - 1L
1,516 SR
Queue Stats
12W - 15L
1,408 MMR
Party 2
Geb
Geb
Silver II
SPUDBOY-LFC
Geb
Silver II
Level 67
God Stats
1W - 0L
1,280 SR
Queue Stats
10W - 12L
1,344 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,432 SR
1,387 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 116
1,500 SR
1,459 MMR
Hou Yi
Hou Yi
Bronze III
Jeop_23
Hou Yi
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,450 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze IV
LeYenS_
Erlang Shen
Bronze IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,426 MMR
Party 1
Tiamat
Tiamat
Bronze IV
TFLTOM
Tiamat
Bronze IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jamal42435
Fenrir
17
9 / 6 / 11
12,750
750
13,135
15,199
9,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
8 / 2 / 10
13,519
795
31,620
9,180
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 16
13,013
765
4,106
13,777
14,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ShivaAh PuchAtlasScyllaBastet

VS

Bans
ZeusChaacAresBacchusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jeop_23
Hou Yi
17
7 / 5 / 0
12,535
737
8,006
17,610
3,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
LeYenS_
Erlang Shen
14
0 / 7 / 6
10,062
592
11,838
23,084
20,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
TFLTOM
Tiamat
14
1 / 9 / 7
10,441
614
6,767
18,407
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
20
Kills
8
8
Deaths
21
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jamal42435
Fenrir
9
6
11
2.42
L
Hou Yi
Jeop_23
Hou Yi
7
5
0
1.4
L
Erlang Shen
LeYenS_
Erlang Shen
0
7
6
0.43
W
8
2
10
6.5
W
3
0
16
11
L
Tiamat
TFLTOM
Tiamat
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,861
Damage
26,611
38,156
Taken
59,101
26,876
Mitigated
29,988
4,280
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jamal42435
Fenrir
13,135
2,466
0
1,081
15,199
9,363
1,059
2,655
11,754
0
38,945
L
Hou Yi
Jeop_23
Hou Yi
8,006
2,874
0
2,294
17,610
3,853
865
11,843
5,767
0
50,471
L
Erlang Shen
LeYenS_
Erlang Shen
11,838
4,447
0
4,464
23,084
20,115
478
13,787
9,297
0
35,410
W
31,620
1,130
0
1,597
9,180
3,228
997
1,481
7,052
92,545
0
W
4,106
350
0
1,602
13,777
14,285
443
2,202
10,894
10,218
0
L
Tiamat
TFLTOM
Tiamat
6,767
158
0
2,736
18,407
6,020
210
10,927
7,480
24,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,282
Gold Earned
33,038
191
Minions Killed
171
7
Camps Cleared
8
962,680
Distance Traveled
822,104
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,750
750
40
2
5
290,561
2
L
Hou Yi
12,535
737
94
6
3
276,147
1
L
Erlang Shen
10,062
592
51
3
3
289,719
4
W
Thoth
13,519
795
136
8
2
328,171
3
W
Geb
13,013
765
15
1
0
343,948
0
L
Tiamat
10,441
614
26
2
2
256,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role