Player Matchup

Merlin
Merlin
OneWeirdLife
Merlin
Level 154
God Stats
1W - 5L
1,340 SR
Queue Stats
351W - 382L
1,553 Elo+
Party 1
Izanami
Izanami
SpicyRicey
Izanami
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 16L
1,402 Elo+
Party 1
Loki
Loki
gmaggia
Loki
Level 125
God Stats
3W - 11L
1,243 SR
Queue Stats
255W - 466L
1,283 Elo+
Solo
Team Averages
Level 100
1,361 SR
1,413 Elo+

VS

Team Averages
Level 72
1,540 SR
1,340 Elo+
Loki
Loki
SchwertfischMafi
Loki
Level 39
God Stats
3W - 3L
1,700 SR
Queue Stats
31W - 48L
1,319 Elo+
Solo
Erlang Shen
Erlang Shen
djAlsoHasALife
Erlang Shen
Level 68
God Stats
7W - 10L
1,555 SR
Queue Stats
829W - 1,164L
1,421 Elo+
Solo
Scylla
Scylla
revenator13
Scylla
Level 109
God Stats
101W - 172L
1,364 SR
Queue Stats
477W - 785L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
5 / 2 / 3
13,208
734
19,224
12,241
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SpicyRicey
Izanami
16
4 / 4 / 5
12,322
685
6,742
16,421
6,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
gmaggia
Loki
15
2 / 13 / 7
11,572
643
11,145
17,172
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 11
12,923
718
9,131
12,702
4,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
djAlsoHasALife
Erlang Shen
18
7 / 3 / 12
13,526
751
12,909
17,322
18,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
18
6 / 4 / 10
12,952
720
13,470
14,770
4,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
19
19
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
2
3
3.25
W
6
4
11
2.88
L
Izanami
SpicyRicey
Izanami
4
4
5
1.63
W
Erlang Shen
djAlsoHasALife
Erlang Shen
7
3
12
4.33
L
Loki
gmaggia
Loki
2
13
7
0.42
W
Scylla
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,111
Damage
35,510
45,834
Taken
44,794
18,039
Mitigated
27,710
10,257
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,224
422
0
5,777
12,241
5,482
588
3,494
8,469
62,937
0
W
9,131
1,027
485
1,196
12,702
4,644
475
4,273
8,429
0
30,126
L
Izanami
SpicyRicey
Izanami
6,742
4,880
234
3,923
16,421
6,308
1,634
5,603
10,600
0
45,214
W
Erlang Shen
djAlsoHasALife
Erlang Shen
12,909
5,878
680
4,561
17,322
18,150
966
8,140
9,182
0
41,687
L
Loki
gmaggia
Loki
11,145
2,908
0
323
17,172
6,249
0
4,797
12,195
0
29,902
W
Scylla
13,470
812
23
5,053
14,770
4,916
1,193
7,378
7,392
59,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
39,401
206
Minions Killed
197
9
Camps Cleared
8
785,369
Distance Traveled
946,277
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,208
734
109
6
4
283,119
2
W
Loki
12,923
718
40
2
1
307,129
0
L
Izanami
12,322
685
64
4
3
257,636
6
W
Erlang Shen
13,526
751
42
2
6
356,951
4
L
Loki
11,572
643
33
2
2
244,614
0
W
Scylla
12,952
720
115
6
1
282,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role