Player Matchup

Gilgamesh
Gilgamesh
Afredo_la_sauce
Gilgamesh
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,513 Elo+
Solo
Yemoja
Yemoja
Voges14
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
267W - 253L
1,471 Elo+
Solo
Hera
Hera
XxwhiteandphatxX
Hera
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
372W - 362L
1,495 Elo+
Solo
Janus
Janus
iambrandon
Janus
Level 68
God Stats
2W - 3L
1,264 SR
Queue Stats
335W - 340L
1,494 Elo+
Solo
Artemis
Artemis
xBSTxCDAWG
Artemis
Level 109
God Stats
5W - 2L
1,616 SR
Queue Stats
369W - 369L
1,523 Elo+
Solo
Team Averages
Level 77
1,476 SR
1,499 Elo+

VS

Team Averages
Level 128
1,559 SR
1,471 Elo+
Chronos
Chronos
A_Online_ID123
Chronos
Level 157
God Stats
5W - 6L
1,860 SR
Queue Stats
377W - 414L
1,448 Elo+
Solo
He Bo
He Bo
BigDaddyDrew32
He Bo
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,449 Elo+
Solo
Scylla
Scylla
I Its Raam I
Scylla
Level 128
God Stats
1W - 4L
1,208 SR
Queue Stats
65W - 95L
1,372 Elo+
Solo
Yemoja
Yemoja
MILKMAN306
Yemoja
Level 126
God Stats
2W - 3L
1,726 SR
Queue Stats
228W - 228L
1,523 Elo+
Solo
Agni
Agni
abigael_123
Agni
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 34L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Afredo_la_sauce
Gilgamesh
16
4 / 4 / 16
9,678
880
8,802
13,069
10,151
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
Voges14
Yemoja
16
2 / 2 / 10
8,987
817
4,681
9,438
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 3 / 11
10,372
943
13,402
7,298
2,689
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
16
4 / 3 / 14
9,347
850
15,346
7,813
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
xBSTxCDAWG
Artemis
16
8 / 4 / 8
10,245
931
8,421
10,528
3,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 7
8,467
770
9,083
14,398
4,819
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 7 / 7
8,097
736
6,064
8,615
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
5 / 3 / 4
8,905
810
6,448
9,964
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
MILKMAN306
Yemoja
14
2 / 4 / 9
7,794
709
5,728
11,555
11,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 6 / 7
8,498
773
10,605
9,075
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
50
25
Kills
16
16
Deaths
25
59
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
W
Gilgamesh
Afredo_la_sauce
Gilgamesh
4
4
16
3
L
3
7
7
0.93
L
Scylla
5
3
4
2.33
L
Yemoja
MILKMAN306
Yemoja
2
4
9
1.63
W
Yemoja
Voges14
Yemoja
2
2
10
3.5
W
7
3
11
4.17
L
1
6
7
0.75
W
Janus
4
3
14
3.67
W
Artemis
xBSTxCDAWG
Artemis
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,652
Damage
37,928
48,146
Taken
53,607
23,287
Mitigated
26,657
18,372
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,083
4,055
1,374
2,287
14,398
4,819
516
9,849
4,549
14,844
0
W
Gilgamesh
Afredo_la_sauce
Gilgamesh
8,802
2,127
577
2,488
13,069
10,151
231
6,912
5,665
0
17,928
L
6,064
299
458
493
8,615
2,725
0
6,781
1,834
8,781
0
L
Scylla
6,448
1,065
1,028
1,808
9,964
3,766
0
5,095
4,869
18,689
0
L
Yemoja
MILKMAN306
Yemoja
5,728
408
4,170
2,401
11,555
11,793
0
6,046
5,509
9,678
0
W
Yemoja
Voges14
Yemoja
4,681
268
4,962
2,875
9,438
4,039
457
7,795
1,109
8,828
0
W
13,402
4,220
1,521
812
7,298
2,689
1,938
5,505
1,484
33,686
0
L
10,605
56
154
359
9,075
3,554
0
5,658
3,417
30,319
0
W
Janus
15,346
95
672
2,063
7,813
2,817
737
6,706
909
22,871
0
W
Artemis
xBSTxCDAWG
Artemis
8,421
2,292
779
1,623
10,528
3,591
3,065
9,117
1,051
0
17,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,629
Gold Earned
41,761
114
Minions Killed
97
0
Camps Cleared
0
1,029,568
Distance Traveled
909,549
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,467
770
12
1
0
176,610
0
W
Gilgamesh
9,678
880
16
1
0
205,241
0
L
He Bo
8,097
736
7
1
0
168,487
0
L
Scylla
8,905
810
34
3
0
202,899
0
L
Yemoja
7,794
709
5
0
0
175,618
3
W
Yemoja
8,987
817
16
1
0
198,614
0
W
Hera
10,372
943
34
3
0
204,800
0
L
Agni
8,498
773
39
4
0
185,935
0
W
Janus
9,347
850
16
1
0
208,235
0
W
Artemis
10,245
931
32
3
0
212,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role