Player Matchup

Serqet
Serqet
 
Serqet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Nefertari3674
Tiamat
Level 160
God Stats
17W - 24L
1,429 SR
Queue Stats
1,319W - 1,357L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
TEDDY_LE-TEDDY
Erlang Shen
Level 105
God Stats
13W - 17L
1,191 SR
Queue Stats
379W - 415L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
UnKnOwN_DoC_YeEt
Sun Wukong
Level 65
God Stats
4W - 1L
1,832 SR
Queue Stats
146W - 126L
1,452 Elo+
Party 1
Ymir
Ymir
fiat180-90-power
Ymir
Level 66
God Stats
1W - 2L
1,177 SR
Queue Stats
163W - 148L
1,450 Elo+
Party 1
Team Averages
Level 100
1,426 SR
1,450 Elo+

VS

Team Averages
Level 105
1,502 SR
1,404 Elo+
Freya
Freya
BigChiefDancing
Freya
Level 125
God Stats
3W - 1L
1,835 SR
Queue Stats
102W - 117L
1,424 Elo+
Party 2
Anhur
Anhur
jdisonthego
Anhur
Level 159
God Stats
8W - 14L
1,353 SR
Queue Stats
925W - 995L
1,388 Elo+
Party 2
Artio
Artio
nordinni
Artio
Level 81
God Stats
0W - 6L
1,305 SR
Queue Stats
210W - 209L
1,527 Elo+
Solo
Bastet
Bastet
silverest_l3
Bastet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,236 Elo+
Solo
Hera
Hera
xXx SSADAM xXx
Hera
Level 105
God Stats
3W - 5L
1,517 SR
Queue Stats
221W - 227L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
1 / 2 / 10
6,635
948
4,070
11,252
4,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 12
7,412
1,059
7,897
4,578
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
TEDDY_LE-TEDDY
Erlang Shen
13
4 / 0 / 9
7,236
1,034
6,629
9,084
5,641
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
UnKnOwN_DoC_YeEt
Sun Wukong
10
4 / 4 / 6
7,159
1,023
4,321
8,145
5,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 1 / 12
7,411
1,059
4,248
9,299
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
6,628
947
9,266
5,236
1,950
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 8
5,637
805
6,184
5,578
1,808
Artio
nordinni
Artio
11
2 / 4 / 6
6,071
867
3,816
10,179
10,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
8
1 / 3 / 2
5,567
795
3,555
4,139
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 3 / 6
6,103
872
9,619
4,373
1,582
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
15
Kills
8
8
Deaths
15
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
2
10
3
L
3
2
5
2.75
W
3
1
12
9
W
Erlang Shen
TEDDY_LE-TEDDY
Erlang Shen
4
0
9
8.5
W
Sun Wukong
UnKnOwN_DoC_YeEt
Sun Wukong
4
4
6
1.75
W
3
1
12
9
L
0
3
8
1.33
L
Artio
nordinni
Artio
2
4
6
1.25
L
Bastet
1
3
2
0.67
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
32,440
42,358
Taken
29,505
27,515
Mitigated
16,991
14,539
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,070
868
547
3,455
11,252
4,849
568
6,189
5,063
0
6,198
L
9,266
2,273
639
1,177
5,236
1,950
0
2,078
2,917
18,263
0
W
7,897
606
0
1,304
4,578
2,944
910
2,035
2,543
16,992
0
W
Erlang Shen
TEDDY_LE-TEDDY
Erlang Shen
6,629
2,221
715
1,712
9,084
5,641
668
5,458
3,626
0
12,371
W
Sun Wukong
UnKnOwN_DoC_YeEt
Sun Wukong
4,321
800
1,025
1,668
8,145
5,261
449
4,128
4,017
0
8,956
W
4,248
489
1,718
2,395
9,299
8,820
353
4,891
4,408
8,551
0
L
6,184
3,539
1,488
697
5,578
1,808
0
2,210
3,046
0
10,906
L
Artio
nordinni
Artio
3,816
583
453
1,330
10,179
10,387
0
3,524
5,915
6,184
0
L
Bastet
3,555
732
0
204
4,139
1,264
0
1,967
1,916
0
5,208
L
9,619
4,254
649
203
4,373
1,582
0
1,311
2,956
16,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
30,006
56
Minions Killed
50
0
Camps Cleared
0
664,227
Distance Traveled
574,281
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,635
948
2
0
0
144,206
0
L
Freya
6,628
947
20
3
0
118,444
0
W
Tiamat
7,412
1,059
20
3
0
141,541
1
W
Erlang Shen
7,236
1,034
13
2
0
156,902
1
W
Sun Wukong
7,159
1,023
10
1
0
101,602
0
W
Ymir
7,411
1,059
11
2
0
119,976
1
L
Anhur
5,637
805
12
2
0
118,419
0
L
Artio
6,071
867
3
0
0
117,292
0
L
Bastet
5,567
795
5
1
0
91,551
0
L
Hera
6,103
872
10
1
0
128,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role