Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
MrCrispySnipes
Ratatoskr
Level 123
God Stats
2W - 1L
1,733 SR
Queue Stats
678W - 494L
1,512 Elo+
Party 1
Eset
Eset
Necrotikx
Eset
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
88W - 36L
1,695 Elo+
Party 1
Hachiman
Hachiman
Sanaa
Hachiman
Level 142
God Stats
21W - 9L
1,661 SR
Queue Stats
462W - 267L
1,666 Elo+
Party 1
He Bo
He Bo
StaynGang
He Bo
Level 116
God Stats
6W - 7L
1,473 SR
Queue Stats
646W - 397L
1,716 Elo+
Party 1
Team Averages
Level 114
1,530 SR
1,618 Elo+

VS

Team Averages
Level 61
1,549 SR
1,385 Elo+
Khepri
Khepri
Braislf33
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,181 Elo+
Party 3
Agni
Agni
PixelGuardian
Agni
Level 71
God Stats
4W - 3L
1,700 SR
Queue Stats
190W - 154L
1,582 Elo+
Party 2
Cabrakan
Cabrakan
javo070
Cabrakan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,181 Elo+
Party 3
Bacchus
Bacchus
tiantrieshard
Bacchus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 178L
1,566 Elo+
Party 2
Skadi
Skadi
Волшебницa
Skadi
Level 160
God Stats
36W - 25L
1,547 SR
Queue Stats
771W - 819L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
4 / 2 / 25
9,794
979
6,520
13,842
17,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
MrCrispySnipes
Ratatoskr
14
4 / 2 / 22
9,364
936
6,888
14,306
10,870
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
16
7 / 1 / 19
9,450
945
10,531
7,107
3,101
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Sanaa
Hachiman
15
6 / 1 / 20
9,070
907
17,494
8,713
3,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
StaynGang
He Bo
16
11 / 3 / 14
9,995
1,000
17,236
7,677
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Braislf33
Khepri
13
0 / 6 / 3
7,254
725
1,582
14,072
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 7 / 0
8,376
838
10,142
9,906
4,388
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
javo070
Cabrakan
12
0 / 7 / 2
7,213
721
2,377
15,458
16,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
12
1 / 6 / 2
7,039
704
8,326
12,493
14,025
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

13
2 / 6 / 3
7,806
781
10,078
9,984
4,566
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
16
32
Kills
6
9
Deaths
32
100
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
25
8.25
L
Khepri
Braislf33
Khepri
0
6
3
0.25
W
Ratatoskr
MrCrispySnipes
Ratatoskr
4
2
22
7.5
W
Eset
7
1
19
16.5
L
3
7
0
0.43
W
Hachiman
Sanaa
Hachiman
6
1
20
16
W
He Bo
StaynGang
He Bo
11
3
14
6
L
Cabrakan
javo070
Cabrakan
0
7
2
0.14
L
Bacchus
1
6
2
0.33
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,669
Damage
32,505
51,645
Taken
61,913
38,249
Mitigated
54,625
26,854
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,520
1,817
2,414
3,578
13,842
17,046
450
5,717
8,125
12,412
0
L
Khepri
Braislf33
Khepri
1,582
216
0
422
14,072
14,656
0
8,405
5,667
6,549
0
W
Ratatoskr
MrCrispySnipes
Ratatoskr
6,888
1,625
2,034
4,819
14,306
10,870
899
5,800
8,506
0
20,835
W
Eset
10,531
439
3,912
1,760
7,107
3,101
1,208
3,084
4,023
22,737
0
L
10,142
569
93
282
9,906
4,388
0
4,643
5,263
23,802
0
W
Hachiman
Sanaa
Hachiman
17,494
9,458
2,446
3,065
8,713
3,881
2,401
4,228
4,485
0
30,766
W
He Bo
StaynGang
He Bo
17,236
870
1,425
1,401
7,677
3,351
1,040
3,598
4,079
22,345
0
L
Cabrakan
javo070
Cabrakan
2,377
279
2,211
2,251
15,458
16,990
0
10,777
4,681
8,630
0
L
Bacchus
8,326
646
101
605
12,493
14,025
0
6,206
6,287
11,183
0
L
10,078
2,294
947
1,447
9,984
4,566
0
4,256
5,728
0
21,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,673
Gold Earned
37,688
97
Minions Killed
78
0
Camps Cleared
0
1,049,889
Distance Traveled
829,808
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,794
979
14
1
0
209,686
1
L
Khepri
7,254
725
8
1
0
170,466
0
W
Ratatoskr
9,364
936
13
1
0
223,629
2
W
Eset
9,450
945
29
3
0
212,124
0
L
Agni
8,376
838
22
2
0
170,318
1
W
Hachiman
9,070
907
26
3
0
200,824
0
W
He Bo
9,995
1,000
15
2
0
203,626
0
L
Cabrakan
7,213
721
9
1
0
163,298
4
L
Bacchus
7,039
704
8
1
0
174,665
0
L
Skadi
7,806
781
31
3
0
151,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role