Player Matchup

Bellona
Bellona
JAIDENDAD215
Bellona
Level 121
God Stats
40W - 31L
1,713 SR
Queue Stats
81W - 84L
1,610 Elo+
Solo
Kuzenbo
Kuzenbo
Jmystery234
Kuzenbo
Level 157
God Stats
2W - 1L
1,774 SR
Queue Stats
36W - 33L
1,595 Elo+
Solo
Cupid
Cupid
NiteEye
Cupid
Level 129
God Stats
1W - 1L
1,738 SR
Queue Stats
34W - 30L
1,600 Elo+
Solo
Fenrir
Fenrir
SadistSalsa
Fenrir
Level 156
God Stats
3W - 4L
1,223 SR
Queue Stats
280W - 311L
1,504 Elo+
Solo
Apollo
Apollo
SimplyFrostyy
Apollo
Level 160
God Stats
0W - 1L
1,258 SR
Queue Stats
131W - 129L
1,515 Elo+
Solo
Team Averages
Level 145
1,541 SR
1,565 Elo+

VS

Team Averages
Level 156
1,494 SR
1,599 Elo+
Atlas
Atlas
DragonWeeb88
Atlas
Level 160
God Stats
3W - 2L
1,697 SR
Queue Stats
139W - 119L
1,630 Elo+
Party 1
Apollo
Apollo
RedDuragRanger
Apollo
Level 160
God Stats
1W - 2L
1,504 SR
Queue Stats
41W - 41L
1,636 Elo+
Party 1
Baba Yaga
Baba Yaga
SadOogieBoogie
Baba Yaga
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 17L
1,689 Elo+
Party 1
Fenrir
Fenrir
Windboy12
Fenrir
Level 147
God Stats
3W - 6L
1,267 SR
Queue Stats
314W - 333L
1,506 Elo+
Solo
Shiva
Shiva
xMasterOogway-
Shiva
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 34L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JAIDENDAD215
Bellona
10
1 / 0 / 0
6,115
556
3,175
6,408
6,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Jmystery234
Kuzenbo
9
1 / 4 / 3
5,681
516
3,523
8,269
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
NiteEye
Cupid
10
2 / 1 / 1
6,048
550
3,849
4,795
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
5
1 / 4 / 0
4,521
411
2,334
5,127
1,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 0
6,199
564
4,144
7,974
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,370
579
4,245
8,264
5,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 1
6,801
618
5,596
6,762
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
SadOogieBoogie
Baba Yaga
11
5 / 2 / 2
6,445
586
6,827
6,208
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
Windboy12
Fenrir
11
1 / 0 / 5
6,312
574
3,253
6,932
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
6,163
560
2,563
4,653
1,706
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Bellona
JAIDENDAD215
Bellona
1
0
0
1
L
Kuzenbo
Jmystery234
Kuzenbo
1
4
3
0.63
L
Cupid
NiteEye
Cupid
2
1
1
2.5
W
5
2
1
2.75
W
Baba Yaga
SadOogieBoogie
Baba Yaga
5
2
2
3
L
Fenrir
1
4
0
0.25
L
1
4
0
0.25
W
Fenrir
Windboy12
Fenrir
1
0
5
3.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
22,484
32,573
Taken
32,819
16,049
Mitigated
13,130
8,563
Healing
10,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,245
1,575
1,303
3,383
8,264
5,155
39
1,225
6,738
18,861
5,282
L
Bellona
JAIDENDAD215
Bellona
3,175
938
0
1,618
6,408
6,045
0
278
6,130
0
34,057
L
Kuzenbo
Jmystery234
Kuzenbo
3,523
1,222
0
2,235
8,269
5,493
0
4,267
4,002
18,581
0
L
Cupid
NiteEye
Cupid
3,849
2,034
97
1,723
4,795
1,762
0
3,534
1,261
0
27,740
W
5,596
3,140
0
2,359
6,762
1,592
446
431
6,177
0
44,101
W
Baba Yaga
SadOogieBoogie
Baba Yaga
6,827
1,004
0
1,430
6,208
2,286
0
1,022
4,941
43,586
0
L
Fenrir
2,334
1,121
0
1,095
5,127
1,301
0
1,275
3,852
0
9,658
L
4,144
2,438
0
1,795
7,974
1,448
112
1,346
6,628
0
40,605
W
Fenrir
Windboy12
Fenrir
3,253
927
0
1,528
6,932
2,391
30
301
6,491
0
40,469
W
2,563
780
0
784
4,653
1,706
0
0
4,653
0
34,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
32,091
283
Minions Killed
386
0
Camps Cleared
0
905,268
Distance Traveled
1,025,024
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,370
579
41
4
0
204,314
3
L
Bellona
6,115
556
88
8
0
200,806
2
L
Kuzenbo
5,681
516
38
3
0
200,788
5
L
Cupid
6,048
550
61
6
0
210,876
1
W
Apollo
6,801
618
98
9
0
185,301
2
W
Baba Yaga
6,445
586
77
7
0
204,503
1
L
Fenrir
4,521
411
20
2
0
113,726
0
L
Apollo
6,199
564
76
7
0
179,072
2
W
Fenrir
6,312
574
83
8
0
233,003
4
W
Shiva
6,163
560
87
8
0
197,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role