Player Matchup

Hercules
Hercules
 
Hercules
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JaydoxXloki
Hachiman
Level 127
God Stats
3W - 2L
1,296 SR
Queue Stats
115W - 102L
1,559 Elo+
Party 2
Cliodhna
Cliodhna
JustForFun21
Cliodhna
Level 25
God Stats
9W - 3L
1,876 SR
Queue Stats
97W - 72L
1,794 Elo+
Party 1
Baron Samedi
Baron Samedi
RangerEDInc
Baron Samedi
Level 84
God Stats
18W - 18L
1,676 SR
Queue Stats
122W - 101L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
WeaponX72
Sylvanus
Level 129
God Stats
5W - 3L
1,659 SR
Queue Stats
110W - 98L
1,553 Elo+
Party 2
Team Averages
Level 86
1,601 SR
1,613 Elo+

VS

Team Averages
Level 83
1,549 SR
1,595 Elo+
Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BigDaddyDrexx
Chernobog
Level 129
God Stats
2W - 1L
1,306 SR
Queue Stats
34W - 32L
1,576 Elo+
Solo
Jormungandr
Jormungandr
bluerosedjt11
Jormungandr
Level 104
God Stats
2W - 1L
1,558 SR
Queue Stats
241W - 244L
1,533 Elo+
Solo
He Bo
He Bo
krylic
He Bo
Level 44
God Stats
2W - 0L
1,881 SR
Queue Stats
62W - 14L
1,866 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 2 / 0
8,936
526
2,969
10,757
7,625
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
JaydoxXloki
Hachiman
15
6 / 4 / 0
9,594
564
8,552
13,997
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
JustForFun21
Cliodhna
14
5 / 5 / 2
8,617
507
11,134
15,963
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
RangerEDInc
Baron Samedi
14
0 / 4 / 2
7,680
452
7,005
10,303
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
WeaponX72
Sylvanus
12
1 / 4 / 5
7,844
461
4,618
15,089
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 3 / 2
9,546
562
4,817
9,552
2,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
 
Achilles
16
3 / 1 / 3
8,937
526
9,023
11,945
10,240
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
BigDaddyDrexx
Chernobog
15
1 / 5 / 4
9,182
540
6,024
9,600
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bluerosedjt11
Jormungandr
17
1 / 2 / 4
10,582
622
6,782
10,701
8,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
krylic
He Bo
17
9 / 2 / 0
10,198
600
18,244
9,512
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
13
Kills
19
19
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Loki
 
Loki
5
3
2
2
W
Achilles
 
Achilles
3
1
3
4.5
W
Chernobog
BigDaddyDrexx
Chernobog
1
5
4
0.6
L
Hachiman
JaydoxXloki
Hachiman
6
4
0
1.5
L
Cliodhna
JustForFun21
Cliodhna
5
5
2
1.2
L
Baron Samedi
RangerEDInc
Baron Samedi
0
4
2
0.25
L
Sylvanus
WeaponX72
Sylvanus
1
4
5
0.88
W
Jormungandr
bluerosedjt11
Jormungandr
1
2
4
1.5
W
He Bo
krylic
He Bo
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,278
Damage
44,890
66,109
Taken
51,310
35,723
Mitigated
26,494
23,354
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,969
194
0
3,309
10,757
7,625
0
4,029
6,728
0
60,494
W
Loki
 
Loki
4,817
1,811
0
0
9,552
2,895
0
1,309
8,243
0
68,765
W
Achilles
 
Achilles
9,023
1,352
0
1,739
11,945
10,240
0
4,934
7,011
8,692
45,137
W
Chernobog
BigDaddyDrexx
Chernobog
6,024
4,777
0
3,090
9,600
2,459
1,054
1,358
8,209
0
65,280
L
Hachiman
JaydoxXloki
Hachiman
8,552
5,553
0
3,651
13,997
3,463
0
3,964
10,033
0
67,626
L
Cliodhna
JustForFun21
Cliodhna
11,134
1,173
0
6,994
15,963
5,227
0
8,102
7,861
0
62,513
L
Baron Samedi
RangerEDInc
Baron Samedi
7,005
451
364
3,046
10,303
4,019
0
5,881
4,422
52,647
0
L
Sylvanus
WeaponX72
Sylvanus
4,618
942
1,580
4,410
15,089
15,389
0
4,302
10,787
25,716
0
W
Jormungandr
bluerosedjt11
Jormungandr
6,782
2,741
0
875
10,701
8,316
0
1,229
9,139
75,585
0
W
He Bo
krylic
He Bo
18,244
561
0
1,564
9,512
2,584
0
2,793
6,719
77,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
48,445
527
Minions Killed
634
0
Camps Cleared
0
1,602,142
Distance Traveled
1,754,069
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,936
526
154
9
0
322,809
0
W
Loki
9,546
562
129
8
0
410,504
4
W
Achilles
8,937
526
88
5
0
366,903
3
W
Chernobog
9,182
540
128
8
0
311,275
0
L
Hachiman
9,594
564
128
8
0
303,143
5
L
Cliodhna
8,617
507
101
6
0
391,210
7
L
Baron Samedi
7,680
452
102
6
0
306,102
6
L
Sylvanus
7,844
461
42
2
0
278,878
3
W
Jormungandr
10,582
622
156
9
0
318,454
5
W
He Bo
10,198
600
133
8
0
346,933
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role