Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BeanDipUrDad
Anubis
Level 37
God Stats
6W - 0L
1,825 SR
Queue Stats
72W - 84L
1,489 Elo+
Solo
Izanami
Izanami
Dayro2905
Izanami
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,710 Elo+
Party 2
Ullr
Ullr
dilfster
Ullr
Level 49
God Stats
30W - 14L
1,667 SR
Queue Stats
39W - 25L
1,605 Elo+
Solo
Team Averages
Level 61
1,598 SR
1,561 Elo+

VS

Team Averages
Level 75
1,562 SR
1,573 Elo+
Tiamat
Tiamat
Blapit
Tiamat
Level 66
God Stats
0W - 3L
1,488 SR
Queue Stats
271W - 251L
1,535 Elo+
Party 3
Cliodhna
Cliodhna
Budanmoril
Cliodhna
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 26L
1,568 Elo+
Party 1
Ares
Ares
HairyJewishSack
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 148L
1,532 Elo+
Party 3
Neith
Neith
NotoriousBeej
Neith
Level 126
God Stats
12W - 13L
1,558 SR
Queue Stats
317W - 294L
1,612 Elo+
Party 1
Loki
Loki
Tilfdir
Loki
Level 105
God Stats
140W - 77L
1,762 SR
Queue Stats
514W - 494L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 0 / 7
7,410
618
5,943
7,021
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
 
Sylvanus
10
2 / 0 / 8
6,743
562
3,082
7,719
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
13
4 / 0 / 2
7,389
616
5,515
4,720
2,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Dayro2905
Izanami
14
8 / 1 / 2
8,640
720
7,719
5,305
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
11
3 / 4 / 3
7,058
588
5,768
9,756
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blapit
Tiamat
10
0 / 3 / 0
5,963
497
4,241
5,767
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Budanmoril
Cliodhna
11
0 / 5 / 0
5,844
487
230
8,747
3,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 4 / 0
5,943
495
2,181
9,877
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 3 / 1
6,442
537
6,071
6,198
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Tilfdir
Loki
11
2 / 5 / 2
6,199
517
7,413
10,093
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
5
5
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
7
6.5
W
Sylvanus
 
Sylvanus
2
0
8
6
W
Anubis
4
0
2
5
L
Tiamat
Blapit
Tiamat
0
3
0
0
L
Cliodhna
Budanmoril
Cliodhna
0
5
0
0
W
Izanami
Dayro2905
Izanami
8
1
2
9
L
2
4
0
0.5
L
1
3
1
0.5
L
Loki
Tilfdir
Loki
2
5
2
0.6
W
Ullr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
20,136
34,521
Taken
40,682
12,686
Mitigated
14,695
13,486
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,943
3,223
0
718
7,021
2,225
0
549
6,424
0
51,320
W
Sylvanus
 
Sylvanus
3,082
1,026
1,062
4,217
7,719
4,655
0
2,538
5,001
13,595
2,896
W
Anubis
5,515
416
0
3,131
4,720
2,084
0
1,890
2,696
52,651
0
L
Tiamat
Blapit
Tiamat
4,241
119
0
1,346
5,767
2,158
0
2,331
3,436
39,691
0
L
Cliodhna
Budanmoril
Cliodhna
230
0
0
1,112
8,747
3,178
40
0
8,747
0
22,582
W
Izanami
Dayro2905
Izanami
7,719
5,676
0
2,610
5,305
1,621
497
346
4,913
0
53,296
L
2,181
298
0
1,266
9,877
5,636
0
3,642
6,235
17,119
0
L
6,071
3,107
0
2,176
6,198
1,530
0
668
5,530
0
46,670
L
Loki
Tilfdir
Loki
7,413
2,218
0
206
10,093
2,193
0
1,703
8,390
0
38,959
W
Ullr
5,768
2,560
0
1,748
9,756
2,101
0
691
9,065
0
43,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
30,391
415
Minions Killed
330
0
Camps Cleared
0
1,217,195
Distance Traveled
1,123,367
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,410
618
90
8
0
300,268
5
W
Sylvanus
6,743
562
36
3
0
238,158
3
W
Anubis
7,389
616
101
8
0
230,229
1
L
Tiamat
5,963
497
96
8
0
226,364
1
L
Cliodhna
5,844
487
53
4
0
183,186
0
W
Izanami
8,640
720
109
9
0
222,205
1
L
Ares
5,943
495
25
2
0
235,719
0
L
Neith
6,442
537
94
8
0
206,145
5
L
Loki
6,199
517
62
5
0
271,953
2
W
Ullr
7,058
588
79
7
0
226,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role